Mojang and the Bukkit Project

Discussion in 'Community News and Announcements' started by vubui, Sep 5, 2014.

Thread Status:
Not open for further replies.
  1. Offline

    CPG Tidus

    i plugins weren't ready for it yet with the ones i need for the server im running
     
  2. Offline

    DannyPokemon

    [brickblock]Wow ppl, can Mojang get a shift on! bukkit is really lagging now and won't update! is there any other sites i can get it from? even Spigot, the alternative to Bukkit, is down by her! its bad.
    WHAT? this makes no sence - did YOU (as in bukkit) write the mc server file available from minecraft.net?
    and mojang better do somthing about this or i'll write a long complain string!

    btw [cake]GL For the future Bukkit! We will NEVER forget what you have done to every server, Hats off to u ppl the solution to all everyone problems running a brilliant server!

    P.S. i wasn't being sarcastic, i am dead serious


    Agreed
    Everyone READ THIS POST! this is important, the End User Licence Agreement (EULA) states that we can modify it,
    we don't sell anything, cheeses bad!


    Nope, even spigot has received DMCA
     
    Xp10d3 likes this.
  3. Offline

    MajorSkillage

    It requires a trust as well, if someone they hired were to share the code or abuse it then they could lose more $ in the long run
     
  4. Offline

    Jade

    You're like, 2 and a half months late.
     
    Xp10d3, Skionz and XD 3VIL M0NKEY like this.
  5. Offline

    MajorSkillage

    but it still effects us even now :)

    Also the new sponge powered api coming out will probably be attempted to be shut down, I don't think they would go down without a fight as they would have only just released it

    EDIT by Timtower: Please don't double post
     
  6. Offline

    Skionz

  7. Offline

    Gater12

  8. Offline

    ColonelHedgehog

    Nobody. People just think that Mojang hates anything that involves coding other than their own endeavors rofl
     
    Skionz and Gater12 like this.
  9. Offline

    ERROR372

    Skionz Gater12 AdamQpzm

    Sponge may be attacked by the retired Bukkit Dev staff, because a lot of the Sponge code looks like Bukkit code. So they may have a case of claiming the Sponge devs copied their copyrighted code. Not sure if they'd bother, but they may have a case of taking it down that way.
     
  10. Offline

    Skionz

    ERROR372 What part looks like bukkit?
     
  11. Offline

    xTrollxDudex

    The entire thing looks like Bukkit tbh
     
  12. Offline

    Skionz

    xTrollxDudex Let me look at the source. I haven't checked it out yet.
     
  13. Offline

    ColonelHedgehog

    This is getting a bit off topic, but just because it's structured the way Bukkit is doesn't make it copied.
     
  14. Offline

    xTrollxDudex

    Unless you've read the source 8 times, that would be an assumption.
     
  15. Offline

    ColonelHedgehog

    Just warding off the statements of anyone who actually was assuming.
     
  16. Offline

    xTrollxDudex

    You?
     
  17. Offline

    ColonelHedgehog

    ...

    "Just because it's structured the way Bukkit is doesn't make it copied" != "Because it is only structured the way Bukkit is, it is not copied."
     
  18. Offline

    xTrollxDudex

    I'm not sure what you're trying to say.
     
  19. Offline

    ColonelHedgehog

    All I did was pointed out that you have to be careful when analyzing these things. The correct way is not to say "Hmmm, CommandSender class, EntityType enum, it's Bukkit." It's to actually look at what they wrote rather than how they organized it. In no way did I suggest I had some deep knowledge of the specifics of the API.
     
    Inscrutable likes this.
  20. Offline

    stoneminer02

    I just have to say; CraftBukkit should be up again without DMCA issues as of the code of Wolvreness was made for Minecraft which is copyrighted by Mojang which is now bought by Microsoft.
    So basically, CraftBukkit did not break any rules at all as of the whole game was at the start by Mojang which then had the rights to close and reopen the projects if they feel like it.
    IE: *releasing a new version of mc called 2.stone.0* Mojang can take this down without problems, as of its based on minecraft's code. But, if they want it up again and I have abandoned it, they have to set the people who want to work on it up again, and probably make them employees as of they work now and they basically got fired as the 2.stone.0 was closed.
     
  21. stoneminer02 Doesn't matter. The GPL license still isn't valid if you include NMS code, because NMS code cannot be released by the Bukkit team as GPL.
     
  22. Offline

    Markyroson

    A lawyer also looked at the DMCA and called it utter BS. Mojang owns craftbukkit/bukkit and supported it. Wolverness basically DMCA'd Mojang on Mojang's behalf (because mojang owns Craftbukkit/bukkit). Plus you can not launch a DMCA on behalf of someone (or company/entity) without their authorization. Wolverness DID NOT have Mojang's authorization/permission. The lawyer laughed at it practically and called the DMCA invalid. Craftbukkit/bukkit should challenge this. If they had a lawyer saying it was BS it is worth looking into.
     
  23. Lawyers can say some really incorrect things when they're misinformed - the lawyer you mention is in this case. I'll admit, he's right about the idea of someone sending a DMCA on someone's behalf without their authorisation would be ridiculous and invalid.

    However, that's not at all what has happened. Wolvereness did not send the DMCA notice on behalf of Mojang. He sent it on behalf of himself, and nobody else. The view that he sent it on behalf of Mojang is the reason that particular lawyer's opinion should be disregarded completely.
     
  24. Offline

    jsebean

    Correct, and because Mojang has not officially allowed minecraft_server.jar to be GPL'd, the GPL specifically requires all corresponding source allow the same freedoms, commercially or not, and if not, then the GPL license is revoked. So Wolverness is just enforcing the automatically revoked license.

    In which case, going with the LGPL on craftbukkit makes absolutely no sense at all. If Mojang allowed non-commercial mods, The BSD or MIT license should have been used and then this mess wouldn't have happened to begin with.
     
  25. Offline

    Bobcat00

    Thread from 4 years ago with people telling Warren Loo (EvilSeph) that:
    1. A GPL license is not valid because of the proprietary Mojang code
    2. Another license would be a better choice
    3. Bukkit should get legal agreements from all the developers
    http://bukkit.org/threads/what-license-is-the-bukkit-project-under.154/

    So the entire situation in which we find ourselves was completely avoidable. So much so, that I wonder if it was intentionally designed to be a poison pill.
     
  26. Offline

    Markyroson

    Ah. If only the lawyer was informed then
     
    AdamQpzm likes this.
Thread Status:
Not open for further replies.

Share This Page