Inactive [MISC] TexturedSpout 1.3.1 - LightWeight MultiWorld TexturePacks![Spout] [1185]

Discussion in 'Inactive/Unsupported Plugins' started by fugos, Aug 14, 2011.

  1. Offline

    fugos

    TexturedSpout Version 1.3.1​
    TexturedSpout brings the ability to have Per-World TexturePacks for everyone on your server!​
    Compatible with HD packs!
    Moved to - BukkitDev

    Dependencies
    • Spout
    • SpoutCraft
    To-Do
    • Per-Region TexturePacks
    • Per-Player TexturePacks
    Config
    Config Explanation (open)
    Config Explanation (open)

    This section is to clarify the config, It is recommended to use a program such as notepad++​
    to edit the config(makes things easier).​

    You will need get a link to the direct file (dropbox for example), NOT MediaFire or MegaUpload or Adf.ly or anything like that!

    Next just simple paste the link onto the desired world
    Code:
    world: http://dl.dropbox.com/u/32889036/Exodus%20Minecraft%20Pack.zip
    
    Setting Default-off to true will disable default texturepacks.
    If any errors pop up just mess around with the spacing(if using notepad++ make sure each is on its own line.) That's it if you have any other questions don't be afraid to ask!​
    Permissions
    Permissions only work with Superperms! It is the future, Sorry for any inconvenience.
    • textured.escape.all - Escape texturepacks!
    Downloads
    [​IMG]
    TexturedSpout: Source
    Spout and SpoutCraft: ForumLink
    ChangeLog
    Changelog! (open)
    Changelog! (open)

    Version 1.3.1 - Updated to Spout 1.0.5​
    Version 1.3 - Added LoadingTexturePack, turned off by default!​
    Version 1.2 - Added Perimission node to escape texturepack!​
    Version 1.1 - Added Default-off option to the Config!​
    Version 1.0 - Removed the default Texturepack link. (default still there just the url removed)​
    Version 0.9 - Initial Release​


    Special Thanks to zhuowei for helping with bugs!
     
    Phaedrus and moselekm like this.
  2. Offline

    Chlorek

    Really good plugin, better than other of this type... I installed it on my server and it works fine! Thanks for this plugin ;)
     
  3. Offline

    fugos

    @xeNium
    Yes it does require the client side.

    @Chlorek
    Thanks!:D

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 18, 2016
  4. Offline

    Pomme72

    90% of my players have the right texture pack, but 10% have no texture pack... :(
     
  5. Offline

    fugos

    @Pomme72
    Are those 10% using the spoutcraft client?
     
  6. Offline

    Pomme72

    Of course, I have enabled this in the spout option ! ^^
     
  7. Offline

    xxxfakaxxx

    some blocks lag sometimes. it happens after spout and spoutcraft update, so i think problem in yr plugin.
    sry for my eng
    cb 1337, Spout and Spoutcraft last versions
     
  8. Offline

    fugos

    @xxxfakaxxx
    I believe it is spout and spoutcraft as my plugin doesn't really affect anything after log in, such block lag caused by my plugin would be extremely unlikely.
     
  9. Offline

    Thomas1907

    Idea : Per Group texture pack : via Pex like :
    group:
    'texturespout1'
    admin:
    'texturespout2'

    Maybe good idea ? i need it for my server :3 please make it
     
  10. Offline

    Raycrash

    So how is zone-texture-pack doing ? :)
     
  11. Offline

    xeNium

    Fugos make it work with groupmanager because alot of user are using groupmanager and essentials! If you not using it people will start leaving this plugin
     
  12. Offline

    shauwk

    great job! working for me on 1.0.1
     
  13. Offline

    MacDante

    This plugin is verry good on TRANSPARENT TEXTURED CHEAT!.
    i use it in game only with SpouthCraft Client required, and any time when some one enter on my server with transparent textures this plugin replace it on my textures!!!

    GRAT JOB!!!

    but.... my player found backdoor to this ;/

    When hi download textures on local hdd, hi
    a) logout from game,
    b) change name own textures (transparent) on name just downloaded textures (and downloaded textures deleted)
    c) enter to game and still have transparent textures.
    ( icheck it and when i change textures in .minecraft folder oryginal client, hi rewrite it any time ehen i enter on serwer, but when i use textures from .sputcraft client, hi dont rewrite this textures when i change it )

    Meaby is possibility add new options to config of this plugin:
    1. checkLocalSize : TRUE/FALSE
    if local size this textures is diffirent than size of oryginal textures on server, then hi download it again, and replace local textures.

    2. alwaysDownload : TRUE/FALSE
    in any time when user enter to game texture pack is downloaded on local hdd and replace oryginal last file of this textures!
     
  14. Offline

    fugos

    sweet! I havent updated this in forever and it still works!

    @MacDante
    I am going to see what I can do as this problem has come to my attention before, but this is a spout issue and I am going to see if I can find a work around.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 18, 2016
  15. Offline

    fugos

    Ok, started work on TexturedSpout 2!
    More info on BukkitDev page.
     
  16. Offline

    Datenkralle

    I doesn't understand really wath this plugin does. Please descripe it better. I have test it, but it's load only a texture that i doesn't activate. I miss some configuration on client side. And there is no configuration on server side.

    But i think the idea is really good and with region based texture change it would be awesome. When i will build a egypt city than i will use a egypt texture pack and if your plugin can change in future the texture pack region per region exactly in these texturepack wich i need, than it would be nice. :)

    Edit: I found the server side config. Good work.
     
  17. Offline

    fugos

    @Datenkralle
    Check out the bukkitdev page for info on TexturedSpout 2.0
     
  18. Offline

    Datenkralle

    Thanks i have also found it and the server config help me to understand, how your plugin works. By the way, you're example - plugin is outdatet.

    Are the "Region based texturepacks" really so far?
     
  19. Offline

    senne97

    do you need a premium accaunt for spout ?
    and what is spout?

    ay have a cwestion for you gays is want NewCraft and Vecter TPack as standart in ly minecraft server how do ay do that ?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 18, 2016
  20. I just download you plugin and the newest version of spoutcraft if i start the server he says this:
    2012-07-18 11:04:01 [INFO] [TextureSpout] Enabling TextureSpout v1.3.1
    2012-07-18 11:04:01 [INFO] [TexturedSpout] TexturedSpout has been enabled!
    2012-07-18 11:04:01 [INFO] [TexturedSpout] TexturedSpout was coded by Fugos
    2012-07-18 11:04:01 [SEVERE] Error occurred while enabling TextureSpout v1.3.1 (Is it up to date?)
    java.lang.NoClassDefFoundError: org/bukkit/event/player/PlayerListener
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClassCond(Unknown Source)
    at java.lang.ClassLoader.defineClass(Unknown Source)
    at java.security.SecureClassLoader.defineClass(Unknown Source)
    at java.net.URLClassLoader.defineClass(Unknown Source)
    at java.net.URLClassLoader.access$000(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:41)
    at org.bukkit.plugin.java.JavaPluginLoader.getClassByName(JavaPluginLoader.java:235)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:37)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at me.fugos.texture.TexturedSpout.onEnable(TexturedSpout.java:58)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:215)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:337)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381)
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:256)
    at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:238)
    at net.minecraft.server.MinecraftServer.t(MinecraftServer.java:381)
    at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:368)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:197)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:432)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    Caused by: java.lang.ClassNotFoundException: org.bukkit.event.player.PlayerListener
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:41)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 26 more
    can you help me?
     
  21. Offline

    Jake Leshinsky

    Okay this seems like a nice plugin, but does it require everyone to have spout or only the people that want to use it's features?
     

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