-= Crates plugin =-

Discussion in 'Plugin Requests' started by MonkeyManFilms, Dec 30, 2014.

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    MonkeyManFilms

    I am looking for someone to make a plugin for me. I want a crate plugin. Not one that you craft in your inventory. One where the "crate" is in one place, at spawn, and you buy a key, or vote for one, and you go to the spawn and click the chest/crate and you get random item(s).


    With Regards,
    MonkeyMan
     
    Last edited by a moderator: Dec 30, 2014
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    FlobGaming

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    Crud41

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    MonkeyManFilms

    @crud
    No I want the chest at spawn, and all the players have to do it click on it with the key

    @FlobGaming that's not what I mean. I would like the chest at spawn, and all the players have to do is go to spawn, and click the chest with the key and get the random prize
     
    Last edited by a moderator: Dec 30, 2014
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    TheOatBaron

    This is a planned feature.
     
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    FlobGaming

    Last edited by a moderator: Dec 6, 2016
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    MonkeyManFilms

    Last edited by a moderator: Dec 6, 2016
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    Yoshlind

    @MonkeyManFilms I have one that I coded a few days ago, I'll send it to you later when I'm at my Mac :)
     
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    IamNoob

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    Yoshlind

    @IamNoob, @MonkeyManFilms here is the download to my Crates plugin: <EDIT by Timtower: removed mediafire>

    Player inform me if you find any glitches. Use /crate help for help related to the crate command, and use /key help for help related to the key command.

    The permissions for the commands are as follows,
    -/crate help: crates.help
    - /crate create: crates.create
    - /crate destroy: crates.destroy
    - /key help: crates.key.help
    - /key give: crates.key.give

    The permission to open a crate is crates.open , to open a crate, the crate must be right clicked with a key in your hand.

    The config.yml contains a 'votifier' value, if the value is 'true', votifier will handle votes by it's own accord and reward one key when a player votes, if the value of 'votifier' is 'false' then Crates will not handle votes.

    The format of the items is probability/item id:item durability/amount, for example '- 10/322:1/1' will give a 10% chance of receiving one Enchanted Golden Apple.

    <EDIT by Timtower: removed personal information>
     
    Last edited by a moderator: Jan 3, 2015
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    ZodiacTheories

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    timtower Administrator Administrator Moderator

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    ZodiacTheories

    @timtower

    Oh, wasn't aware of the change. Thanks
     
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    MordorKing78

    @MonkeyManFilms Lol, I already made this. Very weird that its exactly like I made it xD But its private for the server I code for. Sorry.
     
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