Inactive [DEV] SpoutPlugin - Unleash the flow of endless possibilities [1.0-1.3.2]

Discussion in 'Inactive/Unsupported Plugins' started by SpoutDev, Aug 1, 2011.

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  1. Offline

    SpoutDev

    In order to centralize support of our legacy projects, we will no longer be providing support on Bukkit. Please use www.spout.org for support with our projects going forward.
     
  2. Offline

    Afforess

    Not atm.


    That's a feature, not a bug. Chunk loading is the biggest FPS killer. Increase the chunk loading in your settings if you really care.

    Options->Video Settings->Details->Chunk Loading. By default it's at 1 chunk per tick (~20 chunks per second). Increase that for faster chunk loading (and worse fps).
     
  3. Offline

    flarnot

    im the owner of the server but do i need to download the client mod too? :)
     
  4. Offline

    Wulfspider

    You won't see most of the changes that Spout plugins produce if you don't.

    Are you using a dev build of Spout? If so, you need a compatible dev build of the client too.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Sep 9, 2018
  5. Offline

    flarnot

    tnx:)
     
  6. Offline

    xxxfakaxxx

    is it possbile to do this thing:
    world 1 use pack XXX, world 2 use user's pack (that user selected in main mc's menu)
    ?
    if yes, please, gimme config settings on pastebin.com, coz i have some problems and cant config it.
    sry for bad eng
     
  7. Offline

    Wulfspider

    Are you looking for SpoutEssentials or another plugin? Spout is just the framework, there is no "config" to do magically do it. A plugin would have to implement that using Spout.
     
  8. Offline

    Chronx6

    I think hes asking if we could turn plugins on and off on a world to world basis so say....I could have 5 mods I use for singleplayer and 10 mods I use on a multiplayer server and I can have them pre-loaded but not affect my singleplayer world.
     
  9. Offline

    Meron

    Spout throws a big error when its loaded at startup

    Code:
    2011-10-05 21:16:13 [SEVERE] java.lang.IllegalAccessError: tried to access field net.minecraft.server.ItemStack.damage from class org.getspout.spout.packet.standard.MCCraftPacket103SetSlot
    2011-10-05 21:16:13 [SEVERE]     at org.getspout.spout.packet.standard.MCCraftPacket103SetSlot.setPacket(MCCraftPacket103SetSlot.java:169)
    2011-10-05 21:16:13 [SEVERE]     at org.getspout.spout.packet.standard.MCCraftPacket.newInstance(MCCraftPacket.java:85)
    2011-10-05 21:16:13 [SEVERE]     at org.getspout.spout.packet.listener.PacketListeners.wrapPacket(PacketListeners.java:88)
    2011-10-05 21:16:13 [SEVERE]     at org.getspout.spout.packet.listener.PacketListeners.canSend(PacketListeners.java:74)
    2011-10-05 21:16:13 [SEVERE]     at org.getspout.spout.SpoutNetServerHandler.syncedSendPacket(SpoutNetServerHandler.java:526)
    2011-10-05 21:16:13 [SEVERE]     at org.getspout.spout.SpoutNetServerHandler.syncFlushPacketQueue(SpoutNetServerHandler.java:518)
    2011-10-05 21:16:13 [SEVERE]     at org.getspout.spout.SpoutNetServerHandler.syncFlushPacketQueue(SpoutNetServerHandler.java:511)
    2011-10-05 21:16:13 [SEVERE]     at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:499)
    2011-10-05 21:16:13 [SEVERE]     at net.minecraft.server.NetworkListenThread.a(SourceFile:108)
    2011-10-05 21:16:13 [SEVERE]     at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:471)
    2011-10-05 21:16:13 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:374)
    2011-10-05 21:16:13 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:417)
    2011-10-05 21:16:13 [SEVERE] Unexpected exception
    java.lang.IllegalAccessError: tried to access field net.minecraft.server.ItemStack.damage from class org.getspout.spout.packet.standard.MCCraftPacket103SetSlot
        at org.getspout.spout.packet.standard.MCCraftPacket103SetSlot.setPacket(MCCraftPacket103SetSlot.java:169)
        at org.getspout.spout.packet.standard.MCCraftPacket.newInstance(MCCraftPacket.java:85)
        at org.getspout.spout.packet.listener.PacketListeners.wrapPacket(PacketListeners.java:88)
        at org.getspout.spout.packet.listener.PacketListeners.canSend(PacketListeners.java:74)
        at org.getspout.spout.SpoutNetServerHandler.syncedSendPacket(SpoutNetServerHandler.java:526)
        at org.getspout.spout.SpoutNetServerHandler.syncFlushPacketQueue(SpoutNetServerHandler.java:518)
        at org.getspout.spout.SpoutNetServerHandler.syncFlushPacketQueue(SpoutNetServerHandler.java:511)
        at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:499)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:108)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:471)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:374)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:417)
    and every time I try to connect it says: "End of Stream"

    Bukkit: 1240
    Plugins: Citizens, CommandSigns, Essentials(full pack), FalseBook, LazyRoad, MobileAdmin, Multiverse, Stargate, WorldEdit, WorldGuard, MinecartMania

    No, my Spout version is: R: 1.0.6 build 403 for CB 1240

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Oct 10, 2018
  10. Offline

    Wulfspider

    Are you using a dev build of the client? Any GUI wrappers such as Pail?
     
  11. Offline

    Meron

  12. Offline

    Wulfspider

    Those files are all the same, just different formats. :p
    Those are just the updater/downloader for the launcher.

    Are you using Pail or another GUI server launcher?
     
  13. Offline

    Pamelloes

    Sure. My plugin isn't on GitHub however, because there it is basically useless for anyone but me. Is there an email address that I can email it to your, or... something?

    As to the testing it, just put the plugin in the plugins folder, and the default settings are all thats needed.

    I can't just leave well enough alone :p
    For some reason my plugin (possibly in conjunction with the other plugins: ChestShop, EpicQuest, iConomy, Lockette, mcMMO, PermissionsBukkit, SuperPermsBridge, and, of course, Spout) is causing the following error whenever someone logs on.

    Code:
    17:57:07 [SEVERE] java.util.ConcurrentModificationException
    17:57:07 [SEVERE]     at java.util.TreeMap$PrivateEntryIterator.nextEntry(TreeMap.java:1100)
    17:57:07 [SEVERE]     at java.util.TreeMap$KeyIterator.next(TreeMap.java:1154)
    17:57:07 [SEVERE]     at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:337)
    17:57:07 [SEVERE]     at org.getspout.spout.PlayerManager.onSpoutcraftEnable(PlayerManager.java:87)
    17:57:07 [SEVERE]     at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:141)
    17:57:07 [SEVERE]     at net.minecraft.server.Packet18ArmAnimation.a(SourceFile:36)
    17:57:07 [SEVERE]     at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
    17:57:07 [SEVERE]     at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:92)
    17:57:07 [SEVERE]     at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:500)
    17:57:07 [SEVERE]     at net.minecraft.server.NetworkListenThread.a(SourceFile:108)
    17:57:07 [SEVERE]     at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:471)
    17:57:07 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:374)
    17:57:07 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:417)
    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Nov 13, 2016
  14. Offline

    Rogueleader89

    Problem was solved by them reinstalling, not sure if it was because of dev builds or modded files.
     
  15. Offline

    dockter

    So when is multi-threaded OptiFine coming?

    The MT version of Optifine, found here: http://www.minecraftforum.net/topic/249637-181-optifine-hd-a-fps-boost-hd-textures/, increases my FPS by 100%. From 70ish to 140+.

    So please dont come back to this forum saying that he doesn't know how to code multi-thread correctly, obviously you've been proven wrong about that foolish statement.

    If you still feel that he doesn't know how to code it, remove it from Spout so people who want to use it can use the correct version for their build.

    The version of Optifine you are using in SpoutCraft conflicts with the MT version heavily.
     
  16. Offline

    Afforess

    It's not. We don't need it. I get 100-200fps with Spoutcraft already. From 50fps vanilla.
    The multithreaded one is extremely unstable. Don't take my word for it, look at the number of people who have posted crash errors in his thread from it. There are dozens. And we won't be changing our stance on modding Spoutcraft manually either. You shouldn't be doing it.

    Our version of Optifine is heavily modified and improved, to the point where most of the code no longer overlaps. A few more weeks, and it will be unrecognizable.
     
  17. Offline

    dockter

    My wifes PC plays a 256x256 tile pack at 11fps using Spout, if she uses Optifine MT she gets 60 fps with the same texture pack.

    Shes currently using a 64x64 pack and getting 20fps with Spout.

    This is why I feels its important to incorporate what ever change he makes to make multi-threading work for machines like that. Im no java coder so I dont understand it.

    All I know is, Happy Wife, Happy Life.
     
  18. Just because something works doesn't mean it has been done correctly. Multithreaded environments require a lot of synchronization that I'll admit many programmers don't understand.

    People in general only think of one thing at a time before switching to another topic. Try as you might, you'll have to stop thinking about the first thing at least temporarily to think about another. Attempting to write code that does more than one thing at the same time is even more difficult because two conflicting things happening at the same time will only end in tears.
     
    Marcos Cosmos and Wulfspider like this.
  19. Offline

    Afforess

    I understand your frustration. I'd LOVE it if we could add more multithreading.

    However, keep in mind that at the moment we have also to worry about maintainability and are limited by the obfuscated source of minecraft. In the future, when minecraft's source is available to modders, it will be significantly easier to pinpoint areas that could be improved. Atm, much of the deeper code, where the most time is consumed, is still nearly or entirely obfuscated, even after using MCP.
     
    Wulfspider likes this.
  20. Can you confirm this ?
     
  21. Offline

    Wulfspider

    Been living under a rock have you? :p

    Notch's plan was to require modders and developers to signup and agree to terms before being able to access the source. The Bukkit team is the only group I know of that already has access to the source as there hasn't been any way of signing up yet.

    No, none of the Bukkit staff contributes to Spout. I'm not sure what you mean by "help out"... but they can't legally share the source, so I'm not sure what help they could give that we don't already have.

    I just told you, there is no real way of applying yet.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Nov 10, 2018
  22. Offline

    dabiggman

    I've got a problem where everytime it asks me to update in the launcher, it just stops. It will start downloading and get to various percents, and die.

    Help?
     
  23. No, it was promised long ago but never came, with every new update it have been promised, i remember
    it talked about before every update, so why the fuck isn't it released, and why is there no exact date.

    Honestly im starting to think it never going to happen, it all lies to me.

    I mean how are they going to be able to sell the game if its open source.
     
  24. Offline

    Wulfspider

    It will be released when Notch wants to release it. Most likely it won't be until after the game has been officially released.
     
  25. Offline

    olloth

    It's not going to be open source though. Access to the source isn't the same as open source. And, honestly, I'm not sure what you mean about selling the game. They have sold what 3 million copies of it already?

    This is still the plan: http://notch.tumblr.com/post/4955141617/the-plan-for-mods
     
  26. Then why does not anyone here at bukkit have access yet ?
    i asked this and someone said they could get it, this was months and weeks ago now.


    But inst the people who work with spout and bukkit many same people ?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Feb 15, 2019
  27. Offline

    Wulfspider

    The Bukkit TEAM, as in the Bukkit Staff only. I'm not talking about the plugin developers and people who contribute code here and there.
     
  28. And they cant share it with you ?
     
  29. Offline

    Wulfspider

    No, they are not legally able to. That is the whole point in having to agree to terms and such with the people who own Minecraft. :p
     
  30. So no one from the bukkit staff work with spout, and why cant they help out.

    have all of you applied for the source ?

    Ok i understand, if i knew anything about coding i would call them and ask
    or send an email, i mean how can you know if never been denied or rejected ?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Nov 10, 2018
  31. Offline

    Wulfspider

    We've already talked to them.
     
    Mikhos likes this.
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