getConfig().getString("config.Something1.test"); getConfig().getInt("config.Something2.test"); getConfig().getBoolean("config.Something3.test");...
No problem.
name: Returner main: me.mrgermanrain.youtube.youtube version: 1.0 description: FakeLeave Plugin commands: fleave: description: Fake...
1. Yes 2. Like this permissions: fakeleave.see: description: Permission for players to see the fake leave messages. 3. What do you mean?
No problem. Remember, in case you didn't read that comment, it will only send to people with the permission fakeleave.see.
public boolean onLeaveCommand(CommandSender sender, Command command, String label, String[] args) { // Broadcast a message to players that have...
Well, not really sure where line 31 is, but I assume that it is line 4 of that code insert you replied to me at. I forgot that you'll want to see...
public void onPlayerRespawnEvent(PlayerRespawnEvent event) { Player player = (Player) event.getPlayer();...
Just skimming through the code, you don't have a return statement. Here is how I would do it. public boolean onCommand(CommandSender sender,...
kumpelblase2 Well, you could do that too. How would you suggest I go about doing it without any player interaction?
Pretty much, I'm spawning an entity on a player every so often. I want that entity to have a custom name when it spawns. I know how you can do...
What economy plugin do you happen to be using?
I assume you're getting that name from a command sender. Just use sender.getName()
As Dan said, you'd need to do either of those. If you're not up for the challenge of running a new thread, I recommend you take a look at the...
Separate names with a comma.