Status update: I have some errors I cannot get rid of. I hope it takes not too long. Aktually I don't know when next version will be finished.
This bug will be corrected with version 1.1.1. I'm trying to finish and add the command "/onlinetime list" to the next update. Because of that it...
Yes, this is possible. I can add a feature to aktivate or deactivate 12hour time format. It will take some time to add this feature.
At first, if mysql is disabled, the data will be stored in config.yml. If a player log in for first time, a new path with the players name will be...
Update: Version 1.1.0 released. Now working on possibility to output list of all stored players
Alright, last problem solved. I had written the lastlogin as timestamp into the config, wich creates these 't' and 'z'. I changed it to...
Alright, one problem solved, another remaining. java.lang.IllegalArgumentException: Timestamp format must be yyyy-mm-dd hh:mm:ss[.fffffffff] at...
I have an error wich I can't solve. This is the error message: 2011-08-02 18:02:27 [SEVERE] Could not pass event PLAYER_QUIT to OnlineTime...
At first one thing to clear: these plugin checks if required tables exist or not. If not and plugin runs in mysql mode: It creates the required...
Oh no...maybe I uploadet the development version at last update. At Version 1.1.0 I changed time format to Timestamp (these numbers) wich is more...
Ah I don't think at a logfile. I have to think about it how to handle this later on, it's time to sleep in my country ;) Released Version 1.0.1 -...
Actually I use a yaml file for simple data storage. It would be very hard to implement this feature and store data in the yaml file. But if I...
OnlineTime - Player Monitoring Version: 1.1.0 CraftBukkit: 1000 Download: <Edit by Moderator: Redacted mediafire url> All Versions: <Edit by...
Alright I get the following error message: 2011-07-22 13:55:36 [SEVERE] Could not load 'plugins/Resurection.jar' in folder 'plugins':...
Na schön, also in Zukunft nur Englisch, ok. Fair enough, next time only in English. I tried to restart the Server instead of the /reload command...
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