Why not load the chunk before you start teleporting players?
@ChipDev Those are custom skulls using Skulls.getCustomSkull(String url). Javadocs are provided in the source so check it out ;)
@ChipDev Uhm.. read the source code (Skulls.java) yourself?
2015 is coming, so I decided to share some util classes as a tiny new year gift :D Some of the techniques and/or methods used are from public...
ampayne2 No problem, after all you are the author. ;)
A even more simple compact class by Comphenix. package com.comphenix.example; import org.bukkit.entity.Player; import...
Thank you.
Achievement unlocked: Pure awesome found! Very looking forward to WorldEdit 6.X, btw :D
mahlooo First, that case is very rare; second, even though there is someone that likes default color codes, like Hypixel's scoreboards before...
mahlooo That means you will need to use a method to handle every string. Personal preference doesn't mean it must have no meaning at all. And...
ampayne2 Yep. "&4&lSHOP &7- &8&oYou have &6XXX &8tokens" will be much better than "" + ChatColor.DARK_RED + ChatColor.BOLD + "SHOP " +...
Suggestion: automatically replace &[0-9][a-f] with corresponding color codes. :)
fireblast709 Nope it's fully dynamic. I considered multithreading but this still causes a delay between data changes, and sending 20 requests to...
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