[FUN] Citizens v2.0.11 - Human NPCs for Bukkit [1.7.2]

Discussion in 'Archived: Plugin Releases' started by Citizens, Mar 5, 2011.

  1. Offline

    Citizens

    Citizens - Human NPCs for Bukkit
    Version: 2.0.11
    Authors: @fullwall and @aPunch
    Source: Citizens on GitHub

    Citizens is now on BukkitDev

    This thread will no longer be updated. We encourage you to use our page on BukkitDev. You can find information, links to our wiki and website, and the download page there.

    Showing Your Support

    We work hard to maintain Citizens. We've been working on Citizens2 around the clock on new and exciting features. A little motivation never hurts, so feel free to donate to us - fullwall and aPunch.

    If you can't donate, we appreciate a "hello" every now and then. Stop by the IRC channel #citizens on irc.esper.net to discuss Citizens and give thanks!
     
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    CookingRice

    well i didnt get any permission files or nothing -.-
     
  3. Lol seriously?
     
  4. Offline

    CookingRice

    Im pretty sure there installed Im aNoob need help
     
  5. This is the wrong thread for that, buddy. (Look up Permissions v2.7 in the plugins list)
     
  6. Offline

    CookingRice

    Thanks
     
  7. Offline

    CookingRice

    Can You Make A tutorial On how to install this?
     
  8. Offline

    fullwall

  9. JFGI
     
  10. Offline

    NoPride

    When I name my NPC Lurch something cool happens!
     
  11. Hey i get this error while creating a NPC.
    Code:
    15:45:40 [INFO] npc create Raphnika Wie gehts wie stehts?
    15:45:40 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'npc'
     in plugin Citizens v1.07
            at org.bukkit.command.PluginCommand.execute(PluginCommand.java:37)
            at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:85
    )
            at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:2
    55)
            at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.
    java:677)
            at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:640)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:634)
            at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:32)
            at net.minecraft.server.NetworkManager.a(NetworkManager.java:195)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:74)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:370)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:285)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    Caused by: java.lang.NullPointerException
            at com.fullwall.Citizens.Economy.ItemInterface.hasEnough(ItemInterface.j
    ava:25)
            at com.fullwall.Citizens.Economy.EconomyHandler.canBuy(EconomyHandler.ja
    va:38)
            at com.fullwall.Citizens.CommandExecutors.BasicExecutor.onCommand(BasicE
    xecutor.java:48)
            at org.bukkit.command.PluginCommand.execute(PluginCommand.java:35)
            ... 12 more
    Latest build of Citizens
    Bukkit 740
     
  12. Offline

    fullwall

    Sorry, this will be fixed in the next version.
     
  13. and when will be the next release
     
  14. Offline

    Spikeyroxas

    Hi, i think my post got pushed aside by someone asking for permissions plugin heh

    hope you dont mind if i quote my question again.

    btw, i am aware that people have reported npcs being like players in terms of sleeping, but i havnt seen mentioned mobs attacking players and stuff (i only briefly read though though, SOOO MANY PAGES SINCE I LOOKED A FEW DAYS AGO XDDDDD)
     
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    Pontus Lantz

    Hopefully sometime this week is the last they said.
     
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    VitaExdet

    Could yo please tell me if you can fix this? When I create a NPC, I rename it or something etc, but it crashes and says I have to right click the NPC, I do but it still keeps saying it evrytime I try to use a command, please help :)

    Version 740.
    Latest version of Citizens.
     
  17. Offline

    Wolfx7

    You should wait for the next version imo
     
    mbsuperstar1 likes this.
  18. Offline

    Formelet

    Okay. Ive got this tiny problem. When im creating an npc, it wont let me. "It says, an internal error accoured while attempting to perform this command"

    And in console it wrights

    And then i would like to ask you, what can be done to fix this?
    I got bukkit build 740 and the latest version (1.07i) of citizens? :)
     
  19. Offline

    aPunch

    Please go read the last 5 pages of this thread.
     
  20. Offline

    Tfs Halo

    I really feel sorry for everyone who can't read the pages. I constantly check this thread and see how many people complain on a problem and keep on saying ''Whenever i use /npc create bob(or any other name) i get a internal error!''

    i just wanted to give you some support and let you know some of your supporters actually can read :).

    Also the wiki is here http://citizens.wikia.com/wiki/Main_Page
     
    mbsuperstar1 and PoorPinkus like this.
  21. Offline

    PoorPinkus

  22. Offline

    Exidous

    tonight???
     
  23. Offline

    aPunch

    It will be released when we feel it is ready.
     
  24. Offline

    Feltis

    Alright, I want to say thank you for creating this mod, it is pretty amazing. Although, I have some ideas for it that in my opinion would make it even better! For one, I was thinking about the ability to change the skin texture of the NPCs, mostly for the rpers out there who wish for a certain skin. It'd be great if you added wars also, like setting certain people to enemies and your Guards would attack their npcs at a certain distance from them, another thing would be the ability to set commands, such as attacking a player. (./attack *insert player's name here 0,1,2) 0,1,2 would stand for the NPCs that you wish to send for the other player, while another command which would be (./defend *Player's name* 4,5,6) having your guards/soldiers stand in defence of the target. If they were to be hit, the guards would react and attack said enemy. This would also help when you're having a war with someone. Your guards would attack a set enemy. (Let's say you set an enemy player like.. ./set enemy Creeperlord. This would make it so all owned npcs would be considered enemy. Making it so that if they come within four blocks or so close to your npc it would trigger a fight. Vice versa for if they set you as enemy.) Same with if the enemy player's NPC attacked one of your's. Another thing would be to make Masons, which you could have build walls or buildings by using the wand system. Right clicking a block, then another one would set a defined build for a mason. Like if you put it diagonally the builder would build a full all around wall. They'd also have a set contained chest, which would act like their inventories making it so they wouldn't be some ultimate unlimited building machine. Once they ran out of supplies they'd wait to start building again. Putting all building queues on stop. Same for lumberjacks and farmers, which would put the supplies they got into said chest. Farmers would also not destroy crops they stepped on, making it so that they wouldn't just destroy most of their crop.
    Oh, on a side note. If you do decide to add some or any of this it'd probably require the ability to set citizen's health on or off. So that they aren't just invincible.
    A building command for a mason would look something like this after the defined area was set. (Setting a waypoint would define the area after two. To define how large you want a wall would depend on how high the second or first waypoint is off the ground, while the other would be in depth, not height.) ./build wall cobblestone 6 (after the build wall you'd put what you wished the wall to be build with.. As in, woodenplanks, cobblestone, stone, wood, and/or other things. The number would stand for the npc's ID.)
    Anyways, thanks for reading this, if you did. :)
     
    qrux likes this.
  25. Drinking game: Every time a nubcake asks a question without reading, take a drink.
     
    qrux, Kuja_Diartua and PoorPinkus like this.
  26. Offline

    Kuja_Diartua

    Omg, im in

    (for this cause i keep bottle of wine under the table)
     
  27. Offline

    Tfs Halo

    lol ok but i'm not old enough to drink but i'll drink something xD
     
  28. Offline

    tomgsx

    so although title is 1.07i [cb 740], it actually doesn't work with 740 since you cannot create NPCs and transferring over previous version NPCs doesn't work? Or am I just doing it wrong? Thanks :)

    *note* take a drink
     
  29. Offline

    aPunch

    Boy, I'm already pretty drunk.
     
  30. Offline

    MeinerHosen

    WARNING: Playing this game WILL make you an alcoholic.

    In other news, I can't wait for the next update :D
     
    PoorPinkus likes this.

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