Server Lag :/

Discussion in 'Bukkit Help' started by skvllx, Sep 14, 2012.

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    skvllx

    Hello everyone, i have a problem (you don't say? :p)

    Well, i have a lot of problem since i moved to 1.3 but the first on is the lag which affect my server in some cases :|

    If need i'll post all my plugins... btw, i'm using craftbukkit 1.3.2 r 0.1 (build version).

    Often or better.. in some case i have a strange problem.. have a server with 6 gb of ram and in some cases i get lag.... TPS are going down step by step.. 20, 17...13...10....5 BUT, in some cases i have no real lag.. only the time is going slowly. At the dynmap or by my cjbmod client i see the time like: 23:20, 23:21, 23:22,23:23,23:20,23:21,23:22,23:23,23:24,23:25,23:26,23:23,23:24 ecc ecc... player get dmege falling dow from 1 or 2 block.. someone died falling downg from 5 o 6 block :S.. redstone are woring slow (if works)... everything is slow... or i get a real lag, time+gamelag.. player are destrying a block ant then rebuilded, player go ahead and then urn back... :S it's doesn't seem be affected by num of online players.. i got it with 20/40/60 players... for eg, some minuts ago i got the first case, at least 20/30 player... 13 TPS and slowly time.. i restart my server and 20 TPS again.. everythings were ok :| i dunno what happened.. i made /nolaff examine (nolagg plugin) and the most time i get a strange 'plugin' with a lot o ms... ChunkCreation :S

    5 days ago, i got 40 players and 5 TPs :S.. they were in a world... i /tpall them to another world and everything were gone right.. again 20 tps. There are others things which i can tell you.. but they are so many... if there are someone who can help me in some way i can tell him all thing :| iwant know what happened.. it's s bukkit problem or what? Ah, last thing but (i guess) important.. i most that cases.. i had 4.5gb/6gb free ram :/

    nobody has any idea? :(

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 28, 2016
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