First make sure your event is properly registered. Then, instead of using the canSee() method use player.hidePlayer(players);inside your for loop...
I second this
From what I've heard this is a great series of tutorials -(TheBCBroz) https://www.youtube.com/playlist?list=PL4A0C6138F3F5AA41
You will want to check first if your instance is properly returning to you your hash maps. Output to console your hash map. I am guessing your...
You will want to check if the block at the location you have stored is of type sign Location location = new Location(arena.getWorld(), x, y,...
VanHaggen https://forums.bukkit.org/threads/tutorial-how-to-calculate-vectors.138849/ Heres a fixed link
VanHaggen I am guessing what you want to do is apply a vector to the block. Take a look at vectors here. You can then set the velocity of the...
VanHaggen Move this to its own thread and I will help you solve this
Ah I knew I was missing something that he needed, thanks. For anyone that just needs to restore a block after a certain delay quickly and easily,...
Louisfx Usually I do not spoon feed, but this is a simple issue that is easily fixed by showing you the code. This can be done easily by storing...
Try Location loc = new Location(player.getWorld(), -62, 4, -848); Then teleport the player to loc. Also just checking, the rest of the case...
May I see the entire class, it is very possible you have not registered the event.
CynutsBR Do Player p = (Player) e.getEntity(); boostou.remove(p); You are trying to remove the entity which the arraylist does not take, so cast...
Separate names with a comma.