Plugin Catergory: Mechanic Altering/Fun SuggestedName: PirateBounty I wanted a bounty system for a PVP server, and my search for a proper plugin yielded displeasing results. 2 Plugins looked close (although not quite) to what I wanted, but both were abandoned, and no longer appear to be in working order. What I want is a bounty system that fluctuates on a Kill/Death ratio. So the way it works is: "Player 1 Killed Player 2; Bounty Issued! $50 or 5G (Gold Ingots) for whoever kills him" The process repeats and climbs and declines on a scale. Once a player kills Player 1, they would earn the bounty. Player 1's bounty would decrease by say 50%. But if the player doesn't succeed in killing Player 1, and is killed, Player 1's bounty continues to rise. To put it in a more simple format: Each PVP Kill = 5G (or $50) increase in bounty. But upon death (Mob or Player!): Each Death = 50% Decrease In Bounty amount. Idea for commands: /bounty list (brings up Bounty charts) When I'd Like it: No rush. 1-2 Months seems like a reasonable amount of time Permissions: No Permissions required. All responses appreciated.
Read. I stated that I found 2 plugins (HeroBounty included), but they weren't quite what I was looking for, and appear to be abandoned. You also need to assign a bounty in HeroBounty, I want one that automatically adjust using the system I posted above (or similar)