Hello Have you tried changing color_on to false in the joerep.config? If that doesn't do the trick let me know and maybe we can work something out.
Oh as a side note, many times when I've seen that null thread spam it's been because of another plugin canceling the target event, like...
@everyone , made some updates. v0.4 is out. Worldguard and Permissions and Minecraft 1.6 seem to work fine. As always feedback welcome!
My apologies guys. I've been <insert excuse here>. I'll start working on some updates!
@haita , thanks for the info. I'll check out 754. As a side note I was seeing similar behavior when I was using the zombieattack-test.jar AND had...
Yeah, no world checking yet, I tried on my test box and a different world worked fine. I am noticing a little trouble with zombie breaking a block...
My pleasure!
@SeeD419 , they are the same thing basically. I only have the one permission setup for now. Will add more options as things progress. As far as...
@WaterFalcon You running permissions and worldguard? EDIT: or as a side thought - friendlies?
@Tibs , so you are looking for some auto rep abilites? Currently joerep is only player driven. Interesting idea though. Maybe I'll make some auto...
You would need to setup a saved message in the config. For example in the config- RoundEmUp::/spawn If in game you did /allsay :RoundEmUP...
Thanks for the love gang. I've put up a link to a 'test' version if you wouldn't mind trying it out. Ive set it up so the zombie will now break...
Just tested 740, seems okay so far.
Thanks for the feedback guys. Now that a recommended build is up, I'll get to testing and work on the block issue with zombie's.
I'll look into it! Can't have those players hiding too easy :) I plan on re testing my plugins and updating once the next recommended build...
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