Usually you can send a message through the console by using System.out.println("Message"); but otherwisse you can use...
Check when the player is back on the ground and set your int jumps to 0.
The only thing I don't understand is how the final for loop would shoot an arrow making the custom skeleton shoot two arrows. Also, how...
Ok, I can work on it this weekend
Still need the plugin made?
Time to be a giant noob, but what is OOP?
hatter274 What I mean when checking if the feather is being clicked I meant in the code. It would be shown as...
Well you should check if the player clicked on the feather when checking if the player clicked.
Well you can create a sign so when a player right clicks it opens an inventory with upgrades. Check what item they clicked the sign...
But wouldn't setting a block take a lot of code that wouldn't be humanly possible to make if it was a bigger structure?
Or maybe you could set the villagers walk speed but I don't think the method exist in the villager class
You set the custom name to the villager, not the right click event
You can create a player item drop event and check if the dropped item is equal to the item you don't want dropped with @Glumpz's method.
You probably don't want to try and spawn in enderdragons but I think there is a method in the player class to give xp. So if you create a for loop...
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