[FUN] Physix v0.5.4 Beta - Bring world's gravity to your server! [1.2.5-R1.0]

Discussion in 'Inactive/Unsupported Plugins' started by spywhere, Dec 6, 2011.

  1. Offline

    spywhere

    Physix v0.5.4
    now on BukkitDev
    This thread no longer updated. Please check out on BukkitDev for latest informations.​

    Description

    Physix provide a simple gravity system that affect to whole server. By place and break a block it will check for any block around them and take a gravity to it, make it fall to the ground. You can build a house (with roof :D) by see a instruction on how to place a float block or you can watch a demonstrate video (coming later...)
    Features
    - A simple gravity for all blocks

    How to install
    Just put the .jar file in Plugins folder and run the server...

    How to use
    Check out in BukkitDev link for information on Physix rules

    Changelog
    v0.3.1 [#1.0.1-R1]
    [F] Fixed showing text when use bucket

    v0.3 [#1.0.1-R1]
    [A] Tree Cut - Cut whole tree by breaking log (drop only log)
    [A] Physix now can be configured
    Rewrite whole physix calculation system (more stable and easy to edit :D)

    v0.2 [#1.0.1-R1]
    Supported for 1.0.1-R1
    [F] Physix applied block are actual block now (contain block data)

    v0.1 [#1561]
    Initial release
     
  2. Offline

    NazzyDragon

    This looks interesting. My only concern is lag :p
     
  3. Offline

    spywhere

    Physix v0.2 now release...
    This version fixed some bugs with block data
    - Supported for 1.0.1-R1
    - Physix applied block are actual block now (contain block data)
     
  4. Offline

    md_5

    I am sooo trying this.
    [1597]
    Should be the tag.
    Also maybe consider putting a little bit of copy + paste from bukkitdev to here.
     
  5. Offline

    spywhere

    Finished :D
     
  6. Offline

    md_5

    Approved :D
     
  7. Offline

    spywhere

    Thanks :D
     
  8. Offline

    Nowan123

    Fun, i'll try this out!
     
  9. Offline

    spywhere

    Physix v0.3 now release...
    This version added 1 new feature and 1 improvement :D
    Tree Cut - Cut whole tree by breaking log
    New physix calculation system

    Physix v0.3.1 now release...
    This version fixed a message show when use bucket :p (Apply physic to water?)
     
  10. Offline

    colony88

    Where can I find the download link for v0.3? It's not on BukkitDev yet...
     
  11. Offline

    spywhere

    They're just approved 10 hours ago :\
     
  12. Offline

    colony88

    Wasn't on BukkitDev when I was on it... But now it is. Just about to test it :)
     
  13. Offline

    spywhere

    Physix v0.4 now release...
    This version contains 3 new features and a number of improvement and bugs fixed.
    - Per world/Selected area physics
    - GlueBlock
    - AutoPlant
     
  14. Offline

    Pep

    Interesting work.

    I would like to see a configurable for tree foliage rendered on the ground or some of it landing as items.

    Fallen tree trunk would be cool, but perhaps too advanced?
     
  15. Offline

    spywhere

    As default, Plugin will enable TreeCut which will cut whole tree without any part of it falling to the ground.

    You can make a tree to fall to the ground by disable TreeCut in config file and it will fall to the ground instead of disappear. But if you disable and make it fall, may be some leaves or upper part of tree will be float (match to one of all physic rules). I recommended you to enable TreeCut but if you want to see a tree fall to the ground just disabled it :)

    PS. Did I understand correct?
    PS2. Sorry for bad English :(
     
  16. Offline

    spywhere

    Physix v0.5 now release...
    This version added ability to config a block list (Dropped Block, Ignored Block and Non-Physix Block) and fixed a null pointer exception bug

    Physix v0.5.1 now release...
    This version added supported for 1.1-R4 and Enderman physic now change to entity physic...
     
  17. Offline

    Dustinduse

    I think what he ment. was when you cut the tree it falls onto its side like in real life. that would be a neat feature. Kinda
    curious to check this out. just kinda worried that it would change alot of things. cause caves to fall in and such.
     
  18. Offline

    spywhere

    Normal Tree will be like this
    This is what it look like when TreeCut is disabled...
    All leaves will fall to the ground... but some trees's leaf will float in the air according to the Physix rules.

    PS. Sorry for my bad English again :(
     
  19. Offline

    Bellaabzug21

    This is really great, but doesn't this mean that all blocks would behave just like sand so it wouldb be impossible to buil a house with a roof?
     
  20. Offline

    spywhere

    No, it doesn't like a sand. If you place a block in the air without any block support, it will fall to the ground. The support must be connected to a block at least 2 blocks like this

    [clothgrey][wood][clothgrey]
    [clothgrey][air][clothgrey]
    [clothgrey][air][clothgrey]

    The stone is support, wooden plank is a block that float in the air.

    Anyway, you can use GlueBlock to attach another block into it (default is CobWeb).
     
  21. Offline

    Bellaabzug21

    sounds cool but I still don't like how that would work, it would kinda make it harder for me to make my floating island and sphinx.
     
    wizzinangel likes this.
  22. Offline

    spywhere

    Physix v0.5.2 now release...
    Add supported for 1.1-R6...
     
  23. Offline

    MangoSlicer

    Looks really interesting! I'll try this when CraftBukkit has a stable build for Minecraft 1.2.3! :D
     
  24. Offline

    spywhere

    Physix v0.5.3 now release...
    Added supported for 1.2.4-R1.0
    Sapling now added into AutoPlant feature
    Instant physic [Beta]
    and some improvements...
     
  25. Offline

    Xzazzen

    Looks cool I'll try it out soon! Is there multi-world support?
     
  26. Offline

    spywhere

    Yes...
     
  27. Offline

    Feenix

    im worried about what will happen when i go mining lol. will there be a cave in? rofl
     
  28. Offline

    spywhere

    It'll affect on the block you break only. If you not enable physic in the whole world, the cave is not fall down. And default settings is disabled all physics and also you can make a room for applying physic on them too...
     
  29. Offline

    Wing

    Ok very nice plugin! Although, I have a few questions before I install this.
    First of all, from what I just read above Physix is disabled by default when it's loaded onto the server?
    Second, will TNT or Creepers affect the structures stability?
    Third, are you planing on making some blocks (wood planks) be able to not be affect by gravity as much as for say, cobblestone since it's just a bunch of rocks?

    Finally, would you be willing to do a custom request plugin for my current server? We are in need of something new and creative and we currently don't have the Java scripting skills you seem to have.
    Anyway keep it up!
    Wing
     
  30. Offline

    spywhere

    Q: Is plugin disable physic by default?
    A: Yes

    Q: Is creeper/TNT explosion will affect structure?
    A: No (I'm not implement that in the events yet. Many blocks will go to calculation process which will make server lag)

    Q: Planning on making some blocks not affect by physic?
    A: It's already done. There're 3 type of ignoring system. DroppedBlock, IgnoredBlock, NonPhysixBlock
    DroppedBlock is block which will pop out when something drop into it.
    IgnoredBlock is block which can be replace by other block, like water, lava.
    NonPhysixBlock is block which will not be affect by physic.

    Q: Will you do some custom request plugin?
    A: See your PM...
     

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