EctoBGone - The SlimeBusting Plugin Version: v1.0 There's been some recent events where slimes have been taking over and no normal mobs exist. Who you gonna call? EctoBGone! Simply drop the jar into the plugins directory, no configuration needed. Features: Prevents slimes from spawning That's it! Download: https://github.com/downloads/dkowis/EctoBGone/EctoBGone-1.0-SNAPSHOT.jar Source code: https://github.com/dkowis/EctoBGone ChangeLog: v1.0 Initial Release
http://forums.bukkit.org/threads/plugin-release-submission-guidelines.1755/ please read and change the post accordingly
When i saw this i thought great! atlast! only problem is that it seems to just make them invisible (they still kill ppl when invisible) I even tried using the spawnmob plugin to /spawnmob kill slime, which kills all slimes since i thought it maybe slimes that were already spawned turn invisible but no new ones spawn. Hopefully you can look into this.
On the server we play on, I haven't encountered any slimes at all. We're using this plugin because we've got a grinder built to grind mobs for us, and it had nothing but slimes in it. F3hasn't shown any invisible monsters at all. Sorry.
It isnt this plugin that is doing that. That has been a problem since slimes were first introduced into the game.
Anyone test this with RB928 yet? I will post back after I'm done testing if not. UPDATE Just tested this with RB928 loads fine and blocks the spawn even when using command book to try and spawn slime. Did not have time to hunt for Natural slime but should be the same thing.
Thanks! I appreciate it. I don't think we've updated the server we play with to use 928, I'll update the topic
There's a good probability that it will be, but we've stopped using it, since slimes became necessary to make sticky pistons
I c We still use it because we have massive bases underground (witch got floooooooded with slimes), and we have set up a Walmart where we can buy almost everything with balanced prices.
Very nice! Well, the plugin is very simple, try it out, and if it doesn't work, I'll fix it I expect that it will work fine though, it's basically one line of code, plus the registration code.