You could make it with WorldGuard?
These chests where should they spawn? All over the world or in spawn? @animiim8
Ohh... the dependecy was it... i should know that ;) Thank you @teej107
@WolfMage1 what could a solve be? Or can you maybe explain me it means? @WolfMage1 please ride if you make edits :) I just compile it as i...
Hi I'm new to protocolLib and right now i really don't understand it, i just now that i can use it for alot. I try to register a PacketEvent in...
Hi I asked my math teacher about this and she was in not sure about doing this. @mcdorli @ski23 @Juancomaster1998 I'm not sure what output your...
@Nibbit Remember to use saveConfig() after pute/set or any change in the config
@Zombie_Striker If the hasmap was: HashMap<Integer,Class> myMapThing = new HashMap<>(); And on the quests constructer i get the hashmap and do:...
@Areoace try to do this instead if say items.equals(null)if (items==null) It may be the same, but give it a try :)
@Zombie_Striker check my edit :)
Hi It may not be possible but what i do know is that your is some brilliant people on this forum. This is what i want to do: I have an HashMap...
But that only gives me 1 number, what do i need to do if i want to have all the points? @mcdorli
Hi I want to create a "perfect" circle with particles, but it will take to long, just write it as code. So what i was thinking about was if there...
Can you show the main class?
Remember to check if inventory: if (e.getInventory()==null){} Even that you click outside the inventory it still is a inventory, but it is just null.
Separate names with a comma.