This, and I'd also use the highest event priority. (All this can be done using annotations) @EventHandler(priority = EventPriority.HIGHEST,...
Awesome! And that sounds good, but I would make it optional :P
Happening to me too. I did some research and found out that this only happens when the mob is NOT in the water. In other words, it works fine if...
This is how I would have done it: for(ItemStack is : p.getInventory().getContents()) { if(is != null && is.getType() == Material.APPLE) {...
Okay thanks! Any estimation when it will be fixed?
Does the latest dev build work correctly with 1.7? Because it seems that my entities have no mind.. They get spawned in with their name, but...
If you have absoloutely no idea on what you're trying to achieve other than "a clan plugin", then you should sit down and start writing down ideas..
Compile it using an IDE.
Awesome work Bukkit!
Get the chunk at the location the player is teleporting to, and the call the load() method. Example: location.getChunk().load(); Then teleport...
This reminds me of the beta 1.8 update, that took ages lol. But keep up the good work Bukkit, we all love you and truly appreciate your awesome...
I just did that right before you replied :P It works perfect =)
As in disabling it in the server properties.
Separate names with a comma.