[CONFIG] ShopEditor - The GUI for editing Shops v6.1 (Item Names+!)

Discussion in 'Bukkit Tools' started by Killie01, May 13, 2011.

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  1. Offline

    Killie01

    the problem was. it didnt have it yet, i now implemented a config version

    please note: always check for updates
    just received an email that was outdated format
    the auto check does not check every day or run

    lol, getting data from the program, and some people use, ShopEditor as the name :)
    if you want to provide a name, don't use that :p
    it's not that original haha :D

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 16, 2016
  2. Offline

    John Kapsis

    You are collecting data? what for??
    debug?
    i wish i could help but i got my hands tied!
    including options storing and ServerEvents in the gui as well as a few other things...
    also working on a separete project for an installer!!
    i do need a man on the updates, that means that someone must be in charge of the updating through a seperate program (i am still working on what process would be the best to follow but full automation seems not the way to go currently...) so what do you think??? are you intrested?
     
  3. Offline

    Killie01

    Kinda depends... what i need to do
    I might be 14, but i got this great idea for a webshop that i am making, and sell in a few months
    So i am busy with that, but if it is jst making the updates go online and such i'll do
     
  4. Offline

    Zalastri

    Hey, if I can make a request, I'd really like the itemID column to have an Item Name column next to it. Would make managing a lot easier.
     
  5. Offline

    Killie01

    feature is going to be included but i have to make a items.xml first.
    i tried essentials items.csv, but the csv parser does not properly read all collumns,
    so i have to use xml.
    this will be out may 26th, since tomorrow it is my moms birthday

    ah, we are saved by searchids

    released 4.0 btw :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 16, 2016
  6. Offline

    Killie01

    and 5.0 is released.
    BTW for everyone that wants to read the changelog
    right-click the icon when checking for updates (a bit top-right) and select 'view changelog'
     
  7. Offline

    Kalais

    Is there a proper place this file is supposed to go?

    I put this in my LocalShops/shops folder and while browsing the shops and making changes, I noticed they don't update in real time. Is this how it works?

    Anyway to have shop name appear when selecting which shop to open instead of UID?
     
  8. Offline

    Killie01

    1. No special place to go
    2. to let the changes appear, just click save, and type /reload LocalShops, to get it in-game
    3. no, that is how the plugin uses the filenames, sorry (will try something sooner-or-later)

    need someone to get this to mono, i can't because of time issues

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 16, 2016
  9. Offline

    Killie01

    donate pretty please? :p
     
  10. Offline

    Killie01

    New in 6.0
    - Faster loading and closing
    - Plugin updating
    - Collecting data done!
    - Never is a shop file saved incorrect!
    - No problems occured!
    - Coming in 6.5 (tomorrow)
    - New automatic bug reporting system
    - Feedback system
     
  11. Offline

    mc.donkeyhonk

    I've got the same problem like Specops343. I can't solve it.

    Code:
    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.
    
    ************** Exception Text **************
    System.ArgumentOutOfRangeException: InvalidArgument=Value of '1' is not valid for 'index'.
    Parameter name: index
       at System.Windows.Forms.ListViewItem.ListViewSubItemCollection.get_Item(Int32 index)
       at ShopEditor.ShopEditor.button1_Click(Object sender, EventArgs e)
       at System.Windows.Forms.Control.OnClick(EventArgs e)
       at System.Windows.Forms.Button.OnClick(EventArgs e)
       at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
       at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
       at System.Windows.Forms.Control.WndProc(Message& m)
       at System.Windows.Forms.ButtonBase.WndProc(Message& m)
       at System.Windows.Forms.Button.WndProc(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    
    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.225 (RTMGDR.030319-2200)
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    ShopEditor
        Assembly Version: 1.0.0.0
        Win32 Version: 1.0.0.0
        CodeBase: file:///C:/Users/Admin/Desktop/Minecraft/Shop/ShopEditor.exe
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.1 built by: RTMRel
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.1 built by: RTMRel
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.1 built by: RTMRel
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    AutomaticUpdater
        Assembly Version: 2.6.14.0
        Win32 Version: 2.6.14.0
        CodeBase: file:///C:/Users/Admin/Desktop/Minecraft/Shop/AutomaticUpdater.DLL
    ----------------------------------------
    System.Xml.Linq
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.1 built by: RTMRel
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
    ----------------------------------------
    System.Core
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.1 built by: RTMRel
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Xml
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.1 built by: RTMRel
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    
    For example:
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
    This is the error message. I have installed .net Framework 3.5 (SP1) and 4.0 and it doesn't work.
    Has anyone an idea?

    Edit1:
    This happens when I want to edit/create a shop entry. The Shop already exists.
    I've tested it in two shops but in both it doesn't work...
     
  12. Offline

    Killie01

    i am sorry, manual update is needed until further notice...
     
  13. Offline

    mc.donkeyhonk

    Thanks, since the update to 6.1 it works fine.
    I love this editor ;-)
     
  14. Offline

    Killie01

    thanks, well i figured out the really stupid mistake,
    instead of adding all the collumns i set the values of them, while they didn't even exist! :)

    new Update for updating :) :
    updater works again (if version 2.5 or lower, manual update needed)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 16, 2016
    mc.donkeyhonk likes this.
  15. Offline

    dumptruckman

    Any chance you could make this work for dynamicmarket? :D
     
  16. Offline

    Killie01

  17. Offline

    dumptruckman

    I mean, I guess, but I still use it, it still works. :) People end up updating it personally to make sure it works with the latest iConomy versions.
     
  18. Offline

    maetthew

    Windows only?
     
  19. Offline

    MCManager

    (im killie01 logged on my team account)
    Yes windows only, but since i don't really get alot of feedback i don't think im gonna make a cross-platform one
     
  20. Offline

    dorky106

    This just crashs when I try and close it, not to mention it wont save the shop data either.
     
  21. Offline

    pitbully

    The program is not updating the shop in-game. Is this a current bug?

    I read, re-read and read the main post again. It says there is a read-me that I have to read for the plugin to work but I have not found such a file. Sorry if I have missed something.
     
  22. Offline

    MCManager

    it is not possible for the program to update the shop in-game, you have to reload LocalShops... im sorry
     
  23. Offline

    pitbully

    I mean, even after using
    Code:
    /reload
    on the server, the changes made to the shop are not present.

    When I try to close the program, I get the following error:

    Code:
    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.
    
    ************** Exception Text **************
    System.NullReferenceException: Object reference not set to an instance of an object.
       at ShopEditor.ShopEditor.Saveconfig()
       at ShopEditor.ShopEditor.ShopEditor_FormClosing(Object sender, FormClosingEventArgs e)
       at System.Windows.Forms.Form.OnFormClosing(FormClosingEventArgs e)
       at System.Windows.Forms.Form.WmClose(Message& m)
       at System.Windows.Forms.Form.WndProc(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    
    
    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.235 (RTMGDR.030319-2300)
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    ShopEditor
        Assembly Version: 1.0.0.0
        Win32 Version: 1.0.0.0
        CodeBase: file:///C:/Users/Maciuk%20Family/Desktop/Adam/ShopEditor/ShopEditor.exe
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.235 built by: RTMGDR
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.1 built by: RTMRel
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.232 built by: RTMGDR
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    AutomaticUpdater
        Assembly Version: 2.6.14.0
        Win32 Version: 2.6.14.0
        CodeBase: file:///C:/Users/Maciuk%20Family/Desktop/Adam/ShopEditor/AutomaticUpdater.DLL
    ----------------------------------------
    System.Xml
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.1 built by: RTMRel
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    System.Xml.Linq
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.1 built by: RTMRel
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
    ----------------------------------------
    System.Core
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.1 built by: RTMRel
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Configuration
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    
    For example:
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 16, 2016
  24. Offline

    MCManager

    did you push the save-button

    remove the config file in appdata

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 16, 2016
  25. Offline

    pitbully

    Yes aha. :D
     
  26. Offline

    m00t

    I am also looking for this readme :/
    I also have not found any instructions pertaining to where to extract this file - I saw in one post that you said it does not have to go anywhere special, but that's a little vague: does it need to go in my plugins folder at all or is it just a seperate program altogether, and I should just install it on my desktop?
     
  27. Offline

    MCManager

    just place all the files in a directory wherever you want it...
     
  28. Offline

    DemonCraft

    What Plugin is this for?
     
  29. Offline

    Killie01

    Localshops, srry for the late reply, kinda not on this account too often :(
     
  30. Offline

    Royalgamer06

    Does this work with Showcase plugin?
     
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