I would find easier for this kind of icons to use Fireworks, but each person knows their abilities better. Fireworks is like Illustrator pixelated.
Well you can use a actual HTML parser to get the element with a certain ID and work out from there. I'm sure it would be much less painful to...
If you don't have access to DBs, you could do some HTML stripping to find the info you want from the site. (Request a page's contents, cut away...
Oh wasn't aware of that.
Look if there are BlockStates for the Item frame in the API. If there are, get the block state, cast it to the item frame blockstate and use its...
Well you just went offtopic with that reply. Just wait for the OP to test or leave it alone! As previously said, use a repeating scheduler and...
But Bukkit has a completion API, AFAIK. I saw something on GitHub.
Would this work for arrow yaws? Since some arrows could take longer to reach a destination and player movement in meantime would affect the placed...
And I would have to do it for every single rotatable block in the game... Ouch.
My plugin spawns blocks at places the player with a command shoots arrows. That's fine. But if I place something like stairs, it spawns in the...
Somewhere there's a thread (about minecart systems, IDK) that talks about custom light levels on blocks for any reason.
The lit block would appear lit but would still require a fuel and would switch off when that ends.
You could listen to the bucked empty event or inventory change events, check if it's a lava bucket and remove the item.
Yeah, I have to agree on that.
Separate names with a comma.