Tried 0.5.4 and after destroying one block of a portal it collapsed as expected, but walking into where the portal blocks were located still gives...
Are the bukkit devs aware of this one (and do they have a solution in sight)? I heard a lot of people mention that bug, yet I haven't seen a...
Those belong in another plugin imo. CrowdControl for instance already gives you multiworld-enabled monsters control. Also, what's with the blunt...
Some interesting idea used by another plugin: to avoid the blue fog in the Nether, you could make it so it's always night.
I'm gonna join in and thank the OP for this informative thread. It's good to read a serious discussion on the subject since internet hearsay can...
Small suggestion (or big, depending on how you implement it): would it be possible to have some blocks prevent monster spawning in a certain...
Actually that's a suggestion I forgot: a separate setting for the Y scaling would be useful imho. 1 to 1 scaling in that dimension might actually...
I tested this, and the nether always at night is a good idea, it does look better than having blue fog. However I tried with two different target...
Oh God, I see creepers joined the party. What did I do, now we're doomed!
I love discovering a huge cave with waterfalls and lava at the bottom, but I find caves lose all their charm when they're sufficiently lit to...
Nice idea. Even though, I must ask, why the sign? Making one of those is pretty annoying especially if you're deep underground (requires a lot of...
Hilarious and very original. What's next, Creeper Rave? :P
The portal still working after being destroyed actually seems to be a server bug that appeared since 1.3, and is affecting this other nether...
I had this in my plugins folder for a few versions and I just tried it (0.50). I'm sorry to report that it was a horrible mess. First, my server...
Separate names with a comma.