CraftBukkit for Minecraft 1.0.1 is now available!

Discussion in 'Bukkit News' started by EvilSeph, Dec 12, 2011.

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  1. Offline

    EvilSeph

    A new CraftBukkit Recommended Build (1.0.1-R1) with Minecraft 1.0.1 support is now available. This build contains some API additions, but is mostly a stable Minecraft 1.0.1 compatible CraftBukkit. We'll most likely have another RB in the near future with new things for developers to play with.

    As always, please backup your server before updating, just in case. Please note: for those of you who are considering generating a new world for Minecraft 1.0.1, one of the newer snapshot builds for Minecraft contains tweaks to the world generator that could mean you may have to regenerate your world or only new chunks will see the tweaks in effect.

    Will plugins break with this build?
    Provided the developers of the plugins you are using are keeping up with the development of Bukkit, all your plugins should work fine.

    For more detailed information on what is contained in this update, please see the Recommended Build announcement thread here:
    http://goo.gl/IFm6r

    Download CraftBukkit 1.0.1-R1 here

    To keep up to date on our latest Recommended Builds we have an RSS feed you can subscribe to:
    http://ci.bukkit.org/other/latest_recommended.rss
     
    ShdwMstr2170, tombik, Brain and 25 others like this.
  2. Offline

    andrewkm

    Thanks alot :) Great work as always guys!
     
  3. Offline

    D3m0nspawn

    You guys ROCK!!!!!
     
  4. Offline

    chiisana

    Well, there goes my productivity for the next week.
    RIP finals, RIP thesis, RIP everything :)
     
  5. Offline

    Orcem12

    Yes.
     
  6. Offline

    emericask8ur

    Good Work guys :)
     
  7. Offline

    jefe323

    you guys are awesome!
     
  8. Offline

    Subaca

    Can someone explain the 2 new options enable-query and enable-rcon in server.properties?
     
  9. Offline

    Nipper

    The rcon is like for remore console kind of thing. The query is used to get infomation like players online and settings kind of thing. You can check out a example http://mcdominion.net and scroll down.
     
  10. Offline

    godgodgodgo

    1.0.0
     
  11. Offline

    Edpon

    I noticed the vanilla version of minecraft allows spawning of items with "Damage" values, such as brewing potions. Although this RB does not support this. Don't get me wrong im very grateful for the RB.
    --Edpon
     
  12. Offline

    LittleGruz

    Sweet! Now to wait for Spout to update as well.
     
  13. Offline

    titen96

    i cant make snow golems now...
     
  14. Offline

    Rahazan

    Smexy! Now, time to update all my plugins..
     
  15. Offline

    Remi_Scarlet

    Perfecto! I can have the server updated and ready before winter break starts!
     
  16. Offline

    worstboy32

    WOOOHOOOOOO :)
    Good job!
    Thanks again :D
     
  17. Offline

    Disoriented

    Multiplayer minecraft would be nothing without you. Thank you so much.
     
  18. Offline

    Chosen

    Great :)
    Very Thanks
     
  19. Offline

    ScyBorG

    I love you guys so much.[redflower]
     
  20. Offline

    SaltyStick1

    Thanks team. Great work.
     
  21. Offline

    gman3006

    new one craftbukkit-1.0.1-R2-SNAPSHOT.jar

    that should help

    it works for me

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 22, 2016
  22. Offline

    NuclearW

  23. Offline

    mortusnegati

    Woohoo! New bukkit release! Now I can go code that new mod I've been wanting to write... But wait... Am I the only person getting this error?
    Code:
    java.lang.ExceptionInInitializerError
            at net.minecraft.server.LocaleI18n.<clinit>(SourceFile:5)
            at net.minecraft.server.StatisticList.<clinit>(SourceFile:31)
            at net.minecraft.server.MinecraftServer.main(MinecraftServer.java:573)
            at org.bukkit.craftbukkit.Main.main(Main.java:134)
    Caused by: java.lang.NullPointerException
            at java.util.Properties$LineReader.readLine(Unknown Source)
            at java.util.Properties.load0(Unknown Source)
            at java.util.Properties.load(Unknown Source)
            at net.minecraft.server.LocaleLanguage.<init>(SourceFile:17)
            at net.minecraft.server.LocaleLanguage.<clinit>(SourceFile:8)
            ... 4 more
    Edit:

    I think this is the cause: The method in the source code that generates the above error,
    Code:
      private LocaleLanguage()
      {
        this.b = new Properties();
        try {
          this.b.load(LocaleLanguage.class.getResourceAsStream("/lang/en_US.lang"));
          this.b.load(LocaleLanguage.class.getResourceAsStream("/lang/stats_US.lang"));
        } catch (IOException localIOException) {
          localIOException.printStackTrace();
        }
      }
    uses the Class.class.getResourceAsStream() call, which for some reason, is returning null and causing the server to crash instantly on initialization. Either it can't find the file because the path is off, it really shouldn't be, or sometimes getResourceAsStream() just fails and maybe using new FileInputStream(new File("/lang/en_US.lang")); would work better.

    Edit2:

    This is getting to be quite a long post but, to quote something from stackoverflow regarding a similar problem, "It works great! I just removed the first slash from the resource path."
    So, now I assume that the only thing that needs to be done to fix this is to kill the slash in "/lang/en_US.lang", making it "lang/en_US.lang". I wish I had access to fix this myself; I really want to bukkit!

    Edit3:

    No worries, all this hell was cause by one simple, stupid problem: You may not have an exclamation point in your file path... Seriously, I never use weird characters in folder names ever, and the first time I do it everything sucks. I went through so much trouble decompiling the bukkit source, modifying the problem causing section and re-injecting it into the jar and finding out that, in general, I'm just having issues loading anything from within the jar. Then I noticed that I have bukkit data files in my downloads folder. So I facepalmed and tried to run it from there (I accidentally clicked the jar once after downloading it) and low and behold, it worked. How stupid.
     
  24. Offline

    Asanay

    Super [cake];)
     
  25. Offline

    Xeme

    Just updated my server got 7 people on testing and all seems to be working 100% no errors or anything. Thank you for this RB keep up the good work :)
     
  26. Offline

    Teemo

    Code:
    @ECHO OFF
    SET BINDIR=%~dp0
    CD /D "%BINDIR%"
    "%ProgramFiles%\Java\jre6\bin\java.exe" -Xincgc -Xmx1G -jar craftbukkit-1.0.1-R1.jar
    PAUSE
    use this guys it works great ^ ^
     
  27. Offline

    cjbh1996

    Wait so... This was updated for the snapshot...? I'm confused, why was there never a Recommended Build for 1.0.0?
     
  28. Offline

    Teemo

    Code:
    @ECHO OFF
    SET BINDIR=%~dp0
    CD /D "%BINDIR%"
    "%ProgramFiles%\Java\jre6\bin\java.exe" -Xincgc -Xmx1G -jar craftbukkit-1.0.1-R1.jar
    PAUSE
    this one man
     
  29. Offline

    ViperKnows

    Works great, +rep to the Bukkit team!
     
  30. Offline

    jgaaar

    merry christmas world, this rocks :D
     
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