So I'm using ProtocolLib to spawn in fake blocks for players and I want the player to be able to place normal blocks on them, preferably with the...
Hello, I'm not sure, but is there a way to make mobs ignore pathfinding around fire and magma blocks? It seems there's nothing that can stop them...
Hello, So I'm currently trying to make random wandering Pathfinding Goal, however whenever it gets to the navigation part, the path returns null...
Thank you for answering. I was really looking on whether either one changes performance, but I'll assume they're about the same.
player.spawnParticle spawns particles for that player only world.spawnParticle spawns particles in the world for everyone to see.
This is really just a preference question to see which is better. I notice that there are two ways a player can spawn particles:...
Hello, So I'm looking for the fastest and best way to get nearby entities. So far I have three options: Option 1: for (Entity e :...
I said before, this is not my code, this is my friends. And ya I should've probably made it done so for blocks. For me, I use it to create custom...
So, one of the many things I have problems with is finding out how to check if a specific custom action (Usually for things that don't have their...
The way I do it is in the runnable, when you update the location, get the block the location is at/in. Check if it's a solid block, and if so, cancel.
Sounds real cool! The problem is is that my brain is too small to understand such things [sheep]
@Blares You need to define the name of the world in the configuration. Then you can use Bukkit.getWorld(string); to get the world.
Really depends on if you are doing AutoRespawn (Setting max HP on death) or having the player manually respawn. I believe you would use the...
@ItsComits Hmm... There are multiple ways to about this, but what I would recommend doing is create a Team object. This team object would allow...
@MightyOne I never said to make it public, in fact I should've said to make it private but I forgot. And I should've said to create a list, then...
Separate names with a comma.