Finally, after a long period of absence, this project will continue. @!Phoenix! is now the new Maintainer of this project and has already...
I'll see that I/my plugin will satisfy your needs!
Update: I'll get to work on this again soon. Sorry for the inconvenience. I hope there is still demand for some plugin like this.
Strange, because it should check if the world exists. But maybe I've an error in the checking method. I'll have a look, but first I have to...
It's not abandoned, but I had some private trouble which forced me to pause on developing. At the moment, I'm working up all the errors caused by...
At first, wrong forum. There is a subforum for that! Second: I, and I'm sure not only me, am unable to completely understand your request. Please,...
I'm working on the next version, sorry for the delay. Hm, no, that was not what I had in mind. I can add this, maybe, but I was referring to the...
Have a try with the 0.5beta1 please, and report back. I'll update these days to beta2 or even "0.5 final" which I'll build for 1185 (or any later...
Ah, I saw something. Okay, hm, please paste your current, whole onEnable() and onCommand() methods please, including the onCommand(foobar...) line...
Whats the source of the onCommand() you are using? Try it? Looks ok on a quick look.
Thats really not far. I might find some time these days and write a simple prototype which may help you to unterstand and expand.
Sounds interesting, should't be that hard if there is a fishing event; if not, a repeating task which checks the amount of fish in the players...
I didn't read the source yet (I'm at work) but you have different OS on the live / test server. Maybe you try to access the zip file with...
I think I red something like here in the forums already... but have no clue where, sorry. I would recommend using a database to store the...
Looks interesting. I'll watch this. ;)
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