PreciousStones - Back under the development of phaed

Discussion in 'Inactive/Unsupported Plugins' started by aPunch, Apr 20, 2011.

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  1. Offline

    aPunch

    Ryannober, Avous and kahlilnc like this.
  2. Offline

    aPunch

    Version 3.4.2

    -crash bug fixed
    -Lightning stone added thanks to cstotts
     
  3. Offline

    DarKMaKa

    Hi,

    I have some troubles using Permissions.

    Only admins can place blocks, for others, it won't works.

    I added preciousstones.benefitt.* in the permission config.

    We are using McMyAdmin and Essential 2.2.

    Any halp?
     
  4. Offline

    phaed

    Yes, you spelled benefit wrong :/
     
  5. Offline

    spunkiie

    phaed: There's a prevision for when the database support will be implemented ?

    TIA
     
  6. Offline

    DarKMaKa

    No, i just mispelled when typing it here.
    But in the config file it isn't wront for sure.
    I made copy/past from your post.
     
  7. Offline

    PopeUrban

    I noticed that destroy protection now also prevents block damage from explosions (that used to be the sole domain of the explosions prevention) We've had PS off for a while to work on some other stuff on the server so this may have happened LONG ago but...

    This essentially breaks my siege metagame. We used to require cannons and other creative uses of explosives as the only means of taking out our destroy and entry prevention stones, and did this on purpose to encourage siege warfare by requiring users to get creative with the TNT against well-shielded positions.

    So, simple, easy request here:

    Can I get a flag that allows explosion damage to happen as normal in destroy protected zones like it used to? I don't want to have to wrap an IF and compile every time there's an awesome pstones update if I can avoid it. Just work it like the optional flags on the mines e.g. destroy-allow-explosions: true or something similar would be fantastic.
     
  8. Offline

    goldseed

    I am protecting the central city with Worldguard... and I want my users to use preciousstone, too.


    It works... but...


    When I try to place force-field-blocks in the worldguard-protected region, the blocks are broken by worldguard and I receive the blocks back, but the force-field works without force-field-block.

    I think this is due to the working mechanism of worldguard..

    Is there any solution?

    Are there nobody using both worldguard and PreciousStones???
     
  9. Offline

    Kainzo

    The concept of precious stones just rocks - I just cant seem to integrate it into my server heh.
     
  10. Offline

    DarKMaKa

    Hi.

    I tried to figure out for regulars permissions but it still won't work.

    Anyone got an idea?
     
  11. Offline

    Haekon

    Forum title says something about an added lightning block, but I don't see any documentation about in OP. Maybe I'm just obtuse or something and don't see it. EDIT:....other than permissions to use it.
     
  12. Offline

    aPunch

    Documentation will be added once cstotts provides it.
     
  13. Offline

    GmK

    What we did (will do when it reopens, tested on a special event server) is, have one of our worlds to be a purely PvP world, on which people do not have access to any form of region protection. They need to buy the PreciousStone blocks from a store (we set them all the be ores / unmineable blocks) and use them. Also, they only work on that PvP world. It really adds a whole new level of immersiveness!
     
  14. Offline

    Alexratman

    hey, i posted on the old thread. Very sad to see a great dev go. But understand fully. Would it be possible to maybe put in support so that my server could set "preciousstones.<BlockType>.<UserGroup>" or something like that to only allow certain ranks to place certain protections?
     
  15. Offline

    Kommy000

    Ok, this is 2 days later, IM trying to download this file and I tried unzipping it on 2 different computers on windows and linux and they both give me errors unzipping. Linux pc tells me End-of-central-directory signature not found
    Can you please post the actual jar file. I need to update this plugin and I havent been able to unzip it since the last update
     
  16. Offline

    AntonyDream

    I use this PS to prevent PVP in central city, all woks fine, but on 3.4.2 it prevents mob-to-player damage too! :confused:
    Code:
          title: "City Peace Keeper"
          block: 57
          radius: 100
          custom-height: 130
          prevent-pvp: true
    
     
  17. Offline

    aPunch

    The jar is right next to the zip download.
     
  18. Offline

    piousminion

    Good god what kind of cockamamie zip program are you using? :p

    All your zips do this:
    Code:
    [clay@xx tmp]$ unzip ../PreciousStones-v3.4.2.zip
    Archive:  ../PreciousStones-v3.4.2.zip
      End-of-central-directory signature not found.  Either this file is not
      a zipfile, or it constitutes one disk of a multi-part archive.  In the
      latter case the central directory and zipfile comment will be found on
      the last disk(s) of this archive.
    unzip:  cannot find zipfile directory in one of ../PreciousStones-v3.4.2.zip or
            ../PreciousStones-v3.4.2.zip.zip, and cannot find ../PreciousStones-v3.4.2.zip.ZIP, period.
    
    I don't know what your app is making, but it's definitely not a zip file.
     
  19. Offline

    GmK

    On Mac I also was only able to open it with *one* out of four different unpacking softwares :D
     
  20. Offline

    Kommy000

    aaaah, that expains it. Thanks. You might want to separate them a little so it doesnt look like the same link. I saw the post from somebody else having same problem. I know its stupid but if you separate jar link and make it bigger or put comma there, it will look like 2 separate downloads. Thanks
     
  21. Offline

    phaed

    PreciousStones 4.0 pre-release

    No more save-files, uses bukkit's built-in persistence system (ebeans w/ mysql). Sorry due to limitations of ebeans sqlite is not compatible. PreciousStones will now require mysql.
    Pstones are now stored on the DB instantaneously, no more pstone rollbacks.
    Cache layer speeds up pstone retrieval from db.
    Cloak now 100% working, stores chest/block data on DB.
    PStone sanity check on every world load.
    Will import your old save files on first load (will not import snitch list contents or cloaked blocks make sure you tell your users to decloak all their blocks prior to loading this)
    Many bugs fixed (menu cutoff bug, snitchlist cutoff bug, few other bugs)
    Added new flag: prevent-mob-damage (added to Peace Keeper by default)
    98% production ready. All features tested and working, I have it running on my own server. Might be small bugs here and there but as it is, it is far more stable than 3.x.

    Instructions:
    Modify the included bukkit.yml with your mysql user, password, and db name and place it on your root directory (where craftbukkit-0.0.1-SNAPSHOT.jar is located).

    DB Schema:
    [​IMG]

    Sample fields table:
    [​IMG]

    Download

    Oh why so?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  22. Offline

    LSky

    Does the new release fix the issues with buckets and redstone wire?
     
  23. Offline

    TSO

    The water on one side lava on the other turning red stone dust in middle to obsidian glitch?
    I doubt Phaed knew of it when making the latest version.
     
  24. Offline

    LSky

    No, being able to put water and lava in force fields of someone else, thus being able to remove redstone wires, rails, torches, and generally grief the protected area.
     
  25. Offline

    Avous

    @phaed could you please add a prevent mob spawn or just kill em quickly when they spawn forcefield? thanks!
     
  26. Offline

    Micze

    tested 4.0 it with about 110protection fields and about 15 users logged in, used 30% of a core on a i7 950 for mysql , and maxed the bukkit thread, overloaded totally, same result with just bukkit and Pstones basically. I use Debian squeeze and bukkit 740.

    This is with only pstones and essentials, i run ramdisk so usually i never even get theese.
    2011-05-05 22:27:29 [WARNING] Can't keep up! Did the system time change, or is the server overloaded?
    2011-05-05 22:27:34 [WARNING] Can't keep up! Did the system time change, or is the server overloaded?
    2011-05-05 22:27:40 [WARNING] Can't keep up! Did the system time change, or is the server overloaded?
    2011-05-05 22:27:42 [INFO] §9[PLAYER_COMMAND] -----
    2011-05-05 22:27:45 [WARNING] Can't keep up! Did the system time change, or is the server overloaded?
    2011-05-05 22:27:50 [WARNING] Can't keep up! Did the system time change, or is the server overloaded?
    2011-05-05 22:27:55 [INFO] <§fBuilder|§----§f> ----
    2011-05-05 22:27:56 [WARNING] Can't keep up! Did the system time change, or is the server overloaded?
    2011-05-05 22:28:00 [WARNING] Can't keep up! Did the system time change, or is the server overloaded?
    2011-05-05 22:28:11 [INFO] <§fBuilder|§a----§f> ----
    2011-05-05 22:28:13 [WARNING] Can't keep up! Did the system time change, or is the server overloaded?
    2011-05-05 22:28:26 [WARNING] Can't keep up! Did the system time change, or is the server overloaded?
    2011-05-05 22:28:29 [INFO] <§fBuilder|§----§f> no it locked itself along time ago lol
    2011-05-05 22:28:37 [INFO] <§fBuilder|§----9§f>-----
    2011-05-05 22:28:42 [WARNING] Can't keep up! Did the system time change, or is the server overloaded?
    2011-05-05 22:28:45 [INFO] <§fMOD|§b-----§f> ---
    2011-05-05 22:28:46 [WARNING] Can't keep up! Did the system time change, or is the server overloaded?
    2011-05-05 22:28:49 [WARNING] Can't keep up! Did the system time change, or is the server overloaded?
     
  27. Offline

    phaed

    Yep noticed this on my server as well. Polling pstones data form the database every time it needs one seems to be killing performance, switching now to use db only for storage and leaving the stones loaded in memory to be pulled on world start and stored on saves, same as the flat files. This will return the performance back to the way it was.
     
  28. Offline

    spunkiie

    OMFG!!!!

    Going test it NOW!

    So it's better wait for your update ?

    I'm converting my flatfile to mysql right now.

    All done here, just waiting for the update.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  29. Offline

    Freezy

    I would love city protection to also ward off any mobs.
    Perhaps limit the placement of a pstone based on a minimum height?

    This would disallow safe mines where players just carry around a diamondblock to loot mob spawners and such...

    Suggested settings:
    - minimum-height: 50 # pstone can not be placed below this altitude, defaults to 0 for anywhere
    - no-mobs: true #prevents mobs from spawning, mobs from entering and mobs from doing damage to any of the protected blocks

    or perhaps divide them into smaller chunks:
    - no-mobs-damage: true
    - no-mobs-spawn: true
    - no-mobs-entrance: true
    - no-animals: true #because cows, pigs and chickens should not spawn in your indoor farm.


    I like the warnings, but when using sign based plugins or using a button, you also get the protection warning.
    And it soon turns into spam.
    Perhaps showing the warning for the destroy event could trigger after enough damage is done?
    as I only play as admin I have no clue as to what events trigger where and when for other players, I thought I would just mention it here.
     
  30. Offline

    Anstar

    Hey I installed your plugin for a bit but didn't find it to my liking and took it off but now whenever I stand on an iron or diamond block (probably others as well) it goes all jittery and I can't move this was undoubtedly caused by PreciousStones so can you try and help me fix it please?
    I deleted the PreciousStones Jar and Folder.
     
  31. Offline

    phaed

    Ive never heard of this bug with Precious Stones. Beyond this, if PS is not running then PS is not doing anything to your blocks. Look for the cause elsewhere.
     
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