DisguiseCraft is still behind and identifies block types by their ID (a magic number). Using the FallingBlock entity is correct, but to change...
Is there any news on the status of MCStats?
Now I know this may be unrelated, but I have an interesting question. If a CraftBukkit Dev build happened to harm a server, who would be blamed?
MyPictures You shouldn't have to worry about DisguiseCraft and those other big plugins. We tend to get our plugins working for each recommended...
If there happens to be an event for when people put things in their "hat" slot. You could make a plugin that implements the DisguiseCraft API.
Well that can very well explain why the heads of "player disguises" almost always spawn in the wrong direction. I've always thought this to be a...
Now I'm curious as to why the MineCraft server would send a head rotation packet after a mob spawn. The mob spawn packet itself already contains...
The old MobDisguise source code is actually on GitHub if you really felt inclined to update and use that instead O.o (I call it old, because it...
ROFL gosh. Of course I would find this thread AFTER I add disguise on relog to DisguiseCraft version 3.4 BTW, I'm fairly sure you would've...
I am the creator of DisguiseCraft and I approve of using your imagination to see your own disguise on the client-side.
crunkatog That lag was likely from the current conflicts between DisguiseCraft and Orebfuscator. I'm still trying to gather more reports so that I...
RedstoneCommandSigns runs commands from the console.
I should mention that my latest DisguiseCraft release works for 1.3.1
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