Uh oh! I kinda got smacked around by some real life stuff, and don't have much time (or inspiration) for Minecraft anymore. Things are getting a...
:recv's filter sets who can send signals to it. As of now, it supports "*" for anyone, a player name, or "~" for the person that built the sign....
And we have a release! http://pail.hafnium.ws Updating the website, dear with the crappy design. This is a full release, it will convert...
Just a little update. I've finished most of 4.0, and I'm running a test on a select few servers. We'll have a full release for you all by this...
Well, here's the prerelease! http://pail.hafnium.ws/stone I hope to have 4.0 beta done by Friday.
Starting to run on valve time here. :B I'm still implementing some ICs for 4.0, and then I have to write a converter for 3.8 saves. I expect to...
Interesting, I'll throw this into 4.0
3.8's logged ic looks for a player with a specific name in the world the sign exists in. // playerName is the name provided on the...
4.0 will, and that should be less than a week away.
Yeah, I suppose. I'm going to work out some permission cache for 4.1 4.0 is taking a bit longer than expected, but everything will be REALLY...
Sorry for the necropost, but I spent three hours trying to fix this today and I found a much more elegant solution. jrw frelling Whalum The...
Thanks, and thank Ollieboy for the videos. He's our amazing Australian narrator. Odd. I'll be nuking this code and re-writing it from the...
:clock can pulse at the fastest speed the server will allow. :clock 1 1 I'm not using the Bukkit config API, and config is certainly not...
Because I've been using Pail as an identifier for quite a few private plugins. I'll take a look at the logged sign. Can you reliably reproduce...
Oh, I'm not MIA. Just occupied with life. PailStone 4.0 will be arriving Friday. No new ICs (at least not yet), but the entire plugin has been...
Separate names with a comma.