The reason that it's updated in January because I still wait for testing (my server is not ready to test) and I did not say that I want you to...
Do you want to try my API? I just planning (and still waiting for actual testing to make sure it's worked) this system and it's worked perfectly...
What you should do is try to make each rods unique or identical. When player caught a fish, you check which rods is the one that player holding....
I don't know if I understand it correct. But what I understand is... You have 2 MSRod objects (let's say it's Rod1 and Rod2) but if you're using...
You don't have to create any file or folder. Just check the existing of the file and load it. If you want to save any changes just use save...
API Updated to v0.3 - Improved on PathList method (kind of) and add JavaDocs This version add following methods... getAsFullPathList This...
Here is my API for gathering a material from string (I know there's a method getMaterial()) but this also support a custom name of material. All...
Nope. Just use it as you want :)
You're right. I'd not implements this directly into my YML API. I might add some method for convert those object to simple string (that's my kind...
I might use this in the API. May be both readable version and non-readable version. We'll see :P
Not at this moment :( But I may add it in next version :) @Edit And I should add Javadocs within the code too...
As default, Bukkit's YML Configuration class will create a plugin folder when you save a file if it's not exist. And this API is use native...
You're welcome :)
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