[FUN] MobArena v0.96.8 - Become a mob-fighting gladiator! [1.7.x, 1.8.x]

Discussion in 'Archived: Plugin Releases' started by garbagemule, May 30, 2011.

  1. Offline

    garbagemule

    [​IMG]

    MobArena - Become a mob-fighting gladiator!
    [​IMG] Latest build: v0.96.7 (1.7.x)
    [​IMG] Wiki
    [​IMG] IRC Channel
    [​IMG] Source

    BukkitDev Project Page - Find MobArena on dev.bukkit.org here: LINK.

    ------------------------------

    Old description (open)
    If you enjoy fighting monsters for glorious prizes or just the sheer thrill of battle, you and your friends can now join forces against hordes of Minecraft evils in the exciting gladiator-style survival mini-game MobArena!

    Heavily inspired by Deminetix' Fight-plugin, MobArena is a PvE-take on arena-gameplay, with a similar class-based system. Instead of fighting other players, you team up with them to beat oncoming waves of monsters, earning rewards in the process. MobArena can be played alone, or with as many friends as you like!


    Features:
    • Fight oncoming waves of monsters
    • Play alone or team up with friends
    • Earn glorious prizes
    • Customizable classes, rewards and waves
    • Easy to set up
    • Extremely easy to use
    • Very few user commands
    • Supports Permissions and all major economies
    • Supports Spout
    • Supports Heroes
    Note: When you post a bug report, please provide a stacktrace/error from the server log/console window. Post this stacktrace in either a pastebin, a pastie, or a CODE-block! The same applies for config-files, permissions-files, etc! Please don't put them directly in your posts, as they become gigantic and annoying to read. If you don't follow this guideline, I might ignore your post!


    Wiki - Instructions, commands, FAQ, etc.
    I have set up a Wiki for MobArena. It contains a bunch of information and guides on how to set up and customize arenas, an overview of all the commands, how to set up Permissions, as well as frequently asked questions.

    New: MobArena now has its own IRC channel (#mobarena @ EsperNet). Click here for a web-based IRC client. Feel free to stop by to get help setting everything up if you really don't understand the Wiki and the instructional video, or to have a chat about MobArena (or anything else, for that matter) :)

    Relevant links:
    Videos:
    Getting started with MobArena, by Flamers
    Flamers made this really easy-to-follow, simple video of how to get started with MobArena. It covers installing the plugin, defining an arena region and setting up basic leaderboards, as well as a few pointers for arena design.
    Old instructional video (open)
    Instructional video for setting up MobArena:

    Note: This video was made for v0.67, but all the in-game instructions still work the same for the latest versions. The config-file has changed, so make sure to read the Wiki on how to set it up.
    More Videos (open)
    Review of MobArena by plugin reviewer jamescosten (v0.84):

    Note: My nickname "garbagemule" is pronounced "garbage mule", as in "trash donkey" ;)

    Hilarious showcase of MobArena by Daniel James and Daniel Cherry (v0.92.3):


    Delios showing off his beautiful arena setup:


    slowmonkey1227 in his interesting "island" arena: YouTube
    French video by avalondrey (v0.87.3): YouTube
    German video by blutherz and his friends (v0.91.2): YouTube



    Troubleshooting:
    To avoid wasting not only your own time, but mine as well, I expect everyone to do some extensive troubleshooting before posting bug reports. What does this mean?

    Try MobArena on a fresh server.
    MobArena works perfectly fine when I release it. Sure, there are a few bugs, but it works. If it doesn't work for you, something is most likely wrong on your end. Set up a local test-server, and verify that MobArena works before claiming that it doesn't. When you have verified that MobArena does indeed work, you can start adding other plugins and settings until something conflicts.

    Disable other plugins.
    The first thing you need to do is disable all other plugins. If you can't reproduce the bug with other plugins disabled, you know that you have a conflicting plugin. Now perform a binary search on the other plugins, or if you don't know how to do that, just add a couple of plugins back to the plugins-folder, try to reproduce the bug, and if you can't, the conflicting plugin must be in the remaining set of plugins.

    Write down reproduction steps.
    Figure out the exact steps to reproduce/trigger the bug. I need precise steps, and as much information as possible, because there are often many things that could be going on. An example of reproduction steps could be:
    1. Type /ma join
    2. Punch the Archer class sign
    3. Wait for someone else to join
    4. Punch the iron block
    5. Type /ma leave before the other player picks a class

    Check the console window/server.log
    Make sure you check the server.log file for any MobArena errors or exceptions. If you find any, copy the ENTIRE exception (including all the lines that say "at com.garbagemule.MobArena...") and paste it (with the other information) in a CODE-tag here in the thread.


    Donations:
    I develop MobArena for the fun of it and the positive feedback is all it takes to make me happy, but a few people have asked for a link, so if you're one of them, here's a link: Donate - You can donate as much as you want, even down to a few cents! If I get enough donations, I will spend the money on an extra Minecraft account to aid me in developing/testing/debugging MobArena :)


    Changelog:

    Version 0.94.3.24
    • Updated for CB 1337.
    • The repair-delay node is now unused! The reason for this is that it is now possible (with the release of 1317) to cancel block damage in explosions, and still retain the animation and sound! This also means that arenas should be fully pistons-compatible (for arenas that don't use soft-restore or force-restore)! I'm hoping to see some screenshots and videos of shifting arenas! :)
    • You can now right-click signs in the lobby! I finally found a super easy solution to the improperly updating inventory issue with right-clicking class signs. The result is that players can now left- or right-click as they please. This should solve all issues related to players not being able to choose classes, due to spawn region and WorldGuard/Factions/whatever conflicts.
    • It is no longer possible to warp out of the lobby.
    • New per-arena setting: final-wave - Allows for setting a final wave, meaning on that wave, the arena will end, regardless of how many players are alive.
    Version 0.94.3.11 (open)

    • v0.94.3.11 - Updated Register, built against CB 1240.
    • v0.94.3.8 - Added basic leaderboards.
    • v0.94.3.6 - Fixed MagicSpells support - MobArena no longer supports MagicSpells pre-v1.1!
    • v0.94.3.5 - Fixed a bunch of bugs introduced with CB 1185, as well as a couple of minor MobArena bugs.
    • Updated for CraftBukkit #1185
    • Updated economy support (now supports iConomy 6).
    • Added the three new mob types, Enderman/Endermen, CaveSpider/CaveSpiders, Silverfish. They can be used just like the other mob types in the waves.
    • Endermen cannot pick up arena blocks (this is why).
    • Endermen cannot place blocks in arena regions.
    • The per-class permission syntax has been fixed and changed slightly. The Wiki has been updated (clicky).
    • Fixed MagicSpells issues.
    Version 0.94.2 (open)

    • Redstone circuits now work properly in arenas.
    • Lightning now properly strikes on spawnpoints on special waves.
    • Fixed an issue where players somehow warping/cheating out of the arena world get kicked from the server when discovered.
    • Added MagicSpells support. Use the magicspells.yml file to ban certain spells from the arena either for the whole session, or only during boss waves.
    • Fixed the Heroes death conflict. MobArena and Heroes should now play nice together. Further Heroes support is planned for upcoming releases.
    • [COLOR=#1000000]MobArena will no longer support the discontinued Permissions 2.x and 3.x permission systems.[/COLOR] Recommended permissions systems include PermissionsBukkit (defacto standard) or PermissionsEX.
    Version 0.94.1 (open)

    • Added two new boss abilities: 'shuffle-positions' and 'flood'. Try them out!
    • Players disconnecting/crashing during an arena session no longer get corrupted data files due to economy rewards.
    • Weapon durability is now correctly set to "unlimited".
    • Item sub-types (cocoa beans, bonemeal, colored wool, etc.) now work again.
    • Players can no longer join the arena without first picking a class.
    • MobArena now works with spawn-monsters=false again.
    Version 0.94 (open)

    • Completely revamped the waves system! Undeniably the biggest feature in MobArena since multiple arenas in v0.92, the new customizable waves are guaranteed to bring much more awesomeness to your MobArenas. The waves system brings two new wave types, swarm waves and boss waves. The latter is a very elaborate feature, and the whole waves system has been given its own page on the Wiki. Note: MobArena will ignore all old wave settings, but use sane defaults.
    • Revamped the logging system. Instead of logging: true, you can now use logging: yml/xml. The logging system will now keep track of the last session only, but also maintain a collection of 'totals' for each arena. The idea behind these easy-to-parse files is making the stats available on server web pages.
    • Added SuperPerms/PermissionsBukkit support. Note that specifying mobarena.arenas.* and mobarena.classes.* probably won't work, but these nodes are given to everyone by default.
    • Added Spout support. Currently, the only Spouty thing MobArena does is print (some) announcements as notifications/achievements. This should limit the amount of "chat spam" that MobArena produces. Other Spout-features are planned, but don't expect something crazy. Note that MobArena does NOT require Spout!
    • Monsters will no longer target pet wolves. This is a major nerf to pet classes, but they were very overpowered as it was.
    • Fixed item amounts greater than 64 sometimes bugging out. You should now be able to put arrow:1024 for your Archer classes :)
    • Fixed players losing their stored items and/or earned rewards upon disconnecting from the arena.
    • Fixed blocks not restoring when burned by fire.
    • Fixed an issue with entry fees. They should no longer cause any problems.
    • Fixed slimes. That's right! Slimes that spawn as a result of bigger slimes splitting upon death are now considered arena monsters. This also means that Slimes no longer drop slime balls; as intended.
    • Revamped the repairing algorithm. It is now MUCH more sophisticated, and is capable of repairing not only signs and containers, but also torches, doors and beds. Redstone -should- repair properly as well, but it is still slightly buggy.
    • Added support for restorable containers. Registered chests, dispensers, and furnaces will have their contents stored upon arena start, and restored at arena end. This is useful for providing the arena players with chests with e.g. upgrades or food.
    • Added new commands (for the feature above) - /ma addcontainer <name>, /ma delcontainer <name>, /ma containers. These commands work much like the the spawnpoint commands. To add a container, simply look at the container and type /ma addcontainer <name>.
    Changelog (continued)
     
    apes, chakyl, Steffion and 64 others like this.
  2. Offline

    garbagemule

    @Rpa;otj - Yeah, the arrow issue is still a mystery to me. Don't know what I can do about it :( No wonder I couldn't find the purge spell in mcMMO, haha. But it should be fixed now regardless.

    @axebyte @Raul - Your config-file is messed up somehow. Check the waves-section (with the monster names), and make sure you have all the default nodes. Edit: Re-download v0.92.3, I just pushed a silent update 1 minute ago that takes care of your problem (or should, anyway).

    @The_ConBMCN - Like Zothen says, just set up the Permissions. Find more details in the Wiki :)

    @d00ba - Good to hear :)
     
  3. Offline

    axebyte

    This is on a clean install, after removing it and retrying.
     
  4. Offline

    garbagemule

    @axebyte - Check the edit :) The NPE happens because the default wave distributions couldn't be loaded. The newest build should automatically generate it if it doesn't exist.
     
  5. Offline

    Raul

    Right! when I make a clean install of this plugin, the error is not resolved.

    IT WORKS!!! :)
    thx;)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  6. Offline

    embty

    I dont know if its an mcmmo bug or mobarena but players have reported that they can level mcmmo skills in mobarena with players not taken damage. Thanks for the great plugin :)
     
  7. Offline

    BlueLiquidPlus

    @garbagemule
    Plugin Incompatibility Bug,
    MineCraft : 1.7.3
    CraftBukkit RB: 953 (1.7.2)
    MobArena: v0.92.2
    McMMO: v1.0.33 [953]
    Admin: Yes.

    Plugin works great but has a small error when run with McMMO. In McMMO when wolves get damaged that are tamed you gain Taming Experience, but when running through a Wave in the Arena whenever I do damage to the wolves my entire server gains Taming Experience which is quite bad. Now I posted in the McMMO page as well as here and I'm going to download the v0.92.3 and test it again, but if it doesn't work then I'm going to turn off Wolves until it doesn't give Taming Experience anymore... which is sad because I love watching my people run from a horde of wolves ;)
    Thanks ahead of time, and any help from anyone is most appreciated.
     
  8. Offline

    garbagemule

    @embty - Pretty much nothing to do about it. I'm not going to attempt to cancel mcMMO experience, as other mcMMO users have reported that they like that they get experience from MobArena. It's hard to please everyone :(

    @d00ba - How are you killing the mobs when you get this problem? Are you forgetting to set the wave-interval very low (2-5 seconds)?

    @BlueLiquidPlus - Are you saying that killing the enemy wolves gives experience to all players? Is this with or without pet classes in the arena? I don't know exactly how taming experience works in mcMMO. When are you supposed to get the experience, and when aren't you supposed to get it?
     
  9. Offline

    Rpa;otj

    I also have wolves turned off and asked garbagemule about this before....Not sure which plugin can be changed, I just have wolves set really low so that occasionally people get a "bonus" wave of extra taming exp.
     
  10. Offline

    cheezyandweezy

    Please add permissions support! :D. oh ant btw, sometimes (about everyother game), a bunch of random (friendly) wolves spawn right when we start. I can't kill them. I tried setting hellhounds to false and everything!
     
  11. Offline

    garbagemule

  12. Offline

    Ratchet

    seems to be some kind of incompatability with this and mcMMO, people are having their wolf skill rise after having been in the arena, it's as if people that play after they leave are somehow levelling up their wolf taming skill when playing a 'beastmaster' (with wolf pets) or something like that. it's happened to a couple people so far and one has a wolf skill of 450 now because of it, up from about 20 in a day.
     
  13. Offline

    garbagemule

    @Ratchet - All I know about mcMMO is that some very dirty hackery (meaning the author messes around with n.m.s stuff) goes on with the taming. I guess I will have to actually wade through all the code to find out where the problem is. If anyone is willing to do it for me, they're more than welcome. The less time I have to spend making workarounds for other plugins, the more time I can spend on making new features :)
     
  14. Offline

    d00ba

    Ahh, thats probably it.
    Currently using
    wave-interval: 20

    Will retest!
     
  15. Offline

    chausser

    Known issues:

    • Sometimes people can't join the arena, and get a "Failed to store your inventory." error. If this happens, set require-empty-inv-join: true, and delete the plugins/MobArena/inventories folder. No one is giving me any detailed reproduction steps, so this issue cannot be fixed, until someone does.
    I have several ways to reproduce this, kill someone that has joined and is still in the lobby. if some one disconnects while in the arena. Either of these will store the inventories and cause the error. May want to restore inventory on respawn / reconnect and delete the file. May solve the issue.
     
  16. Offline

    Safetybrick

    Can anyone tell me what the proper name for gun powder is for the config file? iv tried Gunpowder, gunpowder and gun_powder but i still get "ERROR! Could not create item "gunpowder". Check config.yml" this is for the rewards section.
     
  17. Offline

    Rpa;otj

    Hi safety! I think it is called sulfur but not sure. I use the id # which is 289....So my mage gets 256 gunpowder for spell resources which is 289:256. Hope this is helpful!

    I also use gunpowder in my rewards for certain waves to let people have a better means to obtain gunpowder for spellcasting outside the arena, and again just 289:amount to be given(289, 289:2, 289:3, 289:4, etc).
     
  18. Offline

    Blackswordsman

    Just updated to the newest version. No bugs yet, everything is running just as smooth as always.
    Oh and I figured out why iron_ingot wasn't working for me. I had forgotten to put a ":" in between the iron_ingot and the amount. So it read, iron_ingot2 instead of iron_ingot:2
     
  19. Offline

    Safetybrick

    Thanks! didn't know that the item IDs worked in the rewards section
     
  20. Offline

    garbagemule

    @d00ba - That's definitely it. The reason clear-wave-before-next was realized was because I found this non-bloaty way of doing it, but it requires wave-interval to be lower to seem "smooth". I think the Wiki explains this as well.

    @chausser - Thanks for the reports! The whole point of the files is to keep backups in case of server crashes and such. There is an admin command that allows restoring inventories, but I was hoping it wouldn't ever need to be used. Would you mind testing with this build? I can't reproduce the error at all with this build, but I'd like you to confirm it, if you don't mind :)

    @Safetybrick - "sulphur" is the Material type for gunpowder :) The data values and Material types work in both the rewards and the items/armor sections.

    @Blackswordsman - Ah! Good to hear you found the error! I was getting a bit worried that the item parser wasn't working properly.
     
  21. Offline

    GasP

    Max-idle-time is not working for me... Even that i bug out of arena so monsters can't get me and i have set 30 sec max timeout, after 30s nothing happens.

    Don't know if anyone else noticed - or am i the only one having this issue. (?)

    953 Bukkit, Plugin 0.92.2/0.92.3 (both), MC 1.7.2/1.7.3(useless information :p)
    Everything else works flawlessly.

    And another thing - "when someone can't store inventory" - Bug is cuased when that person D/C during arena. I like inventory storing so i dont want to use "empty inv before join" option, but could you add option in next update, that players can restore their inventory when they aren't in arena on their own - so they don't have to ask admin to restore their inventory.

    Thanks for plugin @garbagemule - I am looking forward to your next plugins/updates :)
    -GasP
     
  22. Offline

    BlueLiquidPlus

    @garbagemule
    1. Everytime a wolf is damaged it gives Exp to every player anywhere on the server. I use Multiverse and have MobArena in its own world (Because it is too awesome for any other world to handle) and people in other worlds gain exp from the wolf I just damaged or killed. I detonated TNT as an Oddjob Class killing a bunch of wolves and people went up several levels.

    2. No pet classes, no Beastmaster or anything. I haven't turned that on yet but I believe since these wolves are tamed under you, you will be the only person with exp gains since that is how it works normally.

    3. You are only suppose to get taming experience when your wolves take damage, not when killing wolves, or killing other peoples wolves.
     
  23. Offline

    Ratchet

    i've added an "Engineer" class that comes with some brick blocks for building.
    but players have figured out if they use their pickaxe on the stone in the arena, they get free stone from them and then the blocks regenerate, can you do something to stop the blocks from the enviroment dropping when destroyed?
     
  24. Offline

    Malao567

    Trial And Error. please put it in the wiki, and on this page.
     
  25. Offline

    garbagemule

    @GasP - For max-idle-time, try setting it very low (5-10 seconds) and verify that it works. Sometimes, 20 server ticks isn't exactly 1 second (lag, slow computer, etc.), so try with 5-10 "seconds", and just mabe up it to 20. For the inventory bug, can you try testing with this build, please? It will try to restore a player's inventory before giving the error.

    @BlueLiquidPlus - Thank you so much for the in-depth description. I will have a look at mcMMO and hold it up against MobArena's damage handling to see if there is anything that can be done.

    @Ratchet - I can't seem to reproduce this bug. I have soft-restore and force-restore at false, using various pickaxes on the sandstone arena, and no blocks are dropping. Can you post the contents of your settings-node for the arena in question, and tell me which block type and which pickaxe is used?

    @Malao567 - It is already on the Wiki ;) See the Make a lobby section.
     
  26. Offline

    GasP

    Hehe turned computer right on time - i' ll try that and i will give you report. (About the max idle and your new build)

    @garbagemule - Ok got report:
    1) Max idle 10 really works, but it is too short - setting up 20 makes it neverending. (about lag - Core I9 3.1GHz, Ram OCZ 6GB 1.5GHz, 1 month old 1TB HDD SATA3 - almost never could see msg [server overloaded])
    2)You fixed inventory - now it works fluently :). (IDK if my information anyhow helped you, but you fixed that :))
    Isn't there any other possibility how to count time?
     
    garbagemule likes this.
  27. Offline

    garbagemule

    @GasP - Good to hear the inventory bug is fixed! On the max-idle-time thing; can you post your config-file in a pastie/pastebin or in a CODE-block, please? :)
     
  28. Offline

    GasP

    @garbagemule Sure, but as i said - 10 idle works - everything higher is neverending. This is only one arena from 5, but i think it will be enough.
    Code:
    # MobArena Configuration-file
    # Please go to https://github.com/garbagemule/MobArena/wiki/Installing-MobArena for more details.
    global-settings:
        update-notification: true
        enabled: true
        allowed-commands: /list, /pl
    classes:
        Chef:
            items: wood_sword, bread:7, grilled_pork:5, mushroom_soup, cake:3, cookie:20
            armor: 314,315,316,317
        Oddjob:
            items: stone_sword, flint_and_steel, netherrack:3, iron_pickaxe, tnt:6, fishing_rod, apple, grilled_pork:3
            armor: 298,299,300,301
        Tank:
            items: iron_sword, grilled_pork:3, apple:2
            armor: 310,311,312,313
        Knight:
            items: diamond_sword, grilled_pork:3
            armor: 306,307,308,309
        Archer:
            items: stone_sword, bow, arrow:64, arrow:64, arrow:64, grilled_pork:2, bone:1
            armor: 298,299,300,301
        Wolf Master:
            items: wood_sword, grilled_pork:2, bone:3
            armor: 302,303,304,305
    arenas:
        olympus:
            settings:
                world: DreamWorld
                enabled: true
                protect: true
                clear-wave-before-next: false
                detonate-creepers: false
                detonate-damage: false
                lightning: true
                auto-equip-armor: true
                force-restore: false
                soft-restore: false
                soft-restore-drops: false
                require-empty-inv-join: false
                require-empty-inv-spec: false
                hellhounds: true
                pvp-enabled: false
                monster-infight: false
                allow-teleporting: false
                repair-delay: 0
                first-wave-delay: 2
                wave-interval: 15
                special-modulo: 4
                max-idle-time: 10
                player-limit: 0
            waves:
                default:
                    spiders: 10
                    creepers: 10
                    skeletons: 10
                    wolves: 10
                    zombies: 10
                special:
                    ghasts: 0
                    zombie-pigmen: 10
                    slimes: 10
                    powered-creepers: 10
                    giants: 0
                    humans: 10
                    angry-wolves: 10
            rewards:
                waves:
                    after:
                        '7': minecart, storage_minecart, powered_minecart
                        '17': diamond_sword
                        '13': iron_sword, iron_pickaxe, iron_spade, iron_axe
                        '22': diamond
                        '30': ink_sack:brown:1
                    every:
                        '3': feather, bone, stick
                        '10': iron_ingot:5, gold_ingot:3
                        '9': grilled_pork:1
                        '5': dirt:4, gravel:4, stone:4
            coords:
                p1: -440,117,818,127.34958,7.950001
                p2: -411,128,847,288.44943,40.800045
                lobby: -413,120,843,0.0,0.0
                arena: -419,118,845,0.0,0.0
                spawnpoints:
                    s1: -437,117,845,238.5008,73.95004
                    s2: -414,117,821,78.90082,25.500021
                    s3: -437,117,821,271.05054,23.550022
                    s4: -411,122,847,136.05,16.950087
                spectator: -425,126,824,0.0,0.0
    Setting is the same only coords are different.
     
  29. Offline

    tony687

    Please add killstreaks like CoD
     
  30. Offline

    GasP

    Haha nice idea, but insteda of killstreaks it could write "kills" of every player in the end.
    @garbagemule Btw - was that problem with inventory causing DC during arena?
     
  31. Offline

    vogt31337

    Cool plugin, my players like it. But I've got a request: How about Mulitarenas?
    You know, a sky arena, a nether arena, a dungeon arena etc. with a configurable rotating interval. So players start in a normal Arena and after 4 waves they get in a dungeon and so on.
     

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