First of all, I am not really sure if this should be in this forum or in any other, so please move it if you find it necessary (and let me know)....
There may be another option. You can watch for chunk loading and then scan the chunk. So when any player enters the area, it will clear chests....
xTigerRebornx Thank you, I think that's it. But I won't use two events, I will get the reason and then I can get to player. :) It seems I will...
I think the title is quite self-explanatory. I need to detect when player creates a portal. First I was using EntityCreatePortalEvent, but then I...
I'm interested in this, too. Will this be implemented or I have to do something to make it work?
Thank you very much :) Now it works.
My command executor class worked perfectly with subcommand system. Plugin was on Java 1.7 and there was switch/case (I let it there, just...
I think that if you can't find any API, you'll have to make your own questing system. But there are many NPC APIs, so you can use that to create...
You can read the ogg (I believe there are many libraries for this) and change (notes will be probably different than the sound, so you'll find the...
I want to create a custom mob, that will be able to fly. I know that I have to use NMS to alter behavior, and I (quite) know how it works...
But, just for information, if anyone else needed it: Inventory i = Bukkit.createInventory(owner, amount of slots, name); amount of slots must be 9...
You have to create the chest inventory and then send it to player.
You're welcome ;)
No one? :( Maybe I should save whole HashMap. I tried it and it worked, but then I had problem with loading data.
callum2904 I did exactly this. You just create a HashMap with String/int as key and Inventory as content. Key will be LivingEntity(in this case...
Separate names with a comma.