I got a problem: WorldEdit seems to hook into /snow. Whenever I want to use a /snow command (Like /snow enable *worldname*) I get: Too many...
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Okay… Bukkit 1060 „fixes“ it… It loads still a lot of „crap“ (False data?) Nothing in the far is displayed right… EDIT: Without chunkdatacache...
yep… but after that it's still broken -.- Give me the old version goddamnit!
config → save chunks off… after that it runs… but it's shit -.- Only chunks you're running over are loaded…
Newest Spoutversion freezes the server! After config chunk save = false it works... but only loads chunks you're standing on. Fuck auto update!
Suddenly I also have this error after 7 MONTHS and I can't fix it! I think it's a bukkit bug -.-
I tried it out and it works really great! But I miss one feature :-/ Do you know the Plugin "Controller Block"? You can hide and restore blocks...
I know. I'll be watching this thread, maybe you can come up with a good concept to improve performance :) Playing around with the fluid pumps was...
Good luck, I'll stop using Real Fluids now. If it'd work perfectly, it would be a nice feature.. but not on a liveserver or a server with more...
mindless728: I tried a new map on my liveserver... and suddenly fluid pump saving worked! It's the map :-( Another thing: At first the fluid...
RTFM! You need overwrite Air (0 false) to lava too -.- Everything is explained in the first post...
Ok, pumps aside (Don't have time atm for testing that): Is it possible to add 2 "sets" of options for the fluids? For example: When there is a...
I'll first try to use a new map on my lifeserver for testing. If that works: Okay, map is the problem. if not: Okay, server component is.
Atm. 300 MB. It depends on your bandwidth what's "huge" for you ;-)
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