Inactive [TP/HOME/WARP] Waypoint v1.6.4(beta)- Teleportation points, home, spawn, and warp management. [1609]

Discussion in 'Inactive/Unsupported Plugins' started by miyoko, Jul 12, 2011.

  1. Offline

    miyoko

    Notice!

    THIS PLUGIN IS OLD AND VERY VERY OUTDATED. DOWNLOADS ARE NO LONGER AVAILABLE, AND SUPPORT FOR THIS PLUGIN HAS BEEN DROPPED. IF YOU NEED A SIMILAR PLUGIN, PLEASE USE ZPort


    Waypoint - simple teleportation point and home/spawn/warp management plugin:
    Version: v1.6.4 beta

    NOT YET UPDATED FOR 1.2

    *New in 1.6: modular command hookins, reworked command system, SuperPerms, ????*

    Waypoint is an easy teleportation point management and home location
    management plugin. You can create teleportation points to go back to later
    as well as share privately with other users. You can also create public warps that only certain groups of users can access.

    Waypoint's Features:
    • Add/delete waypoints for later access
    • List all of your waypoints simply
    • Share your points privately with other users
    • Points are private, and only accessable by you, unless shared
    • Multiworld support
    • Permissions/SuperPerms/OP support with strict nodes.
    • Home location management
    • Home location is automatically set to the bed you last exited (only if enabled in config.)
    • Create and manage public warps
    • Control which groups of users can access these warps
    • Save/Load the spawn points for all of your worlds
    • Selective showing of warps (you only see what you can access.)
    • Teleport easily between worlds
    • Create and import other worlds
    • Create and teleportation signs to travel to warps or world spawnpoints
    Download: JAR | SRC
    Development build (bleeding edge): JAR
    Integrity (CI): Waypoint project

    If you like my work, please consider sending a dollar or two my way so my little development company can pay for a server to do work and testing on :)
    [​IMG]

    For those of you that want to contribute, or even just watch progress get made on this, check this out: http://phabricator.maio.me/project/view/1/

    Phabricator: Source Code/Collaboration

    Commands:
    • /wp add <name> -- add a waypoint to your list
    • /wp del <name> -- remove a waypoint form your list
    • /wp tp <point> -- teleport to your point
    • /wp invite <player> <point> -- send an online player an invite to your point
    • /wp accept <point> -- accept an invite to a point
    • /wp decline <point> -- decline an invite to a point
    • /wp list -- list of all of your points
    • /home -- teleport to your home
    • /home set -- set your current location to your home
    • /spawn [world] -- teleport to the world's spawn point
    • /spawnadmin <save|load> [world] -- save or load the spawn point of the specified world
    • /spawnadmin set -- set the spawn point of your current world
    • /warp [warpname] -- teleport to the specified warp, if you have access
    • /warp add <warpname> -- create a public warp with the default permissions
    • /warp del <warpname> -- delete a warp you own
    • /warp set <warpname> <owner|permission|or a custom value> <newvalue> -- set property values in the warp's metadata
    • /warp list -- list all warps that *YOU* have access to
    • /warpadmin <set|del> <warp> [key] [value]
    • /tp <player> [target] -- teleport to another player, or teleport one player to another.
    • /tphere <player> -- ejects the target from a vehicle (if applicable) and teleports that player to you.
    • /tploc <x,y,z> -- teleport to a set of coordinates.
    • /world [worldname|create|import|list] -- displays what world you are in and your current position, or if given a worldname, teleports you to that worlds spawn.
    Installation and Configuration:
    Download the jar file and drop it into your minecraft server's plugins/
    folder and reload/restart the server. The configuration will be
    automatically created for you.

    Teleportation Signs:
    To create a teleportation sign, you must format it like this:
    Code:
    Line 1: [WP:WARP] or [WP:WORLD]
    Line 2: world name or warp name
    Line 3: (optional) description # maybe economy cost at some point soon
    Line 4: (optional) description
    
    It is case insensitive btw.

    Configuration options:
    'set_home_at_bed': set this to true if you want your home to be reset
    whatever bed you get out of.
    'autoupdate': check for updates and download upgraded jars automatically
    'warp.groups': permission groups for warps
    'warp.string': message sent to user after teleporting to a warp, %w is warpname, %p is playername
    'limits': self-explanatory.

    Permissions Nodes: (should each be self-explanatory)
    • waypoint.basic.add
    • waypoint.basic.delete
    • waypoint.basic.teleport
    • waypoint.basic.invite
    • waypoint.basic.invite.accept
    • waypoint.basic.invite.decline
    • waypoint.basic.list
    • waypoint.debug.config_node_test << debugging *ONLY*
    • waypoint.home -- you *must* add this if you want to be able to use home commands
    • waypoint.home.set
    • waypoint.home.set_on_bed_leave
    • waypoint.admin.spawn
    • waypoint.admin.spawn.set
    • waypoint.admin.spawn.save
    • waypoint.admin.spawn.load
    • waypoint.admin.warp
    • waypoint.admin.world.create
    • waypoint.admin.world.import
    • waypoint.teleport.teleport -- for general teleportation actions
    • waypoint.teleport.location -- for coordinate-based teleportation
    • waypoint.teleport.here -- for teleporting players to you
    • waypoint.spawn -- you *must* add this if you want to be able to use spawn commands
    • waypoint.warp -- you *must* add this if you want to be able to use warps
    • waypoint.world -- you *must* add this if you want to be able to use /world
    • waypoint.world.teleport
    • waypoint.world.list
    • waypoint.world.access.<worldname> -- more info on this below
    • waypoint.warp.access.<permission category>
    • waypoint.warp.create
    • waypoint.warp.delete
    • waypoint.warp.list
    • waypoint.sign.link.create
    • waypoint.sign.link.use
    • waypoint.sign.link.delete
    • waypoint.sign.warp
    • waypoint.sign.world
    • waypoint.cost_exempt.teleport -- teleports do not cost a single dime.
    Known Bugs:
    • Set home at bed is not disabling, ever. Currently looking into it. T3
    If you find a problem, report it at Github.

    Permissions Setup:
    Here is a sample Permissions 2.7.4 configfile with Waypoint's nodes already set up, and a user set up to give an example. Change it to your liking.

    << Thanks Pr0Failure :D

    World Access
    As of about 1.6.1, I added a few new things that implement a whole "world access" type schema of features. Players will NEVER be able to access a world unless they have the "waypoint.world.access.<worldname>" or "waypoint.world.access.*" permissions. I will add a configuration option to disable this, but for now, it's always on. If you want to effectively disable it without a config option and your permissions system supports inheritance, simply place the "waypoint.world.access.*" node at the lowest level and it should filter up through everything that inherits that or its children. I only added this because I felt it would be handy in the case of servers wanting to prevent griefing in creative worlds, but leaving whitelisting off, and just spawning all new users in the spawn world, but not letting them traverse your minecraft universe of worlds. There will be a config option to turn this off soon. By the way, if you didn't catch the gist of what I was really saying, this prevents ALL teleporting between worlds (only if you don't have the permissions for that world) no matter what you use to teleport. This catches events at a low level and checks each user's permissions as they change worlds. But enough about this.

    Bugs and Errors
    If you get a "An internal error has occurred" message when you use a command, * PROVIDE A TRACEBACK PLEASE. * (hint: a traceback is the error code in the server console that shows the error and its callers)
    And for those of you that didn't read this text, maybe this image will catch your attention:

    [​IMG]

    TODO:
    • Fix PermissionsEx not being detected correctly.
    • Rewrite command structure again with sk89q's command framework.
    • Add configuration options to disable various things.
    • Clean up core support code (me.pirogoeth.Waypoint.Core.*)
    • OpenAuth integration in the future?
    Changelog:
    Version 1.6:
    • Completely rewrote the command parser from the ground up.
    • Added SuperPerms support
    • Split commands apart into categories (much cleaner for anyone who works through the code)
    • (Supposedly) Fixed NPE from LoadWorlds during plugin load.
    Version 1.5:
    • Rewrote the configuration loader and put it in its own class
    • Restructured config storage
    • Added new warp limitations
    • Added an autoupdater
    Version 1.4.5
    • Fixed warp permission loading and detection
    Version 1.4.4
    • Fixed the internal errors spewed on /warp set
    Version 1.4.1
    • Removed some unneeded imports
    • Removed some unused variables
    • Now using String.format in checkperms
    Version 1.4
    • Added warp management
    • Restructured most of the config file formatting.
    • Homes-per-world (you can have one home per world now.)
    • Added spawn management
    • Added backup/restore of world spawn points
    Version 1.3
    • Added home support
    • Fixed configuration node bugs
    Version 1.1
    • Added invite support
    Version 1.0
    • Wrote all base code
    And some thanks.
    Definitely got some big thanks here, especially to Pr0Failure, who been testing the crap out of this, even during its magical beta stages. And some more thanks to all of you that put up with me not being around for weeks on end due to school. And thanks to others who at one point sent in a pull request to fix something I had missed. I love you all, you're a very supportive community :) Also, some big thanks to Ctark who's been following this like crazy and even digging through my messy code to find nodes to help others while I'm not around :) Again, THANK YOU ALL <3
     
  2. Offline

    miyoko

    NORMAL, NETHER, THE_END

    Congrats, you actually got me to do cooldown timers. I'm working on it right now, cuz after thinking through it, IT SEEMS SUPER FREAKING COOL :#

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  3. Offline

    Pr0Failure

    BETTER MAKE IT AN OPTION
     
  4. Offline

    miyoko

    I will :3

    By the way, how I'm making the cooldown timer, this will work for ANY type of teleportation. Waypoint will catch all PLAYER_TELEPORT events and check them. Just wanted to say.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  5. Offline

    Ctark

    Other ideas (don't get me wrong I LOVE the limits, saves me alot of work)
    Per group limits? or a node that lets some people ignore it (perm node would be easy to do, per group might be harder, but you could probably just make the number of warps / WP's be a variable assigned to a node...)
     
  6. Offline

    miyoko

    Don't push it son...I just finished cooldowns >_>

    I'm just kidding. I'll add a node that allows a player to ignore the limit. But in all reality, cooldowns are done.
     
    Ctark likes this.
  7. Offline

    Ctark

    you are a beast of a coder! Good job bro.
     
  8. Offline

    miyoko

    Do you want to see my progress so far? :3
     
  9. Offline

    BluePhase

    Where's the download link :( Awesome plugin, really would love it.
     
  10. Offline

    zureK53

    Code:
    05:28:02 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'w
    oint' in plugin Waypoint v1.6.3
            at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42)
            at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java
    5)
            at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.jav
    78)
            at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandl
    java:757)
            at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:7
    
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:715)
            at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:33)
            at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:93)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:108)
            at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:527)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:425)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:457)
    Caused by: java.lang.NullPointerException
            at me.pirogoeth.Waypoint.Commands.Waypoints.run(Waypoints.java:72)
            at me.pirogoeth.Waypoint.Waypoint.onCommand(Waypoint.java:139)
            at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40)
            ... 12 more
    What's wrong?
     
  11. Offline

    miyoko

    Look in the main post, my friend :p

    Try redownloading from the link in the OP. You may have gotten one of the previous 1.6.3 releases.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  12. Offline

    BluePhase

    Well the links are down, and I don't see another place for me to download it from.
     
  13. Offline

    theflame1901

    When i tried to download the .jar file it says 404 error :'(
     
  14. Offline

    miyoko

    Download link is fixed.
     
  15. Offline

    blasterweb

    How's it going with the rotation when warping? :p
     
  16. Offline

    miyoko

    I've tried that a long time ago. It just doesn't work correctly for some reason.
     
  17. Offline

    blasterweb

    It works for Essentials. Has the Essentials source code been released? Maybe you can find it there
     
  18. Offline

    miyoko

    I'll take a look.
     
  19. Offline

    HueyFreeman

    Code:
    [SEVERE] Could not pass event PLAYER_CHANGED_WORLD to Waypoint
     java.lang.StackOverflowError
         at java.util.regex.Pattern$LastNode.match(Unknown Source)
         at java.util.regex.Pattern$GroupTail.match(Unknown Source)
         at java.util.regex.Pattern$CharProperty.match(Unknown Source)
         at java.util.regex.Pattern$GroupHead.match(Unknown Source)
         at java.util.regex.Pattern$Branch.match(Unknown Source)
         at java.util.regex.Pattern$Branch.match(Unknown Source)
         at java.util.regex.Pattern$Branch.match(Unknown Source)
         at java.util.regex.Pattern$BranchConn.match(Unknown Source)
         at java.util.regex.Pattern$GroupTail.match(Unknown Source)
         at java.util.regex.Pattern$Curly.match0(Unknown Source)
         at java.util.regex.Pattern$Curly.match(Unknown Source)
         at java.util.regex.Pattern$GroupHead.match(Unknown Source)
         at java.util.regex.Pattern$Branch.match(Unknown Source)
         at java.util.regex.Pattern$Branch.match(Unknown Source)
         at java.util.regex.Pattern$BmpCharProperty.match(Unknown Source)
         at java.util.regex.Pattern$Start.match(Unknown Source)
         at java.util.regex.Matcher.search(Unknown Source)
         at java.util.regex.Matcher.find(Unknown Source)
         at java.util.Formatter.parse(Unknown Source)
         at java.util.Formatter.format(Unknown Source)
         at java.util.Formatter.format(Unknown Source)
         at java.lang.String.format(Unknown Source)
         at me.pirogoeth.Waypoint.Events.PlayerEventListener.onPlayerChangedWorld(PlayerEventListener.java:105)
         at org.bukkit.plugin.java.JavaPluginLoader$29.execute(JavaPluginLoader.java:461)
         at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
         at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:339)
         at net.minecraft.server.ServerConfigurationManager.moveToWorld(ServerConfigurationManager.java:295)
         at org.bukkit.craftbukkit.entity.CraftPlayer.teleport(CraftPlayer.java:316)
         at org.bukkit.craftbukkit.entity.CraftEntity.teleport(CraftEntity.java:156)
         at me.pirogoeth.Waypoint.Events.PlayerEventListener.onPlayerChangedWorld(PlayerEventListener.java:109)
         at org.bukkit.plugin.java.JavaPluginLoader$29.execute(JavaPluginLoader.java:461)
         at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
         at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:339)
         at net.minecraft.server.ServerConfigurationManager.moveToWorld(ServerConfigurationManager.java:295)
         at org.bukkit.craftbukkit.entity.CraftPlayer.teleport(CraftPlayer.java:316)
         at org.bukkit.craftbukkit.entity.CraftEntity.teleport(CraftEntity.java:156)
         at me.pirogoeth.Waypoint.Events.PlayerEventListener.onPlayerChangedWorld(PlayerEventListener.java:109)
         at org.bukkit.plugin.java.JavaPluginLoader$29.execute(JavaPluginLoader.java:461)
         at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
         at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:339)
         at net.minecraft.server.ServerConfigurationManager.moveToWorld(ServerConfigurationManager.java:295)
         at org.bukkit.craftbukkit.entity.CraftPlayer.teleport(CraftPlayer.java:316)
         at org.bukkit.craftbukkit.entity.CraftEntity.teleport(CraftEntity.java:156)
         at me.pirogoeth.Waypoint.Events.PlayerEventListener.onPlayerChangedWorld(PlayerEventListener.java:109)
    
    ...repeats about 100 more times
     
    This happens on some clients when traveling from the world to the nether, using today's 1.6.3 build. They eventually crash.
     
  20. Offline

    miyoko

    I have never seen that before.
     
  21. Offline

    theflame1901

    THX!
     
  22. Offline

    Smokie23

    Wow. Hate to ask but can you add ".3" to your link/title?
    The guys over at multiplay can't read or something and won't update to 1.6.3 because they think its 1.6. I guess they can't take 20 seconds to read the fucking link. sry they just pissing me off. I'd manually FTP the plugin in but I like using clan forge to config my server and also there is a problem with the data being erased that we're (multiplay and myself) trying to figure out. Not your plugin but clan forge/multiplay problem.
     
  23. Offline

    miyoko

    Done. The reason I left it at 1.6 is because that's the major/minor version number, and it's easier to update the title every time I step up the minor version number, instead of having to step it up every time I bump the revision number ;-;
     
  24. Offline

    Deleted user

    I have a problem. I am an op on my server, and i say /warp add skylands
    and it says "warp does not exist"

    (the skylands thing is a giant dome i made)
     
  25. Offline

    Smokie23

    Does the console throw you an error?
    What version of WP you have?
    What other plugins you use?
    Are you positive you typed "/warp add" and not just "/warp skylands"? Because "warp does not exist" would be a result of "/warp" not "/warp add".

    WP is working fine on my server.

    Thanks man. Hope you have a great christmas!
     
  26. Offline

    miyoko

    You have a great Christmas too!
     
  27. Offline

    Deleted user

    well, i have the latest version, i know i said /warp add skylands and i know there was no error message on the console.
    I checked it now. I use Iconomy, MobBounty, Jobs (won't work :( ), Lockette, Citizens, MobArena, dynmap (won' work :( ), OpenInv, CommandBin, SpawnMob, MobDisguise, Waypoint (duh!), WorldEdit, WorldGuard, Spout, and AutoGear. That's it! Thanks for getting back to me so soon. Merry Christmas!

    P.S. I think Spout's the problem. (It's for the Jobs plugin)

    hello?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  28. Offline

    pvtjaime

    This plugin would be updated to 1.0.1 i want to use it :C
     
  29. Offline

    Ctark

    It works on 1.0.1
    as for the /warp add command:
    Code:
            if (subc.equalsIgnoreCase("add"))
            {
                if (arg == null)
                {
                    player.sendMessage(ChatColor.RED + "/warp add <warpname>");
                    return true;
                };
                if (!permissions.has(player, "waypoint.warp.create"))
                {
                    player.sendMessage(ChatColor.RED + "[Waypoint] You do not have permission to use this command.");
                    return true;
                };
                if (this.limitProvider.getWarp().playerReachedLimit(player) == true) {
                    player.sendMessage(ChatColor.RED + "[Waypoint] You have reached the maximum number of warps one user can have.");
                    return true;
                }
                plugin.warpManager.CreateWarp(player, arg);
                player.sendMessage(ChatColor.AQUA + "[Waypoint] Warp " + arg + " has been created.");
                return true;
    No where in the code does it give you the error, so either it isn't getting to the add part, or you are typing it wrong.
    Could you try again making sure you use '/warp add XXXXX' please?
    I take that back: if you have no arguments it will give you that error:
    Code:
            [B]else[/B] [B]if[/B] [B]([/B]warp[B].[/B]getProperty[B]([/B]plugin[B].[/B]warpManager[B].[/B]WarpBase[B]([/B]origc[B]))[/B] [B]==[/B] [B]null)[/B]
            [B]{[/B]
                player[B].[/B]sendMessage[B]([/B]ChatColor[B].[/B]LIGHT_PURPLE [B]+[/B] "[Waypoint] Warp " [B]+[/B] origc [B]+[/B] " does not exist."[B]);[/B]
                [B]return[/B] [B]true;[/B]
            [B]};[/B]
    origc is what you enter as an argument right after the /warp,
    again it only gets to this point if it doesn't find an argument like 'add' 'set' ect... so double check your input, make sure it's '/warp add XXXX'
    It works for me and others fine.....
    (this opinion is mine and not the author of the plugin, it is posted for your information only)
    
     
  30. Offline

    miyoko

    Pretty much spot on.
     
  31. Offline

    Pr0Failure

    DON'T WORRY GUYS, I'M BACK
     

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