Anyway to stop villagers being "pushed"?

Discussion in 'Plugin Development' started by CaLxCyMru, Mar 1, 2014.

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  1. Offline

    CaLxCyMru

    I want to make it so that villagers are not able to be pushed about. I tried using
    EntityCollisionEvent but it would not import. Does any one know any other way? (Without creating a custom entity, if possible.)
     
  2. Offline

    calebbfmv

    Not possible
     
  3. Offline

    97WaterPolo

    calebbfmv

    It is possible, servers have that.

    I am guessing it involves a cord and if the entity(villager) moves 3 blocks away it teleports them back?
     
  4. Offline

    CaLxCyMru

    How would I listen to the EntityMove?
     
  5. Offline

    97WaterPolo

  6. Offline

    calebbfmv

  7. Offline

    97WaterPolo

    calebbfmv
    He's probably right, didn't see anything in the Java docs that suggest otherwise.
     
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