Ill look into the API and see if I want to get it done for you
I'm currently having an issue with my server where default players can't open any chest, I've done gamerule spawnRadius 0 to every map there is....
I searched up and found some projects that are similar to your idea, if they're not up to your standards i'll do this for you.
I haven't had time to do it, if someone else wants to get it done then they're free to do so. Been busy with some other stuff, sorry!
Show code
Last time I checked you can't delete the main world
I can do this for you, but I'll use bukkit and not paper, since its bukkit.org
Hate to be that guy, but your best bet is to browse dev.bukkit and find similar things. I haven't seen too many people here make full on...
Yeah that would be it, just make it work for scenario add your checks in and everything
@EventHandler public void onHit(EntityDamageByEntityEvent e) { if(the cause EntityDamageEvent.DamageCause.PROJECTILE) { // your code
EntityDamageByEntityEvent EntityDamageEvent.DamageCause.PROJECTILE
What do you have so far?
It doesn't cancel already playing sounds because ProtocolLib only allows me to check before the sound is sent and not in play. Maybe there's a...
Wanted to give you an update, not to leave you hanging. Got the essentials done, everything works in order. Do you want to have a config to save...
I'll be home in a couple of days and I'll get it done for you unless someone else does in the meantime
Separate names with a comma.