Currently I'm trying to do some small scale tests that would allow me to completely regenerate an arena after the blocks have been broken, blown...
Well since I'm not exactly getting the opinions I was looking for I guess I'll just cache the map data on startup. Traks Async caching on...
Problem is nearly all blocks are destroyed either by player breaking them, the arena 'melting', explosions and a few others ways. I found it...
That's why I was thinking of caching the data so the server could easily handle the placement of the blocks or creating a limit has to how many...
Would rather not go into detail before I release it but involves the map being pretty much destroyed every single game. Knowing that I have to...
The problem is that the minigame is based on multiple arenas running in the same world simultaneously. If I separated each game into a separate...
This isn't exactly solved but since I'm not getting the opinions I was really looking for I marked it as so. If you would like to comment, go for...
Not in an event. I dont understand Java, but the developer of the plugin went MIA, so I need to update it myself. So far it has been a struggle....
I had a pet plugin made for me a while back in 1.5. Now in 1.6 after getting some help updating it, this issue arises. I have been using this...
Yep, it works. Thank you very much!
Hey man, thank you so much for the response. Only problem that arises now is this: http://prntscr.com/1efrua Sorry for asking so many question,...
I thank you very much for the help. That removed sooo many of the errors xD. Only two errors that want to stay are these: http://prntscr.com/1efkl4
Im attempting to update a pets plugin that was made 1.5.2 to 1.6.2. Problem is im getting errors on the imports. http://prntscr.com/1efec1...
Nodus will be picked up. Its life isnt over.
Oh believe me, I know this now. I have learned quite a lot since February.
Separate names with a comma.