doesn't seem to work with PermissionsBukkit + SuperPermsBridge
having an issue with this plugin and bukkit #1137 When a player dies, and clicks "Respawn" they are taken to the correct place as set by...
yeah seriously, thank you bukkit devs + plugin devs for all the hard work everyone puts in to this. SMP would be a rotting discarded carcass...
omg and I can't love this post enough, +1zillllliiiiiion dollars seriously this attitude just turns off mature players severely. and it's this...
updated to v.246 with iconomy v5.0 support - thanks to ASCIIDuck, I havn't had time to work on this lately, and he was kind enough make the...
works for me fine so far on 1.5 - i've never had any issues with it on 617 670 or 740 can u elaborate more as to how it does not work - an error...
ahhh didn't know that niji sorry, i just assumed from what I had heard from you previously that v5 would break lots of stuff, my bad - I spoke...
It looks like you have an issue with land ID#30 and ID#32. The tag message happens when it couldn't parse the string in the database - what do...
fixed in 2.45
I've been testing MySQL and H2 seems to have FAR better performance... and DB performance is very necessary with this plugin - it uses the DB as a...
plugin update ##2.44-2.39 * added block level checking of explosions * added potential GroupManager issue fix * NoSpawn mob removal fix *...
but I think the main idea is to get nice names for Material types + subtypes. From what I can tell right now it looks like the functions...
The only problem with the builtin bukkit material types is they don't deal with having names for sub-type items, for example, all dyes would have...
it's an H2 file, but I can look into it, it shouldn't be that hard to implement it. Was by chance the volume of the land 42? I could do that...
updated to v2.39 -added better explosion prevention when TNT/creeper exploded outside of a zone, but affected blocks in the zone -I've tested...
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