Inactive [GEN] DefaultCommands v4.0.0 - The "default" plugin [1.4.5-R0.2]

Discussion in 'Inactive/Unsupported Plugins' started by vildaberper, Mar 2, 2011.

  1. Offline

    mrossim

    it says no permissions for Wormhole so think that or the Wolfpound to iconomy is the source
     
  2. Offline

    Retribution831

    BTW Can you add a /nuke command that kills all monsters and animals? (excluding wolves)
     
  3. Offline

    Vorknkx

    Thank you for this great plugin vildaberper!

    I have a small problem. Each time someone talks in-game, the server-side console outputs this error :

    21:28:00 [SEVERE] Could not pass event PLAYER_CHAT to DefaultCommands
    java.lang.NullPointerException
    at java.lang.String.replace(String.java:2219)
    at com.vildaberper.DefaultCommands.DefaultCommandsPlayerListener.onPlayerChat(DefaultCommandsPlayerListener.java:164)
    at org.bukkit.plugin.java.JavaPluginLoader$6.execute(JavaPluginLoader.java:236)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:59)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:257)
    at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:644)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:632)
    at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:32)
    at net.minecraft.server.NetworkManager.a(NetworkManager.java:195)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:74)
    at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:370)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:285)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    21:28:00 [INFO] <MSFLINT> MIAW

    It doesn't seem to have any adverse effect on the server, but I am curious as to what may cause this and how to make it stop.
     
  4. Offline

    Psycho Robot

    I have a very strange bug to report. I'm using DC 3.1.0 and CB b737. Everything was working perfectly with dc3.o, however as soon as I upgraded to 3.1, my users stopped being able to place blocks. They received the message "you don't have permission to do this". I doubled-triple checked my permissons configs and they were still set up correctly. When I uninstalled defaultcommands, they were able to place blocks again. There were absolutely no error messages on startup or when they tried to place blocks. Do you know what could be causing this?
     
  5. Offline

    Vorknkx

    I am not the developper but I had this issue. Add the "dc.do" permission node in your .yml world file for your default group.
     
  6. Offline

    Psycho Robot

    *facepalm* I totally overlooked that. I think that is rather silly. Permissions already has build-blocking built into it does it not? What does dc.do ...do... that the built in does not already do?
     
  7. Offline

    Vorknkx

    Maybe it's for people not using Permissions but isOP()?
     
  8. Offline

    Psycho Robot

    I suppose that could be the intent. However vilda, you should make dc.do unnecessary if permissions is detected.
     
  9. Offline

    GeekPlaya

    You may not ever see this post out of all of them -- but could you make cows turn grass to dirt rather than eating the whole block?
     
  10. Offline

    Psycho Robot

    Oh, one more thing, the .ymls are being generated without line breaks. It makes it pretty hard to read >_>
     
  11. Offline

    vildaberper

    Its coming, /killnear <radius> [list of mobs]

    Your Permissions is not working correctly, set op_permissions to true or fix Premissions. :)

    Its no a bug, its a feature.
    Add the node 'dc.do', without it the player cant do anything excxept hurt himself and walk around. :)

    ^
    Players cannot build or remove blocks, pick up items, hurt entities, open doors and chests etc.
    Its a lot more than included with build: false in Permissions

    It does turn grass to dirt! xD

    Update craftbukkit.
    If you have, its a bug in craftbukkit itself, because I use the build-in configurations.


    That means Premissions doesnt load correctly.
     
  12. Offline

    yup8

    I'm a huge fan of this plugin [=
    the first plugin in my server ^_^ (made me install perms too) XD

    Waiting for you to add all of the old things in the new version, then tell us :p
     
  13. Offline

    ziM656

    Is there a way to restrict an item id? 46 (tnt) for example...
     
  14. Offline

    vildaberper

    Im working on it! :D

    [/quote]
    Theyre soon here, the next update will be huge. :)
     
  15. Offline

    IIzTrollin

    You updated with new commands and ive tried /DCtime 1 (and day) D-Day 3 (my world name) and it isnt changing the time -.-
     
  16. Offline

    vildaberper

    Does it say it changes time?
     
  17. Offline

    Mike A

    The update is terrible imo. You changed every command permission, which I had to rewrite my permissions config.
    Afterwards, noone can use any commands, even though I've added it in the permissions.
    Also everyone can see other peoples IP addresses when they join.

    How can I fix this stuff?
    The latest update of this plugin just trashed my server.
     
  18. Offline

    rellish

    Wow totally didnt read the red font, nevermind :D,

    Keep up the good work, btw bro before me you can change it so it doesn't display IPs in the config.

    ps. Is it possible for the /who command to when not given a name, to display every user that is online? (sorry if this has been asked already).
     
  19. Offline

    vildaberper

    Please have a look in the DefaultCOmmands direcory before you ask stuff.
    <hint>Strings.yml</hint>

    That will be another command, /dconline. :)
     
  20. Offline

    Mike A

    /dconline is not a command it says, I'm guessing I have to add this manually to the commands.yml?
    Also what happened to the /msg commands? Seems like that was taken out or something.
     
  21. Offline

    rellish

    Im pretty sure he meant he will be adding it, give the guy some time im sure he will update with plenty more new and old features.
     
  22. Offline

    Mike A

    I just don't get the point of taking out /msg .. :confused: There's no other good pluging that has a simple messaging system.
     
  23. Offline

    rellish

    Well he didnt take out msg, he recoded the entire thing and maybe thought that /msg was a low priority feature to work on until he has finished the main ones.
     
  24. Offline

    vildaberper

    will be. xD
    As I rewrote the plugin, not all features has been added yet, but theyre coming! :)

    v
    ^

    Exactly! :D
     
  25. Offline

    hannes92e

    hello i have a problem with this mod:p i have use it for some time and never had any problem but when i installed multiworlds i got some errors that totalt crash my server after about 10 min im using MultiVerse to get my worlds. i dont know if anyone else had this problem and i dident have time to read the whole forum :D Really nice job tho^^ love it
     
  26. Offline

    Mike A

    OHHH, OK.
    So your simply recoding it, and everything will be added in a few? I thought you recoded it already and took a bunch of stuff out of it for good, I was like, what the hell is he doing lmao.
    Sorry for being rude in the posts above, but I honestly thought that the plugin my server depends on was going to hell ~_~
     
  27. Offline

    vildaberper

    Post the errors.

    Thats ok, I wasnt very clear about it. xD
    Its going to heaven! :D
     
  28. Offline

    vagrantmike

  29. Offline

    Psycho Robot

    I'm a bit confused about how the "world" part of the nodes work. For example, if I give someone 'dc.spawn.*' in my survival.yml, will they be able to access the spawn command on my other worlds?
     
  30. Offline

    Mike A

    Thank you!!
    Now i can use the good version :3
     

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