Armor Stands

Discussion in 'Plugin Development' started by ShowbizLocket61, Apr 13, 2016.

Thread Status:
Not open for further replies.
  1. Offline

    ShowbizLocket61

    Are these possible for an armor stand, and if so, how?
    • Player skins
    • Rotation of the parts (legs in particular) around the center, instead of a joint
    • Hiding the legs (not by rotating them into the body, that won't be an option)
    • Rotate it as a whole forwards (along the x or z axis), instead of horizontally (along the y-axis).
     
  2. Yes, by using packets. Just google armorstand rotation packets and you'll find plenty of stuff
     
  3. Offline

    ShowbizLocket61

    Not really. There's one post talking about head rotation packets, which doesn't help. I want to rotate the armor stand as a whole, forwards, or rotate parts around the center of the stand.
     
  4. Offline

    mcdorli

    You n't give then skin, but you can use a humnentity
     
  5. Offline

    ShowbizLocket61

    @mcdorli
    I would use an EntityPlayer, but I can't manipulate its pose like an armor stand
     
  6. Offline

    mcdorli

    You can, also with packsts. You can even aninate them like players.
     
  7. Offline

    ShowbizLocket61

  8. Offline

    mcdorli

  9. Offline

    ShowbizLocket61

    @mcdorli
    You said
    Was y-rotation what you were saying, or is there more?
     
  10. Offline

    mcdorli

    You can make them punch, sneak, etc.
     
Thread Status:
Not open for further replies.

Share This Page