@Juancomaster1998 @EventHandler public void onPlayerDeath(final PlayerDeathEvent e) { new BukkitRunnable() {...
@Corndogoz This is extremely bad practice, especially for Bukkit. new BukkitRunnable() { public void run() { // play particle }...
@WingedMLGPro The table you are trying to use doesn't exist.
@Bobcat00 http://en.wikipedia.org/wiki/Elo_rating_system
@dlange ELO or K/DR
@sgavster Having a single inventory would be better than creating a new one for each player, it would also be easier to update it for all players...
@KingFaris11 No need to over complicate things. public String format(String s) { if (!s.contains("_")) {...
@Antybarrel You don't even follow Java naming conventions.
@DatCookiez You only use the random once, which means the value will always be the same. if (Main.hit <= 50) -> if (rand.nextInt(100) <= 50)
@Josh014 String s = <player>.getAddress().getHostString();
@xDeeKay Please mark the thread as solved
@xDeeKay Option 2 would probably be the most efficient.
@DerFreakey http://docs.oracle.com/javase/tutorial/ http://docs.oracle.com/javase/tutorial/java/data/strings.html
@AbstractionPvP Stacktrace?
@Luflexed Keep all discussions on the forums. Also, something align the lines of: public class KillInfo implements Comparable<KillInfo>{ private...
Separate names with a comma.