Inactive [DEV] SpoutPlugin - Unleash the flow of endless possibilities [1.0-1.3.2]

Discussion in 'Inactive/Unsupported Plugins' started by SpoutDev, Aug 1, 2011.

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  1. Offline

    SpoutDev

    In order to centralize support of our legacy projects, we will no longer be providing support on Bukkit. Please use www.spout.org for support with our projects going forward.
     
  2. Offline

    Asanay

  3. Offline

    alta189

  4. Offline

    Stephen304

    My server is still running bukkit and it seems to still be running fine.
     
  5. Offline

    alta189

    You can turn BukkitContrib to Autoupdate = false

    Thanks for the report :) Any plugins using it?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 18, 2016
  6. Offline

    Stephen304

    All I use is player editor. I assume that it doesn't auto update because nothing has happened yet.
     
  7. Offline

    alta189

    Nope it doesn't autoupdate
     
  8. Offline

    Liger_XT5

    Yes I could have, if I knew BEFORE THE CHANGE. I was not around to know about this change and to test what it could do to my server. Every plugin I add or do major changes I like to see right then and there what their affects are. I run 40-55 plugins roughly on a 10Slot 1GB server.

    The players on my server were pretty much forced to either play on a laggy server, from what I've heard, or not play, until they could get a hold of me. I was visiting family that was outside of Cellular range and no internet. Got to love grandparents living out in the middle of no where. :p
     
  9. Offline

    westin

    Hmm... all audio seems to be turned off by default and when I adjust it up, I still am not hearing any sound or music. What's up with that?
     
  10. Offline

    Silarn

    I have BukkitContrib set NOT to autoupdate yet the server continues to download Spout and subsequently bring everything grinding to a halt. None of these plugins has been updated since these changes went into effect, so I fail to see how one of them could be downloading Spout INSTEAD of BukkitContrib.

    This is really an aggravating issue.
     
  11. Offline

    JamesShadowman

    Hey, there may be something wrong with the Spout Launcher? I love this Plugin a lot by the way. I've liked BukkitContrib too.
    I don't think the Launcher is getting enough RAM Dedicated to it. I'll try launching it the way Minecraft is with the xms1024 thing, but sometimes in servers, the Client Crashes, complaining about RAM or Memory.
    I used the files I found digging around in your source, your snapshot thing that inserts itself in the jar to mod it, and I modded my .minecraft Jar and Launched that, and It had no trouble. I think it might've actually ran a bit smoother than normal Minecraft.
    Anyway, Love what you're doing. (I'm changing one of my programs to support Spout. I'll release it some point in the future, it's a special Launcher, but I'm using it for private uses atm)
     
  12. Offline

    Scizzr

    I figured out the problem.

    BukkitContrib (somehow downloaded by another plugin) was causing this. Removing it fixed my problem.

    Carry on, and keep up the great work. :)
     
  13. Offline

    Redyugi

    So you have one plugin set not to auto update, and then you complain about another one auto updating. That is your own issue
     
  14. Offline

    joey23art

    You're website is down for me.
     
  15. Offline

    alta189

    known issue

    EDIT: Wait what are you doing to my launcher?
     
  16. Offline

    JamesShadowman

    @alta189
    I fixed my problem by running it as
    Code:
    java -Xmx1024M -Xms1024M -jar Spoutcraft.jar
     
  17. Offline

    alta189

    what website?

    Is that confirmed?

    More info please? CB? Player Console? When does it happen? etc

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Sep 9, 2018
  18. Offline

    JamesShadowman

    @alta189
    It is working better for me. Before I did that, I couldn't even connect to a server with 100 People. Now it is running smoothly in those servers. If you wish to test it go ahead, but it is working for me now. I'll try testing it on other computers.
     
  19. Offline

    SpoutDev

    It sounds like a different plugin was auto updating. As I said - it's not really our fault.
     
  20. Offline

    Silarn

    No, that's actually not what I said at all. But I found the problem, so forget about it. In my eyes every plugin related to this problem is at fault, including this one.

    Honestly, nothing should ever auto-update unless the admin specifically sets it to work that way. Making plugins do these things by default is simply asking for trouble. Particularly where no upfront documentation/config is available and you are forced to simply run a test server for shits and giggles to generate the config just to see what your options are.
     
  21. Offline

    SpoutDev

    Our policy towards autoupdating has not, and will not change. Spout can auto update, and does by default, but can also be disabled via the config. If this bothers you, you can turn it off. If you have a vendetta against auto updating, take it elsewhere. I will not answer any more posts of this nature.
     
  22. Offline

    embty

    Im not sure if its spout or not but it happened when i forced players to download spoutcraft
    Code:
    2011-08-04 04:54:40 [SEVERE] java.net.SocketException: Socket closed
    2011-08-04 04:54:40 [INFO] Connection reset
    2011-08-04 04:54:40 [SEVERE]     at java.net.SocketOutputStream.socketWrite(Unknown Source)
    2011-08-04 04:54:40 [SEVERE]     at java.net.SocketOutputStream.write(Unknown Source)
    2011-08-04 04:54:40 [SEVERE]     at java.io.BufferedOutputStream.flushBuffer(Unknown Source)
    2011-08-04 04:54:40 [SEVERE]     at java.io.BufferedOutputStream.flush(Unknown Source)
    2011-08-04 04:54:40 [SEVERE]     at java.io.DataOutputStream.flush(Unknown Source)
    2011-08-04 04:54:40 [SEVERE]     at net.minecraft.server.NetworkWriterThread.run(SourceFile:116)
    
    Code:
    2011-08-04 04:55:58 [SEVERE] java.net.SocketException: Socket closed
    2011-08-04 04:55:58 [SEVERE]     at java.net.SocketOutputStream.socketWrite(Unknown Source)
    2011-08-04 04:55:58 [SEVERE]     at java.net.SocketOutputStream.write(Unknown Source)
    2011-08-04 04:55:58 [SEVERE]     at java.io.BufferedOutputStream.flushBuffer(Unknown Source)
    2011-08-04 04:55:58 [SEVERE]     at java.io.BufferedOutputStream.flush(Unknown Source)
    2011-08-04 04:55:58 [SEVERE]     at java.io.DataOutputStream.flush(Unknown Source)
    2011-08-04 04:55:58 [SEVERE]     at net.minecraft.server.NetworkWriterThread.run(SourceFile:116)
    
    Which caused alot of lag for the server.
    Ps: Worldedit really bugs out when using spout. it generates invisble walls when using it delays somehow.
     
  23. Offline

    embty

    Sorry forgot CB 1000 Happened after frorcing players to download the spoutcraft and play with it. or probably when using Worldedit its one of those not sure which one caused the problem. and thats all the errors i got from the log mentioned above.
     
  24. Offline

    alta189

    ok so it happened on Player Join?

    its not

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 18, 2016
  25. Offline

    embty

    yes and worldedit usage.
     
  26. Offline

    alta189

    weird.. Ill look into it
     
  27. Offline

    Crackerblk

    i love translators and this mod!!!!
     
  28. Offline

    alta189

    lol
     
  29. Offline

    philboy11

    Code:
    Loading: net.java.games.input.OSXEnvironmentPlugin
    Failed to enumerate device: Device open failed: -536870203
    
    Starting up SoundSystem...
    Initializing LWJGL OpenAL
        (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
    OpenAL initialized.
    Exception in thread "Thread-10" java.lang.OutOfMemoryError: Direct buffer memory
        at java.nio.Bits.reserveMemory(Bits.java:633)
        at java.nio.DirectByteBuffer.<init>(DirectByteBuffer.java:98)
        at java.nio.ByteBuffer.allocateDirect(ByteBuffer.java:288)
        at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60)
        at paulscode.sound.libraries.ChannelLWJGLOpenAL.<init>(SourceFile:245)
        at paulscode.sound.libraries.LibraryLWJGLOpenAL.createChannel(SourceFile:299)
        at paulscode.sound.Library.init(SourceFile:253)
        at paulscode.sound.libraries.LibraryLWJGLOpenAL.init(SourceFile:217)
        at paulscode.sound.SoundSystem.CommandNewLibrary(SourceFile:1489)
        at paulscode.sound.SoundSystem.CommandQueue(SourceFile:2362)
        at paulscode.sound.CommandThread.run(SourceFile:121)
    logout
    
    [Process completed]
    
    Im on a mac. This hapens after trying to turn on sound
     
  30. Offline

    alta189

    Memory issue add more memory
     
  31. Offline

    philboy11

    How? I am running via .sh file.
    And my server uses itemcraft so I need to use mods with this. How would I do that?
     
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