ok
How bout you do a config, set uuid in a config like uuid: clearonjoin: "yes" playerclearonjoinmethod: public void clearonjoin(OfflinePlayer...
The command prints out the command you entered too because the "Usage in plugin.yml, the usage tells you the usage everytime even if used correctly
ok, well'p, pe sucks so it dont bother me
umm, u set it to a world, not where in the world, so that wouldent work. Also, do a entity no entitiy zombie, that wont work
ive never heard of bedrock?
i know, but item move event doesn't register everything! -hence item drop event if the player, your example picks up a item and drops it in less...
mabye get a plugin like load priority(does that exist?)
You cant change a players inventory name! the inventory name is his uuid(i think) so when he lets say changes his name, he still has his stuff!...
I gotteeeeee @mgmadnesstv pretty easy actually, want me to show u!
i can make one where when you do /spec player, if the player exists, it marks the location you are in, then it puts you into spectator mode, then...
if (GeneratorClass.generators.containsKey(generatorLocation)); <------ HERE { GeneratorClass.removeGenerator(generatorLocation);...
I've had this problem. Just use something like world guard, or code it yourself, and make it so your not allowed to drop items. that should work
Hello, I need help with my plugin. I am using a bukkit scheduler, but the thing is, is every time my game ends, it adds a new instance. It makes...
What version is the plugin for? what version is the server?\ Maybe you could try deleting all the world guard files and getting a new install
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