[FUN] Citizens v2.0.11 - Human NPCs for Bukkit [1.7.2]

Discussion in 'Archived: Plugin Releases' started by Citizens, Mar 5, 2011.

  1. Offline

    Citizens

    Citizens - Human NPCs for Bukkit
    Version: 2.0.11
    Authors: @fullwall and @aPunch
    Source: Citizens on GitHub

    Citizens is now on BukkitDev

    This thread will no longer be updated. We encourage you to use our page on BukkitDev. You can find information, links to our wiki and website, and the download page there.

    Showing Your Support

    We work hard to maintain Citizens. We've been working on Citizens2 around the clock on new and exciting features. A little motivation never hurts, so feel free to donate to us - fullwall and aPunch.

    If you can't donate, we appreciate a "hello" every now and then. Stop by the IRC channel #citizens on irc.esper.net to discuss Citizens and give thanks!
     
  2. Offline

    ledodreadlow

    I vote YES!! I am still running MC 1.4.1 because of this plugin. It's the only one left to update. Please update!!! Thank you.
     
  3. Offline

    Sock

    I hope you update this for 1.5 soon.
    Though if 1.6 comes out in not too long perhaps you should hold off...

    Also, could you put in your original post a note on which version of minecraft it is currently compatible with?
    So we can know when it is updated and such.
     
  4. Offline

    Mrjibidi

    YES. waiting for update. any idea of adding bots automaticly generated somewhere and act just like in Humans MOD?
     
  5. Offline

    valdark

    second and third this... that would be perfect
     
  6. Offline

    Hakaslak

    Please release this!
     
  7. Offline

    biomann

    Is it possible for bots to toggle commands? For example, i am looking for a way to auto-promote players for fulfilling quests. Would this be possible?
     
  8. Offline

    _knot_

    Yeah. Please just release a working version.

    <3
     
  9. Offline

    Dreceon

    An internal error occured while attempting to perform this command
     
  10. Offline

    fullwall

    OK, updated to 1.07h - please check for any issues with the npc lib (may be some obfuscation issues etc.). Also, there are some trader changes/commands, but they do not let you add things yet.
     
  11. Offline

    haldavid

    The release is missing the traders directory. My console threw all kinds of errors about not having citizens\traders\citizens.selling, citizens.balances, citizens.inventories, etc.

    =(
     
  12. Offline

    fullwall

    True... It will now create those files automatically as well.
     
  13. Offline

    haldavid

    The 1.07h does? I unzipped the newest 1.07h release directly into plugin folder and it threw those errors. I'll try rebooting server with just the cherry .jar, no citizens directory.
     
  14. Offline

    haldavid

    That did not go well. Threw a billion errors, no directories created.
     
  15. Offline

    haldavid

    Hm super weird. I created a traders subdirectory in plugins\citizens and populated it with three blank text files (citizens.balances, citizens.inventories, citizens.selling) and it found the directory and auto-created the .traders and .buying files.

    Seems like it needed the Traders directory to exist before it could auto-create files.

    EDIT: As a test, I ran it with the Traders directory wiped, and it created the files with no issues and no errors thrown.
     
  16. Offline

    fullwall

    Hmmm... I have included the files in the ZIP now anyway.
     
  17. Offline

    deathhorn

    ver nice THANKS for updating to 740 ;D
    could you give us a hint byy when the quests and guards are coming =?
     
  18. Offline

    Dreceon

    THANK YOU :D
     
  19. Offline

    haldavid

    Working as usual now, thanks~

    EDIT: Spoke too soon. NPC creation worked, but didn't notice the console threw null pointer errors.

    Code:
    [SEVERE] java.lang.NullPointerException
    2011-05-01 04:17:21 [SEVERE]     at net.minecraft.server.NetworkManager.f(NetworkManager.java:127)
    2011-05-01 04:17:21 [SEVERE]     at net.minecraft.server.NetworkManager.c(NetworkManager.java:226)
    2011-05-01 04:17:21 [SEVERE]     at net.minecraft.server.NetworkReaderThread.run(SourceFile:69)
    
     
  20. Offline

    blutherz

    Here it dont create.
    I had to take your new ZIP Archive.


    But one buig i have.
    Im on CB740
    But no npc i created now with new citizens talk to me or follow / look on me.
    The old citizins i had delted.
     
  21. Offline

    Dante_mL

    I vote for releasing. Cant deny, the more the better.
     
  22. Offline

    blutherz

    Same i have also when i restart server or reload plugins
     
  23. Offline

    fullwall

    @haldavid - at what point do the null errors occur.
    @blutherz - is npctalkwhenclose set to true on those npcs?
     
  24. Offline

    blutherz

    Yes, i checked this first.
    And the null errors arrive in the moment when citizien is loaded(I have it too):
    Show Spoiler
    2011-05-01 10:24:31 [INFO] Done (0.861s)! For help, type "help" or "?"
    2011-05-01 10:24:31 [SEVERE] java.lang.NullPointerException
    2011-05-01 10:24:31 [SEVERE] at net.minecraft.server.NetworkManager.f(NetworkManager.java:127)
    2011-05-01 10:24:31 [SEVERE] at net.minecraft.server.NetworkManager.c(NetworkManager.java:226)
    2011-05-01 10:24:31 [SEVERE] at net.minecraft.server.NetworkReaderThread.run(SourceFile:69)
    2011-05-01 10:24:31 [SEVERE] java.lang.NullPointerException
    2011-05-01 10:24:31 [SEVERE] at net.minecraft.server.NetworkManager.f(NetworkManager.java:127)
    2011-05-01 10:24:31 [SEVERE] at net.minecraft.server.NetworkManager.c(NetworkManager.java:226)
    2011-05-01 10:24:31 [SEVERE] at net.minecraft.server.NetworkReaderThread.run(SourceFile:69)
    2011-05-01 10:24:31 [SEVERE] java.lang.NullPointerException
    2011-05-01 10:24:31 [SEVERE] at net.minecraft.server.NetworkManager.f(NetworkManager.java:127)
    2011-05-01 10:24:31 [SEVERE] at net.minecraft.server.NetworkManager.c(NetworkManager.java:226)
    2011-05-01 10:24:31 [SEVERE] at net.minecraft.server.NetworkReaderThread.run(SourceFile:69)
    2011-05-01 10:24:31 [INFO] [Citizens]: Loaded 3 NPC's
     
  25. Offline

    Hregrin

    Same errors on startup with CB733.

    But thanks for the official update anyway since everything seems to work fine in game, and for this great plugin too (devs are never thanked enough) ;-)
     
  26. Offline

    BigBlueGER

    Tried out the newest version on my CB740 server. Got ALOT of error, most related to extreme RAM usage (I think ;D).
    Also, players couldn't join.
    http://pastie.org/1852877
    There were alot more errors, but just other plugins being fucked up because of GC failure...
     
  27. Offline

    fullwall

    @BigBlueGER - you should redownload the latest release and copy the files over. The plugin can't auto-create the files on your machine, maybe because it's unix, maybe because you have funny file permissions etc.
     
  28. Offline

    banana_poop

    Ya
    First ported NPC MOd
    Thankyou THank you :)
     
  29. Offline

    BigBlueGER

    Yep, works. But the location file decided to shrink to 0 bytes.
    So... more than 100 NPCs gone ;D
    Anyway, gonna do some new :>
     
  30. Offline

    link2110

    I'm a bit confused. Is traders implemented yet? I seem to think it is, but i cant find any commands/documentation for it.
     
  31. Offline

    anazhd

    Obviously you didn't READ.
     

Share This Page