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So, i have came across this plugin on github, but i have no idea how to compile it, the plugin is very complex thats why i need help...
justin_393 i place the setdamage(1.0) in there and it still only does 1 damage even though its ment to do 1000 then 1
teej107 @EventHandler public void KunaiDamage(final EntityDamageByEntityEvent event1, Plugin plugin) { this.plugin = plugin;...
justin_393 what does that mean?
Ozeir yeah i am mine-care i get this error plugin cannot be resolved to a variable...
mine-care Not if its chidori
@EventHandler public void KunaiDamage(final EntityDamageByEntityEvent event1) { if (event1.getDamager() instanceof Player...
BillyGalbreath package main; import org.bukkit.entity.Player; import org.bukkit.event.Listener; import org.bukkit.plugin.Plugin; import...
i want to add 10 levels to every player 5 seconds apart then when they reach 2000 it will stop give that person xp
_Filip ive got this, but its not adding any XP package main; import org.bukkit.entity.Player; import org.bukkit.event.Listener; import...
JustinsCool15 the regenerating levels every 5 seconds part
How would i start doing this?
Is there anyway to make a XP Energy bar. So players cant spam spawn there spells, EG give them 1500 levels and each use of the fire ball (each...
i want to rename the item in my hand when i click on a item in my custom inventory @EventHandler public void...
Separate names with a comma.