[INACTIVE][MECH] Cookbook v1.4.6 - The original custom recipes plugin. [953]

Discussion in 'Inactive/Unsupported Plugins' started by fullwall, Feb 25, 2011.

  1. Offline

    fullwall

    [​IMG]
    Craft your own recipes!

    Download latest version: v1.4.6, JAR Only

    An easy recipe creator (with GUI!), made by DerEchteNexus, is available here.
    An HTML recipe parser made by Celticminstrel is available here.

    Cookbook is the premier specialised plugin for custom crafting and smelting recipes. Craft gold bars from stone, diamonds from grass and much, much more! Cookbook allows the creation of recipes in an easy-to-understand recipes file - simply create the recipe, reload the plugin and you're done! Cookbook affects the crafting and smelting tables directly - no more workarounds or other weird methods. It can override the default recipes too - just copy the recipe and specify a custom result.

    Cookbook allows the customisation of the crafting recipes used in a workbench and smelting. Let's take for example the recipe for torches - a stick with oil on top. With Cookbook, I could make it so a stack of 35 torches were made if I put obisidan on top of said stick in the crafting area. I could make a 9x9 recipe of dirt blocks create diamond. If I wanted to smelt coal from saplings, I'd just specify that in the recipes file. In short, Cookbook allows the creation of workbench crafting and smelting recipes, completely user-configured, to give a specified resulting stack.

    Features:
    • Custom crafting recipes as specified in cookbook.recipes.
    • Custom smelting recipes as specified in cookbook.furnacerecipes.
    • Custom ids, results, data values and result amounts.
    • Displays result now.
    • Shapeless recipes, repair recipes.
    Using data ranges for repair recipes:
    In 1.4, the repair recipe feature was added. To use this, all you have to do is put 'X' as the damage value, and any data value for that item will be accepted as valid.
    Commands:
    Code:
    /cookbook reload - reloads recipes
    /cookbook recipes - displays a list of recipes.
    /cookbook recipe [number] (shapeless)- displays a specific recipe (or shapeless recipe).
    /cookbook frecipes - displays a list of furnace recipes.
    /cookbook frecipe [number] - displays a specific furnace recipe.
    These commands can be used in the console (remove the '/')
    Permissions:
    Code:
    cookbook.reload - gives access to /cookbook reload.
    cookbook.display.recipe - gives access to /cookbook recipe.
    cookbook.display.allrecipes - gives access to /cookbook recipes.
    cookbook.display.furnacerecipe - gives access to /cookbook frecipe.
    cookbook.display.allfurnacerecipes - gives access to /cookbook frecipes.
    Older versions (open)
    Changelog (open)

    • v1.4.6 - recipe glitch fix. Updated for 1.5.
    • v1.41 - unlimited ranged data values.
    • v1.4 - client mod no longer required.
    • v1.39 - fixed /cookbook recipe command.
    • v1.38 - bugfixes.
    • v1.35 - added API, cleaned up code (check RecipeManager out)
    • v1.3 - added support for client mod.
    • v1.2 - added furnace recipes.
    • v1.1 - added shapeless recipes, major bugfixes, added item data values, delay setting.
    • v1.05 - added commands, data value on results, bugfix.
    • v1.0 - initial release.
    Credits (open)
    This plugin would not have been possible without the huge help that Edward Hand was. Thank you for trawling through minecraft code, testing my glitchy code and being a sounding board for my wacky coding ideas. You were a huge help. Thanks to @SpaceManiac and @Celtic Minstrel for making me go back through the packet code to allow the results slot to be shown without a client mod.
    Configuration (open)
    Crafting recipes (open)
    To configure cookbook, open the cookbook.recipes file. Inside the file are a few custom recipes already configured, and you can change/add/delete them if you like. The way new ones are created is like so.
    A workbench is a 3x3 slot area, filled with air. To represent this in a file, we use a 3x3 grid of numbers, separated by commas. Each number represents the item id that would go into that slot on a crafting bench to produce your recipe. 0 is air (nothing). So, we get this:

    0,0,0,;0,0,0,
    0,0,0,;0,0,0,
    0,0,0,;0,0,0,
    4th line.

    The data values for each line are separated by the ';' - the first number on the right corresponds to the data value of the first item on the left. Note that 'X' is a valid data value, allowing any data value to be used in that square.

    The fourth line is the result (what you get when you have this configuration). It is formatted like so: the item id is on the left, the stack amount is in the middle, and the data value is on the far right. For example - to configure a stack of 64 sticks, I would put 280:64:0 on the fourth line. These four lines constitute a recipe.

    Let's do an example. I want to use a stick in the middle of the bench to get a stack of 24 apples.

    0,0,0,;0,0,0, - no sticks on this line
    0,280,0,;0,0,0, - a stick must be in the middle of this line
    0,0,0,;0,0,0, - no sticks on this line.
    260:24:0 - the result is a 24-stack of apples.

    See the included recipes file for information on Shapeless recipes. Use the @Shapeless identifier before a recipe to make it shapeless - for example
    @Shapeless
    0,0,0,;0,0,0,
    0,4,0,;0,0,0,
    0,0,0,;0,0,0,
    1:1:0
    Will make this recipe shapeless - stone can be placed anywhere to get the desired result.
    Furnace Recipes (open)
    Furnace recipes are a lot simpler thankfully :).
    Furnace recipes have two lines: the first line is for the ingredient, the second is for the result.
    The first line is simply the id of the ingredient used in smelting. The second line is separated into 3 sections by ':'s.

    The first section defines the id, the second the data value and the third the custom cooktime.
    Let's do an example - cobblestone to sand.

    4, -the ingredient is cobblestone.
    12:0:0 - results in sand, no data value, no change to cooktime.

    Pretty simple right? The cooktime value is used for extra customisation of the time it takes for one block to be smelted (the progress arrow's speed). Normally, this is incremented from 0 - 200, by 1 each time. In cookbook, you can add extra values onto this. Note the caveat: these will only change cooktime while the window is open.

    4,
    12:0:50 - the value of 50 results in SUPER FAST cooking.

    And that's it for furnace recipes. Negative values are possible, but will be capped at
    -0.999999... otherwise the recipe will never complete.
    User-Submitted recipes (open)
    Sphax's recipes (open)
    Sphax put them all in a handy pdf - http://dl.dropbox.com/u/16580692/cookbook_recipes_new.pdf.
    Mineaccount's recipes (open)
    Chanmail Helmet:

    4,4,4,;0,0,0,
    4,0,4,;0,0,0,
    0,0,0,;0,0,0,
    302:1:0,

    Chainmail Chestplate:

    4,0,4,;0,0,0,
    4,4,4,;0,0,0,
    4,4,4,;0,0,0,
    303:1:0,

    Chainmail Leggings

    4,4,4,;0,0,0,
    4,0,4,;0,0,0,
    4,0,4,;0,0,0,
    304:1:0,

    Chainmail Boots:

    0,0,0,;0,0,0,
    4,0,4,;0,0,0,
    4,0,4,;0,0,0,
    305:1:0,

    Sponge:

    348,348,348,;0,0,0,
    348,325,348,;0,0,0,
    348,348,348,;0,0,0,
    19:16:0,

    Saddle:

    334,334,334,;0,0,0,
    334,265,334,;0,0,0,
    0,265,0,;0,0,0,
    329:1:0,

    Snow:

    0,0,0,;0,0,0,
    332,332,332,;0,0,0,
    0,0,0,;0,0,0,
    78:3:0,

    Ice:

    20,20,20,;0,0,0,
    20,332,20,;0,0,0,
    20,20,20,;0,0,0,
    79:8:0,

    Apple:

    0,331,0,;0,0,0,
    331,353,331,;0,0,0,
    0,331,0,;0,0,0,
    260:1:0,

    Golden Apple:

    0,348,0,;0,0,0,
    348,353,348,;0,0,0,
    0,348,0,;0,0,0,
    322:1:0,

    Wool:

    288,288,288,;0,0,0,
    288,288,288,;0,0,0,
    288,288,288,;0,0,0,
    35:1:0,

    Leaves:

    295,295,295,;0,0,0,
    295,0,295,;0,0,0,
    295,295,295,;0,0,0,
    18:8:0,
    stolksdorf's repair recipes (open)
    #Wooden Weapons
    @Shapeless
    0,0,0,;0,0,0,
    0,5,0,;0,0,0,
    0,268,0,;0,X,0,
    268:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,5,0,;0,0,0,
    0,269,0,;0,X,0,
    269:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,5,0,;0,0,0,
    0,270,0,;0,X,0,
    270:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,5,0,;0,0,0,
    0,271,0,;0,X,0,
    271:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,5,0,;0,0,0,
    0,290,0,;0,X,0,
    290:1:0,

    #Stone Weapons
    @Shapeless
    0,0,0,;0,0,0,
    0,4,0,;0,0,0,
    0,272,0,;0,X,0,
    272:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,4,0,;0,0,0,
    0,273,0,;0,X,0,
    273:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,4,0,;0,0,0,
    0,274,0,;0,X,0,
    274:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,4,0,;0,0,0,
    0,275,0,;0,X,0,
    275:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,4,0,;0,0,0,
    0,291,0,;0,X,0,
    291:1:0,

    #Iron Weapons
    @Shapeless
    0,0,0,;0,0,0,
    0,265,0,;0,0,0,
    0,256,0,;0,X,0,
    256:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,265,0,;0,0,0,
    0,257,0,;0,X,0,
    257:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,265,0,;0,0,0,
    0,258,0,;0,X,0,
    258:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,265,0,;0,0,0,
    0,267,0,;0,X,0,
    267:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,265,0,;0,0,0,
    0,292,0,;0,X,0,
    292:1:0,

    #Diamond Weapons
    @Shapeless
    0,0,0,;0,0,0,
    0,264,0,;0,0,0,
    0,276,0,;0,X,0,
    276:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,264,0,;0,0,0,
    0,277,0,;0,X,0,
    277:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,264,0,;0,0,0,
    0,278,0,;0,X,0,
    278:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,264,0,;0,0,0,
    0,279,0,;0,X,0,
    279:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,264,0,;0,0,0,
    0,293,0,;0,X,0,
    293:1:0,

    #Gold Weapons
    @Shapeless
    0,0,0,;0,0,0,
    0,266,0,;0,0,0,
    0,283,0,;0,X,0,
    283:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,266,0,;0,0,0,
    0,284,0,;0,X,0,
    284:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,266,0,;0,0,0,
    0,285,0,;0,X,0,
    285:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,266,0,;0,0,0,
    0,286,0,;0,X,0,
    286:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,266,0,;0,0,0,
    0,294,0,;0,X,0,
    294:1:0,

    #Leather Armor
    @Shapeless
    0,0,0,;0,0,0,
    0,334,0,;0,0,0,
    0,298,0,;0,X,0,
    298:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,334,0,;0,0,0,
    0,299,0,;0,X,0,
    299:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,334,0,;0,0,0,
    0,300,0,;0,X,0,
    300:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,334,0,;0,0,0,
    0,301,0,;0,X,0,
    301:1:0,

    #Iron Armor
    @Shapeless
    0,0,0,;0,0,0,
    0,265,0,;0,0,0,
    0,306,0,;0,X,0,
    306:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,265,0,;0,0,0,
    0,307,0,;0,X,0,
    307:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,265,0,;0,0,0,
    0,308,0,;0,X,0,
    308:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,265,0,;0,0,0,
    0,309,0,;0,X,0,
    309:1:0,

    #Diamond Armor
    @Shapeless
    0,0,0,;0,0,0,
    0,264,0,;0,0,0,
    0,310,0,;0,X,0,
    310:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,264,0,;0,0,0,
    0,311,0,;0,X,0,
    311:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,264,0,;0,0,0,
    0,312,0,;0,X,0,
    312:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,264,0,;0,0,0,
    0,313,0,;0,X,0,
    313:1:0,

    #Gold Armor
    @Shapeless
    0,0,0,;0,0,0,
    0,266,0,;0,0,0,
    0,314,0,;0,X,0,
    314:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,266,0,;0,0,0,
    0,315,0,;0,X,0,
    315:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,266,0,;0,0,0,
    0,316,0,;0,X,0,
    316:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,266,0,;0,0,0,
    0,317,0,;0,X,0,
    317:1:0,
    TZer0's alchemy (open)
    #Glowstone dust + Slime ball + iron tool/weapon = gold tool/weapon (requires the equipment to be in mint condition)
    @Shapeless
    0,348,0,;0,0,0,
    0,341,0,;0,0,0,
    0,257,0,;0,0,0,
    285:1:0,
    @Shapeless
    0,348,0,;0,0,0,
    0,341,0,;0,0,0,
    0,267,0,;0,0,0,
    283:1:0,
    @Shapeless
    0,348,0,;0,0,0,
    0,341,0,;0,0,0,
    0,256,0,;0,0,0,
    284:1:0,
    @Shapeless
    0,348,0,;0,0,0,
    0,341,0,;0,0,0,
    0,258,0,;0,0,0,
    286:1:0,
    # Sugar, sugar cane and Bucket of water to slimeball.
    @Shapeless
    0,332,0,;0,0,0,
    0,338,0,;0,0,0,
    0,326,0,;0,0,0,
    341:1:0,
    # 8xredstone + 1x egg to apple.
    @Shaped
    331,331,331,;0,0,0,
    331,344,331,;0,0,0,
    331,331,331,;0,0,0,
    260:1:0,
    # 8xglowstone + 1x apple to egg.
    @Shaped
    348,348,348,;0,0,0,
    348,260,348,;0,0,0,
    348,348,348,;0,0,0,
    344:1:0,
    #water + lava = obsidian
    @Shapeless
    0,0,0,;0,0,0,
    0,326,0,;0,0,0,
    0,327,0,;0,0,0,
    49:1:0,
    urakkia's recipes (open)
    [​IMG]

    @Shapeless 37,38,0,;0,0,0, 0,0,0,;0,0,0, 0,0,0,;0,0,0, 351:4:4,

    Grass Block
    Ever wanted a garden in your floating sky castle?
    [​IMG]

    Code:
    @Shapeless 295,0,0,;0,0,0, 3,0,0,;0,0,0, 0,0,0,;0,0,0, 2:1:0,

    Gravel
    Because it's hard to find sometimes.
    [​IMG]

    Code:
    @Shapeless 12,0,0,;0,0,0, 4,0,0,;0,0,0, 12,0,0,;0,0,0, 13:3:0,

    Snowblock
    Another use for sugarcane.
    [​IMG]

    Code:
    @Shapeless 353,0,0,;0,0,0, 353,0,0,;0,0,0, 326,0,0,;0,0,0, 80:2:0,

    Iceblock
    Now you can make ice castles!
    [​IMG]

    Code:
    @Shapeless 80,80,0,;0,0,0, 80,80,0,;0,0,0, 0,0,0,;0,0,0, 79:3:0,

    Snowblock, again
    And ice back to snow.
    [​IMG]

    Code:
    @Shapeless 79,0,0,;0,0,0, 79,0,0,;0,0,0, 79,0,0,;0,0,0, 80:4:0,

    Mobspawner
    Use creaturebox to make it spawn things other than invincible pigs.
    [​IMG]

    Code:
    352,42,352,;0,0,0, 42,327,42,;0,0,0, 352,42,352,;0,0,0, 52:1:0,

    Mossy Cobblestone
    I like keeping this rare.
    [​IMG]

    Code:
    352,352,352,;0,0,0, 295,4,295,;0,0,0, 295,295,295,;0,0,0, 48:1:0,

    Soul Sand
    Use pumpkins for the soul-chilling effect.
    [​IMG]

    Code:
    0,3,0,;0,0,0, 3,86,3,;0,0,0, 0,3,0,;0,0,0, 88:4:0,

    Celtic Minstrel's recipes (open)

    Code:
    # Redstone Ore @Shaped 331,001,331,;0,0,0, 001,331,001,;0,0,0, 331,001,331,;0,0,0, 73:1:0,  # Coal Ore @Shaped 263,001,263,;0,0,0, 001,263,001,;0,0,0, 263,001,263,;0,0,0, 16:1:0,  # Iron Ore @Shaped 265,001,265,;0,0,0, 001,265,001,;0,0,0, 265,001,265,;0,0,0, 15:1:0,  # Gold Ore @Shaped 266,001,266,;0,0,0, 001,266,001,;0,0,0, 266,001,266,;0,0,0, 14:1:0,  # Diamond Ore @Shaped 264,001,264,;0,0,0, 001,264,001,;0,0,0, 264,001,264,;0,0,0, 56:1:0,  # Lapis Lazuli Ore @Shaped 351,001,351,;4,0,4, 001,351,001,;0,4,0, 351,001,351,;4,0,4, 21:1:0,  # Wool to Sponge @Shaped 35,00,35,;0,0,0, 00,35,00,;0,0,0, 35,00,35,;0,0,0, 19:1:0,  # Gunpowder @Shaped 337,263,337,;0,0,0, 263,318,263,;0,0,0, 337,263,337,;0,0,0, 289:8:0,  # Gold Record @Shaped 000,331,000,;0,0,0, 331,322,331,;0,0,0, 000,331,000,;0,0,0, 2256:1:0,  # Green Record @Shaped 000,331,000,;0,0,0, 331,341,331,;0,0,0, 000,331,000,;0,0,0, 2257:1:0,  # Double Slabs <--> Slabs (repeat for each data value from 0 to 3) @Shapeless 00,00,00,;0,0,0, 00,44,00,;0,0,0, 00,44,00,;0,0,0, 43:1:0, @Shapeless 00,00,00,;0,0,0, 00,43,00,;0,1,0, 00,00,00,;0,0,0, 44:2:1,  # Placeable Snow @Shapeless 000,000,000,;0,0,0, 000,000,000,;0,0,0, 332,332,332,;0,0,0, 78:3:0,
    Sample screenshots:
    [​IMG] [​IMG] [​IMG] [​IMG]

    Yogoda's recipes (open)

    [​IMG]

    #redstone ore​
    @Shaped​
    331,4,331,;0,0,0,​
    4,331,4,;0,0,0,​
    331,4,331,;0,0,0,​
    73:1:0​
    [​IMG]

    #wool to string​
    @Shaped​
    0,0,35,;0,0,0,​
    35,35,35,;0,0,0,​
    35,0,0,;0,0,0,​
    287:1:0,​
    Em0srawk's recipes (open)
    #Stack porkchop 9 raw
    @Shaped
    319,319,319,;0,0,0,
    319,319,319,;0,0,0,
    319,319,319,;0,0,0,
    319:9:0,
    #Stack porkchop 4 raw

    @Shaped
    0,0,0,;0,0,0,
    0,319,319,;0,0,0,
    0,319,319,;0,0,0,
    319:4:0,
    #Stack porkchop 9 cooked

    @Shaped
    320,320,320,;0,0,0,
    320,320,320,;0,0,0,
    320,320,320,;0,0,0,
    320:9:0,
    #Stack porkchop 4 cooked

    @Shaped
    0,0,0,;0,0,0,
    0,320,320,;0,0,0,
    0,320,320,;0,0,0,
    320:4:0,

    Post suggestions, bugs and other questions in this thread. Enjoy :).
    Post your best recipes, and I'll put them in the spoiler.
     
    Arbenn, Neero, Flipp and 6 others like this.
  2. Offline

    Strebelschneck

    Yep, its just this one. But here's the complete config:

    Code:
    delay=1
    
    #%Name: slimeball
    49,49,49,;0,0,0,
    49,49,49,;0,0,0,
    341,341,341,;0,0,0,
    264:1:0,
    
    #%Name: blackwool
    @Shapeless
    0,0,0,;0,0,0,
    0,35,0,;0,15,0,
    0,0,0,;0,0,0,
    351:1:0,
    
    #%Name: ice
    80,80,80,;0,0,0,
    80,80,80,;0,0,0,
    80,80,80,;0,0,0,
    79:3:0,
    
    #%Name: torch1
    0,0,0,;0,0,0,
    49,0,0,;0,0,0,
    280,0,0,;0,0,0,
    50:15:0,
    
    #%Name: torch2
    0,0,0,;0,0,0,
    0,49,0,;0,0,0,
    0,280,0,;0,0,0,
    50:15:0,
    
    #%Name: torch3
    0,0,0,;0,0,0,
    0,0,49,;0,0,0,
    0,0,280,;0,0,0,
    50:15:0,
    
    #%Name: torch4
    49,0,0,;0,0,0,
    280,0,0,;0,0,0,
    0,0,0,;0,0,0,
    50:15:0,
    
    #%Name: torch5
    0,49,0,;0,0,0,
    0,280,0,;0,0,0,
    0,0,0,;0,0,0,
    50:15:0,
    
    #%Name: torch6
    0,0,49,;0,0,0,
    0,0,280,;0,0,0,
    0,0,0,;0,0,0,
    50:15:0,
    
    #%Name: obsicoal
    @Shapeless
    0,0,0,;0,0,0,
    0,35,0,;0,15,0,
    0,0,0,;0,0,0,
    263:3:0,
    
    #%Name: soulsand
    88,88,88,;0,0,0,
    88,88,88,;0,0,0,
    88,88,88,;0,0,0,
    337:4:0,
    
    #%Name: New Recipe
    0,0,0,;0,0,0,
    0,0,0,;0,0,0,
    0,0,0,;0,0,0,
    0:1:0,
    
    
     
  3. Offline

    Soruyao

    I actually have been grappling with this problem for an hour or so. I went into the Cookbook.recipes file and I deleted a bunch of comment lines that were blocked out with #'s, and when I reloaded the server all my recipes were working.

    I have no idea why this is, but it might be worth a shot. :3 It could be that simply rebooting my server was the thing that fixed it.
     
  4. Offline

    MrMagical

    :rolleyes:
     
  5. Offline

    Ryuuzaki

    I have a problem.

    The client crashes when someone try a cookbook recipe. here is the

    Code:
    #Generated by the Cookbook Recipe Creator v0.3.0(Beta)
    
    verify-client-recipes=false
    
    display-client-recipe-count=false
    
    default=shaped
    
    delay=2
    
    #halfdoor
    @Shaped
    0,0,0,;0,0,0,
    0,0,324,;0,0,0,
    0,0,324,;0,0,0,
    64:1:0,
    
    #greencoin
    @Shaped
    0,265,0,;0,0,0,
    265,351,265,;0,10,0,
    0,265,0,;0,0,0,
    2257:50:0,
    
    #glowstonedust
    @Shaped
    0,0,0,;0,0,0,
    12,331,12,;0,0,0,
    0,12,0,;0,0,0,
    348:1:0,
    
    #mossy
    @Shaped
    0,295,0,;0,0,0,
    295,4,295,;0,0,0,
    0,295,0,;0,0,0,
    48:1:0,
    
    #sattel
    @Shaped
    0,0,0,;0,0,0,
    334,334,334,;0,0,0,
    280,265,280,;0,0,0,
    329:1:0,
    
    #fischeintopf
    @Shaped
    0,0,0,;0,0,0,
    0,350,0,;0,0,0,
    0,281,0,;0,0,0,
    282:1:0,
    
    #goldmuenze
    @Shaped
    0,265,0,;0,0,0,
    265,266,265,;0,0,0,
    0,265,0,;0,0,0,
    2256:50:0,
    
    #halbeisentuer
    @Shaped
    0,0,0,;0,0,0,
    0,0,330,;0,0,0,
    0,0,330,;0,0,0,
    71:2:0,
    
    #caocao
    @Shapeless
    0,0,0,;0,0,0,
    39,353,0,;0,0,0,
    0,0,0,;0,0,0,
    351:4:3,
    
    #EOF
     
  6. Offline

    MrMagical

    All the recipes you posted work both for me and 3 other users. No crashing.
    Any of things could be affecting it:
    • CraftBukkit version. Should be 740, the latest recommended build. (/version, look for bXXXjnks where XXX is the version number)
    • Conflicting Bukkit plugins (/plugins, post list if unsure)
    • Conflicting client mods (Does it crash without any mods installed?)
     
  7. Offline

    Strebelschneck

    okay, errors are gone now, but the recipe still doesnt work. It gives me 1 diamond instead of 3 coal and only if i put the obsidian in the bottom right corner. meh

    this is my config now:

    Code:
    delay=1
    
    #%Name: slimeball
    49,49,49,;0,0,0,
    49,49,49,;0,0,0,
    341,341,341,;0,0,0,
    264:1:0,
    
    #%Name: blackwool
    @Shapeless
    0,0,0,;0,0,0,
    0,35,0,;0,15,0,
    0,0,0,;0,0,0,
    351:1:0,
    
    #%Name: ice
    80,80,80,;0,0,0,
    80,80,80,;0,0,0,
    80,80,80,;0,0,0,
    79:3:0,
    
    #%Name: torch1
    0,0,0,;0,0,0,
    49,0,0,;0,0,0,
    280,0,0,;0,0,0,
    50:15:0,
    
    #%Name: torch2
    0,0,0,;0,0,0,
    0,49,0,;0,0,0,
    0,280,0,;0,0,0,
    50:15:0,
    
    #%Name: torch3
    0,0,0,;0,0,0,
    0,0,49,;0,0,0,
    0,0,280,;0,0,0,
    50:15:0,
    
    #%Name: torch4
    49,0,0,;0,0,0,
    280,0,0,;0,0,0,
    0,0,0,;0,0,0,
    50:15:0,
    
    #%Name: torch5
    0,49,0,;0,0,0,
    0,280,0,;0,0,0,
    0,0,0,;0,0,0,
    50:15:0,
    
    #%Name: torch6
    0,0,49,;0,0,0,
    0,0,280,;0,0,0,
    0,0,0,;0,0,0,
    50:15:0,
    
    #%Name: soulsand
    88,88,88,;0,0,0,
    88,88,88,;0,0,0,
    88,88,88,;0,0,0,
    337:4:0,
    
    #%Name: obsicoal
    @Shapeless
    0,0,0,;0,0,0,
    0,35,0,;0,15,0,
    0,0,0,;0,0,0,
    263:3:0,
     
  8. Offline

    baunegaard

    Dont work here either, whenever i make a recipe, i can get the item by just butting a single ingredient in the bottom right corner
     
  9. Offline

    fullwall

    OK, sorry about the in right corner thing. I'm using the minecraft code for recipe checking, and it's being strange... @celticminstrel - the reason I haven't updated for your new methods is that a) people don't want to update to the new recommended build and b) it can't ever have support for permissions as it stands...

    To those having problems with the right corner: can you try this JAR - http://dl.dropbox.com/u/6701575/Cookbook (2).jar ?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 10, 2016
  10. Offline

    marcus

    Link doesn't work
     
  11. Offline

    fullwall

    Sorry, I think dropbox is experiencing issues.
     
  12. Offline

    marcus

    k, can you upload it to mediafire or something so i can check it? :D
     
  13. Offline

    fullwall

    <Edit by Moderator: Redacted mediafire url>
     
    Last edited by a moderator: Dec 15, 2016
  14. Offline

    marcus

    worked!
     
  15. Offline

    fullwall

    Does ignoring data values work?
     
  16. Offline

    DerEchteNexus

    Yes, it works! ;)
     
  17. Offline

    Hitman4Hire

  18. Offline

    lotrein

    Hey, i find your plugin quite useful, but it could be the best if you could add an ability to define these recipes for different groups, for example, admin-group can smelt ore in the furnace faster than default group, but default group get 2 pieces of metall on standart speed. That would be just perfect
     
  19. Offline

    fullwall

    Permissions will come in a future version (when I have time).
     
  20. Offline

    DerEchteNexus

    did you tried it with a delay higher than "0"?
     
  21. Offline

    marcus

    Hey can you make it so the items doesnt delay , when i try to make wood it lags back all the time
     
  22. Offline

    fullwall

    That's because of bukkit. It got fixed in a future build. Otherwise, you can try reducing the delay setting in Citizens.recipes to 1.
     
  23. Offline

    ShaDooM

    I don't know why but if you add this recipe:
    331,331,331,;0,0,0,
    331,1,331,;0,0,0,
    331,331,331,;0,0,0,
    73:1:0,

    and just put a redstonedust in the lowest right corner it also creates redstone ore... why? oO
     
  24. Offline

    fullwall

  25. Offline

    marcus

    Set it to 1 and it just goes back when you try to click it, it was worse :S
     
  26. Is it possible to leave some things on the crafting table like buckets are left there when crafting cake?
    Because I want for example let [furnace + coal + cobblestone] result in stone but without the furnace disappearing.
     
  27. Offline

    fullwall

    It's possible if I go more low-level, so perhaps in a future update.
     
  28. Offline

    Celtic Minstrel

    Fair enough... once the inventory hooks are finally added, and perhaps one or two other details, I think it'll be possible to use my methods and still have permissions support, but it seems reasonable to wait until then.
     
  29. Offline

    alexanderschill

    Hey i want to ask if anyone knows what that mean

    Code:
    19:22:38 [INFO] [Cookbook]: Error in workbench task. Error is: null. Stack trace
    : com.fullwall.cookbook.WorkThread.run(WorkThread.java:43)
    ever i make a new recipe with @shape i get this error how can i fix that

    example:
    Code:
    #%Name: Wood
    @Shaped
    5,5,5,;0,0,0,
    5,326,5,;0,0,0,
    5,5,5,;0,0,0,
    17:3:0
     
  30. Offline

    Travis_Hironak

    @alexanderschill :
    I don't know if this is causing your error but in your example a comma is missing at the end of the last line.
    It should be 17:3:0,

    @fullwall : Thanks for this plugin :).
    Maybe it has already been asked but does this work with 2x2 recipes in inventory ?
     
  31. Offline

    Celtic Minstrel

    It does not; you can only make 3x3 recipes with this. You can make 3x3 recipes that look like 2x2 recipes, of course, but they're really still 3x3 recipes as far as Minecraft is concerned.
     

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