Portal Search Radius set to 128(default value): Alright. So I created portal A in the overworld and went into the nether, which automatically...
It does not, it stays the same but it doesn't seem to affect anything when changed.
So I use multiverse right now, because I have always used multiverse and it works very well. I also have multiverse netherportals. I thought it...
I see that on every reputable Forum I've ever been on, it only lasts for 5-10 posts. It helps soooo much with spam.
any updates on craftbukkit?
So I tired using the &c etc. for color codes but it didn't work, so I used the weird symbol you're actually supposed to use to do it and the...
felixfritz Okay, I'll just give it a try then.
The update checker has it's own API that the creator made, but it still uses the dev.bukkit.org RSS feed method which is no longer allowed as I...
felixfritz Thanks for the quick response. I'll have to try Gravity's updater. felixfritz Nermind that solution won't work anymore. Bukkit...
So I got this message from bukkit when submitting my new plugin update: Due to recent policy changes, updaters (checkers and downloaders) must...
AoH_Ruthless So I added the return true statements where they fit. Now yes, I am getting the NPE because the .hasPlayedBefore() refers to...
AoH_Ruthless This is line 80: if (player2.hasPlayedBefore()) { and what should I return though? Just add return: true; to each statement or...
AoH_Ruthless I believe a few posts up that's what I have and it resulted in the same problem. But here is what I have now: Player player2 =...
AoH_Ruthless This is my current code: Player player2 = Bukkit.getPlayer(args[0]); if (player2 != null)...
I did that on my own after this post, but it still doesn't fix the problem. Like I said though it might be something like I have the logic wrong....
Separate names with a comma.