[Plugin Request] Unique Idea + PVP

Discussion in 'Archived: Plugin Requests' started by Jone, May 22, 2012.

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    Jone

    Plugin category: Fun / RPG / Econ? (by Jone / aka Tunne)

    Suggested name: Faction Econ Plugin

    A bit about me: I'm not a programmer so all I could do was come up with the idea. I want this plugin free for everyone as it would be an amazing addition to any server, and would LOVE to be credited for giving the idea / suggestion to the developers. (This is long so be prepared).​

    What I want: I want a plugin based off factions, citizens, and maybe a little economy? My idea was making it where when you have a certain amount of money + land in your faction, you have the option of purchasing a maid/worker for your faction. You can do it just for the fun of it or because you wanna look rich(gives a feel of owning a real castle with people inside). This plugin is only intended to be fun, making factions more interesting, give more game value, more competition, and adds a small amount of help from the npc.​
    I though of this because the factions plugin allows you to own a certain amount of land if you buy it, and has an option to earn faction money. The citizens plugin gives npc a new life, and allows them to have careers like; Blacksmiths, Healer, Guards, Traders, Wizards, and Quester; that would be quite useful in a faction. It should support an economy by making it so you have to purchase the NPC to make it sort of "binded" to your faction and no one can use the NPC but your faction members/alliance. And the economy would remove your NPC if your faction doesn't have enough in the bank to keep them so daily payment to the NPC to keep them. This would encourage people to make factions more + probably get larger factions out there because they want those extra benefits that the NPC will provide, like being healed by the healer or having guards protect the faction with you.​

    Also: So here are a few specific things the NPC can do for a faction, need to stay, etc.
    Blacksmith; he can create armor if provided the materials for the faction; needs food + 500$ from faction bank every 10 MC days to keep. He requires you bring him the material and pay an additional 50$ from the individual player per use. Health = 5 / Peaceful
    -​
    Healer; she can heal an injured player in the faction/alliance; needs food + 700$ from faction bank every 10 MC days to keep. She requires you to pay an additional 70$ from the individual player per use. Health = 3 / Peaceful
    -​
    Guards; he can attack enemies + non faction / non alliance members in your faction; needs food + 900$ from faction bank every 10 MC days to keep. He requires you pay an additional 90$ from the faction per intruder he kills for your faction. Health = 8 / Aggressive / Close Attack
    -​
    Traders; he can trade items / sell items to the faction/alliance; needs food + 400$ from faction bank every 10 MC days to keep. He requires you bring him the material you want to trade and pay an additional 40$ from the individual player to trade. Health = 3 / Peaceful
    -​
    Wizards; he can attack enemies + non faction / non alliance members in your faction; needs food + 1000$ from faction bank every 10 MC days to keep. He requires you pay an additional 100$ from the faction per intruder he kills for your faction. Health = 7 / Aggressive / Distance Attack
    -​
    Questers; he can help gather materials (dirt/logs) for the faction; needs food + 1500$ from the faction bank every 10 MC days to keep. He will put the dirt / logs in a chest in an assigned room. He requires additional 150$ for payment per 64 in items you want from his chest per individual. (must talk to him to get items / chest will be locked to the NPC so no one steals). Health = 3 / Peaceful
    (Suggestions for Questers is desired if you know what they do, otherwise this is good).​
    -​
    Ideas for commands:
    /fmaid buy (insert npc name)​
    /fmaid list (show all the npc names + prices)​
    /fmaid who (shows faction list of factions with npcs, no need to tell what kind)​
    /fmaid kick (insert npc name)(removes a maid from the faction / npc claims last paycheck and leaves)​
    /fmaid room (insert npc name)(assigns a npc a room in the faction / this is required for all npc before they will start working (exception being guard / wizards)​
    /fmaid disband (removes all maids from the faction / all npcs claim their last check)​
    /fmaid peaceful [factionname] (requires admin to set maids to peaceful / these maids require no pay)​
    /fmaid kill [factionname] (requires admin to kill all the maids in the faction named or this is good if someone used hacks to get money / you had an exploit someone manipulated to get them and you can clear them out fast once you fix the exploit.​
    /fmaid help (displays all commands / has more pages with descriptions near end / has the admin commands listed at the absolute end of the help list). Like the way it is setup on the factions plugin.​
    -​
    Ideas for permissions: Please make the permissions compatible with factions, and or take permissions from that plugin. It has a good structure, everyone can use the commands except those specific to admins/ops.​
    default:true permission /buy /who /list /kick /room /disband /help​
    admin:true permission /peaceful /kill​

    When I'd like it by: I would like to be one of the first to get this plugin, please PM ME! ASAP when it is finished :). I want it done as soon as possible for whatever the latest build is at the time (latest recommends + latest beta). Would love if you keep a copy of all the releases you make encase people have to "downgrade" so they will still have it available no matter what version we progress to in the future.

    Similar plugin requests: None.

    Devs who might be interested in this: @Olof Larsson @Brettflan @aPunch @codename_B @fullwall @LartTyler @phrstbrn @RathelmMC
    Suggestions post below / Support below!!! Let me know if you like this idea, so we can get people with experience working on it ;). Again PM me if someone makes this please, and give me credit for the idea ;3.
     

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