[EDIT/FUN/SEC] VoxelSniper v5.019 - Flexible Long-Range In-Game Map Editor [BukkitDev]

Discussion in 'Archived: Plugin Releases' started by Voxel Box, Jan 23, 2011.

  1. Offline

    Voxel Box

  2. Offline

    blaize9

    i think there is also a /addsniper namehere command, correct me if im wrong.
     
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    ryanvoyles1

    Does the same thing. It just give me what i just said back.

    Except its playername
    and its example form.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 6, 2016
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    skeletonofchaos

    This conflicts with all plugins that effect how arrows behave could you please fix this? The conflict results in two arrows being shot instead of just one. I'm guessing this is because in VoxelSniperListener you cancel the event regardless. Thanks in advance!
     
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    Krippner

    I was wondering, where can i find the permissions nodes for VoxelSniper. Do I need them or do i only need the name in the snipers.txt? If there are Permissions nodes could someone please paste them as a quote on this reply.
     
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    meggawatts

    They do not use permissions, since it is not baked in to Bukkit, just add your name to snipers.txt
     
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    Krippner

    Thank You. I am new to VoxelSniper but i prefer it more than worldedit.
     
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    Adv

    Does /b over d:2 restart anyone else's server? If not I gotta figure out wth that is happening on mine heh. I don't really see any other plugins conflicting (at least command wise) and as for the console, I don't get any error outputs. It just restarts the server. :-\
     
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    meggawatts

    if you are trying to use the overlay brush, it is /b over d2 , no colon.
     
    Adv likes this.
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    Juze

    @Voxel Box : CB# must be latest RB. Changed to #953 this time, but please use RBs next time.
     
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    big_hairy_jimbo

    Is it possible to change the Voxel command /v to use something else??
    As it conflicts with another plugin Vampire which also uses /v

    Would be nice if you could add the voxel commands to the config file, so it can be modified as needed.

    I guess the alternative is for me to ask the Vampire developer to change his command.

    Either way let me know which way you would like me to procede.

    Cheers.

    P.S. Voxel sniper is simply brilliant. I had avoided using it as I thought it was complex, and cheating. However, it is very easy to use, and if given to only a few trusted and brilliant builders, then it's a game changer. Mr world is now much richer due to creative builders designing amazing structures for all users to enjoy and hasn't depleted resources from my normal players, who mine and work (in minecraft) for a living. Thanks Voxel crew!!!! Very enjoyable plugin, though I have sniped a few accidental holes in the ocean ;-)
     
  12. Offline

    skeletonofchaos

    This conflicts with all plugins that effect how arrows behave could you please fix this? The conflict results in two arrows being shot instead of just one. I'm guessing this is because in VoxelSniperListener you cancel the event regardless. Thanks in advance! On a second review I noticed that this glitch only occurs for those in the snipers.txt not anyone else.
     
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    RobotGymnast

    Can you please submit a working link to CraftBukkitUpToDate, or get yourself removed from it?
     
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    GmK

    @przerwap

    I am having some troubles with the /u command giving me glorious NPEs (wont cite them here) or basically ripping my server wide open and letting memory leak through like you-name-it.

    In an ideal world, noone needs to rollback things, unfortunately in an ideal world noone builds as great as the VoxelBox people ;)

    Any news if you guys work on that? <3
     
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    Meaple

    How do you add items? I would like to add coloured wool for example. I added orange wool to the items list but it just errored.
     
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    JonasQ

    I'm having a *kinda* big problem (which is most likely my fault. >.<)
    When I try to use /v, nothing happens.
    For example, I'm trying to make a tree, but using /v 17 does nothing. I can still change my brush / brush size etc., and delete stuff (since the default is air), but /v just won't work.
     
  17. I got the same problem as JonasQ. Is VoxelSniper compatible with Build #1000?
    Also, what's up with the items.txt? It isn't created, so I made it myself, but idk what to write in there.
     
  18. Offline

    meggawatts


    Please make sure you have items.txt inside the voxelsniper folder that contains something along the lines of this (see spoiler)

    Show Spoiler
    #Add your items in here (When adding your entry DO NOT include #!)
    #The format is:
    #NAME:ID
    #Default Items:
    air:0
    rock:1
    stone:1
    grass:2
    dirt:3
    cobblestone:4
    cobble:4
    wood:5
    sapling:6
    adminium:7
    bedrock:7
    water:8
    stillwater:9
    swater:9
    lava:10
    stilllava:11
    slava:11
    sand:12
    gravel:13
    goldore:14
    column:14
    ironore:15
    granite:15
    coalore:16
    limestone:14
    tree:17
    log:17
    leaves:18
    sponge:19
    glass:20
    lapisore:21
    bricklime:21
    lapisblock:22
    lapislazuli:22
    dispenser:23
    sandstone:24
    noteblock:25
    bed:26
    powerrail:27
    triggerrail:28
    stickypiston:29
    sticky:29
    web:30
    cobweb:30
    spiderweb:30
    wildgrass:31
    tallgrass:31
    shrub:32
    deadshrub:32
    piston:33
    pistonhead:34
    cloth:35
    flower:37
    rose:38
    brownmushroom:39
    redmushroom:40
    gold:41
    goldblock:41
    iron:42
    ironblock:42
    doublestair:43
    stair:44
    step:44
    brickblock:45
    brickwall:45
    tnt:46
    bookshelf:47
    bookcase:47
    mossycobblestone:48
    mossy:48
    obsidian:49
    torch:50
    fire:51
    mobspawner:52
    woodstairs:53
    chest:54
    redstonedust:55
    redstonewire:55
    diamondore:56
    diamondblock:57
    copper2:56
    ocopper:56
    workbench:58
    crop:59
    crops:59
    soil:60
    furnace:61
    litfurnace:62
    signblock:63
    wooddoorblock:64
    ladder:65
    rails:66
    rail:66
    track:66
    tracks:66
    cobblestonestairs:67
    stairs:67
    signblocktop:68
    wallsign:68
    lever:69
    rockplate:70
    stoneplate:70
    irondoorblock:71
    woodplate:72
    redstoneore:73
    copper:73
    redstoneorealt:74
    redstonetorchoff:75
    redstonetorchon:76
    button:77
    snow:78
    ice:79
    snowblock:80
    cactus:81
    clayblock:82
    reedblock:83
    jukebox:84
    fence:85
    pumpkin:86
    monitor:86
    netherstone:87
    magmastone:87
    slowsand:88
    sludge:88
    lightstone:89
    glowstone:89
    lightstone:89
    portal:90
    jackolantern:91
    jacko:91
    monitoron:56
    cake:92
    repeateroff:93
    repeater:94
    chestlocked:95
    hatch:96
    trapdoor:96
     
  19. Alright, thank you very much. Is there a way to include this by default?
     
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    RobotGymnast

    Is it possible to have better support for damage values with items names and whatnot? Also, placing things like pistons is problematic, because they always face the same way when placed with VoxelSniper.
     
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    przerwap

    That is only due to user incompetence. I can place pistons in any direction just fine.
     
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    Krippner

    I use VoxelSniper on my server but whenever I join or even try to do anything it just lags to death! I was wondering if VoxelSniper is the cause of this.
     
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    przerwap

    Nope
     
  24. whenever me or people on my server and type a voxel command all we get is (example: /b idr, and more examples sooo we cant use it!
     
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    przerwap

    RTFM?
     
  26. ???
     
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    GoSox2525

    documentation site seems to be down :/
     
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    GmK

    That is NSFW
     
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    RobotGymnast

    It's certainly not intuitive - users should be able to snipe pistons, as though placing them normally.
     
  30. Offline

    meggawatts

    Perhaps VoxelSniper is not for you. If it bugs you, why not just place them normally
     
  31. /b oc doesn't work, only /b o activates the brush D: Maybe you wanna change it :p
     

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