Plugin Category: MECH? Idk. Maybe FUN but yeah, I dont know. Suggested Name: Health Pack or Packs of Health What I want: I would like to request a health pack plugin where you can set specific parts of a map where a health pack will spawn every x-amount of seconds (configurable) for any player who comes along and gets it. Also, if you make this, yes I'm talking to YOU, could you make it so that there are differently sized texture packs? The bigger they are the more they heal? If so that'd be nice. Thanks! Ideas for commands: /hpset - Sets a health pack block (pack will spawn above block looking like a drop or something) /hpdel - Deletes a health pack block /hpreload - Reloads the plugin ^-^ Ideas for permissions: Healthpack.pickup - Allows player with node to pick up the health pack Healthpack.block.set - You know this Healthpack.block.delete - And this Healthpack.reload - ...and this When I'd like it by: As soon as possible (P.s. I don't mind if I will need Spout or not ) Anybody? ...Please? Me begsef ;( I posted this at 10:40 PM and it's 12:14 AM EDIT by Moderator: merged posts, please use the edit button instead of double posting.
hmm... what if I just set it to a item drop that no one uses. Instead of having to go so far as to make a new item.
Can't you use it with spout and make it so it's just flint with a random id? If not I guess that would be fine but if you could that'd be great Oh and I gotta sleep now, sorry
True but I'm not getting how to create them with spout. Either way I made this. 6.25 percent of a drop when killing anything that's alive. Default Item is set to 90 (portal) if you pick it up it will heal you completely and be removed. Source: https://github.com/deathmarine/HealthDrops Download: https://github.com/downloads/deathmarine/HealthDrops/HealthDrops.jar
Hey, if you're still looking for this to be done with spout, I could do it for you Although just so you know, it'd mean that only players using the spoutcraft launcher would see the custom texture, others would see a normal item, but still get the effect.