How do you 'preview' the reward if the reward's just arbitrary commands? Do the commands just get shown directly?
@TheJoshXGamesOfficial lol sounds like you are trying to clone the mineplex system.
@D3adSh0t04 Again, the only 'custom' inventory we can make is a chest inventory of customizable row count. Other than that, all we can do is show...
@_Nish_ A pause/play feature is impossible, as Minecraft does not have protocol for starting a sound file in the middle.
@2Buck uh nowhere on a tool is it stored how many times the tool has been repaired. the only reason that repair cost goes up is because it has...
@D3adSh0t04 That's not how inventories work. Inventories are hardcoded into Minecraft, and with the exception of chest inventories having...
@_Erem Books are handled client-side. The item contains a bunch of text, and the client decides how to show it to the player. Plugins can only...
@_Erem Items being edible is handled client-side. We can test if items are consumed, but we can't make them edible.
@TheFatCake In normal terminology, when you say 'block', you are referring to the breakable physical object in the world. When you say 'item', you...
make up your mind lol
@timtower @Sparmerlin or CraftBook.
@Assassinsheep May I ask what the purpose of this is? If you're worried about ops that you don't trust opping their friends, don't give them op if...
@Assassinsheep Have you tested durexp, whatever that is? Outdated doesn't mean incompatible.
@gabmaster5 Is there a cap to this? The more you kill, the easier it is to kill, until you're basically one-shotting everyone.
@disgruntledpig The first one is either in server.properties or bukkit.yml. The second one is a really really bad idea, because you will...
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