Awesome! Love the creativity and it still feels like part of the game, not just a command and some text, nice!
Updated for 1.4.5-R0.2;
Coils can now fire wither skulls!
User/group based coil limits!
Ocelots, Withers and Witches added!
You need either OP...
That would be ClayGen.
Did you try deleting the coils.yml?
Are you using craftbukkit beta 1.2.3-R0.1?
Additionally, you can try delete your coils.yml in the TeslaCoil folder, as it may be corrupted with...
Not hardcore enough, have it wipe the server's harddrive when all the players die.
Updated for 1.2.3, fixed some bugs and added a damage: property that adds additional damage to targets.
Bukkit does not update the connection bars.
What I'm thinking is schedule a delayed thread with a random long for the delay, and have that thread choose a random chunk and spawn a random mob...
New update, added an 'ignite mode' which, along with the fireball mode, widen the payload arsenal of TeslaCoils :]
In the code for CraftWorld.java:
Do you have a server I can join to assess this?
Put this on my personal server, and I asked my friend who has not played Minecraft for very long if she would like to get high with me. Blew her...
Are you both using the same permission plugin? Also, was his coil hooked up to a direct current, and have a commendable radius setup in his...
I don't see any class in that stacktrace that is from GravelClay.
Separate names with a comma.