Inactive [MECH] FalseBook 0.96alpha - CraftBook for Bukkit,85++ICs, Gates, Minecarts / MC1.4.6

Discussion in 'Inactive/Unsupported Plugins' started by GeMoschen, Mar 5, 2011.

  1. Offline

    GeMoschen

    FalseBook - Your CraftBook for Bukkit
    [​IMG]

    Current version: v0.96alpha
    Minecraft: 1.4.6


    Features:
    Show Spoiler

    • supported Permissionplugins
      • bPermissions
      • bukkitPermissions
      • Essentials GroupManager
      • Permissions
      • PermissionsEx
      • SuperPerms
      • Vault (still in development)
    • uses the syntax of CraftBook for better compatibility
    • implements over 85 Integrated Circuits (ICs)
    • implements [Lift Up] & [Lift Down]
    • toggleable ...
      • ... bridges
        • undestroyable
      • ... doors
        • undestroyable
      • ... gates
        • undestroyable
      • ... areas
    • a lot of fancy features for minecarts
      • collect and deposit items from chests to minecarts
      • make furnaces which refill themselfs with minecarts
      • program carts to take only specific items out of chests
      • craft things out of a chest with a minecart
      • lift up & down for minecarts!
    • chatsystem with different chat-channels to clean up the normal chat
    • toggleable...
      • netherrack (with fire)
      • pumpkins
      • glowstone <-> another block (even if minecraft itself has the glowstonelamp now...)


    Minecart Blocktypes:
    Show Spoiler

    • BenchOut : Iron-Ore
    • Booster 2x : Gold-Ore
    • Booster 8x : Gold-Block
    • Brake-Block 25% :Gravel
    • Brake-Block 50% : Soulsand
    • Burn : Iron-Ore
    • ConstantSpeed-Block : Iron-Block
    • Craft : Iron-Ore
    • Deposit / Collect : Iron-Ore
    • Eject-Block : Coal-Ore
    • Emitter-Block : Lapis Lazuli Ore
    • Reverse-Block : White wool
    • Station-Block : Obsidian
    • Sort-Block : Netherrack
    • Teleport-Block : Lime wool
    • Program-Cart : Lapis Lazuli
    • Programmed Deposit-Block : Blue wool


    Other Features:
    Show Spoiler

    • Bridge (FalseBookBlock.jar)
    • Doors (FalseBookBlock.jar)
    • Gates (FalseBookBlock.jar)
    • Toggle Netherrack Fire (FalseBookExtra.jar)
    • Toggle Pumpkins (FalseBookExtra.jar)
    • Toggle Soulsand to Glowstone and back (my addition) (FalseBookExtra.jar)
    • ToggleAble Areas (Experimental):

      Define the area with the "Wooden Hoe" (use rightclick)
    • /farea <areaname> -> Adds an Area
    • /delfarea <areaname> -> removes an Area
    • /listfarea -> Lists all Areas
    • /fareatoggle <areaname> autosave -> toggles the autosave function of an area. Autosave = save blocks, when toggling the area off.
    • /fareatoggle <areaname> protect -> toggles the protection of an area. ON = Area is only destroyable/buildable to users with permission: falsebook.destroy.blocks
    • /fareaallow <areaname> id[:subid] -> will add/remove the blocktype from the toggleable blocks of this area. Default: all blocks will be toggled.
    • (FalseBookBlock.jar)


    Important Note:
    You must copy ALL jar-Files over the old ones (all files have been changed) !
    The "Package_..."-Files must go into "plugins/FalseBook/ICPlugins/"


    Download:
    Download FalseBook 0.96alpha for Minecraft 1.4.6

    Wiki
    FalseBook Wiki - Work in progress

    YouTube-Channel with Videos
    http://www.youtube.com/user/TheFalsebook

    Donations are welcome if you wish to support me

    [​IMG]
     

    Attached Files:

    cevio, Artem-s86, Dereku and 67 others like this.
  2. Offline

    Shoot

    Video on the MC1208 and MC1337


    an IC where you can do "bridges" (same as 1337 but instead of height it does depth) is in the works, I'll keep you updated
     
  3. Offline

    GeMoschen

    I'll try to describe it.
    When DoFrictionFix is set to true, then it should execute the fix (speeding up cars in some way).

    When it is set to false, it should not effect the speed of the minecart.


    I don't think that this has something to do with the plugins you have installed. I think it's a bug somehow.

    But btw: What does PickBoat do? This is the only plugin which has to do something with vehicles as far as I can see.

    Nice video and awesome ic. But I have one thing to do better there. You should set the offset of y - 1 as it is now.

    In your video the green woolblock (5,5:5,5) is 6 above the IC, not 5, as said on the sign. Would be better I think.

    I've finished the first videos of FalseBook now!

    They are available at:

    http://www.youtube.com/user/TheFalsebook

    Hope it helps!

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 11, 2016
  4. Offline

    turtlexiv

    GeMoschen, thanks for all your hard work on this plugin.

    Wanted to check with you or the group regarding a problem I am having with unoccupied minecarts. After being boosted to near top speed, my carts are periodically getting stuck in corners. This only occurs when unoccupied. Is this potentially because walls are too close to the corner (I mostly see this problem when the minecart track is in a 1x1 trench), or something else?

    I'm on Bukkit 612 and FalseBookCart .81alpha.
     
  5. Offline

    Shoot

    Hey uh, I talked with the dev of that IC and he told me the following:
    "It's 5 blocks up FROM the block with sign. I have to do this because people that put 0,0 would self destruct their sign"
    -------
    "The start point is a block above the IC"

    EDIT1:
    Also, if you haven't come up with a name, he chose
    "MC1209" for the 1337 and SET PBLOCKS

    and for the new one, the bridge one, he chose
    "MC1210" and SET PBRIDGE

    where P = position
     
  6. Offline

    GeMoschen

    This is correct. BUT:
    Then you just have to make sure, that 0,0 can not be entered. ;-)
    Plus: This is not corresponding with the syntax of MC1207. 1, is 1 Block above the IC. The IC has always to be "0,0,0" to prevent irritation :-/

    I don't know which checks are made when executing this IC, but I think there will be a lot more checks to make.

    Just an example:
    What happens if you use this:
    1,1:-3,-3 ?

    In this case, the IC will be destructed, if you don't check the coordinates before executing. Just a hint :)

    I think the Numbers of the ICs will be MC1210 and MC1211, because the blocks are a little bit different to the other WorldEdit ICs, like MC1207. That's because they change more than 1 block.

    EDIT:
    When using "SET P-BRIDGE" for the new "MC1210" then I would recommend "SET P-DOOR" for your "MC1337". This way it is clear in which direction the blocks will be edited
     
  7. Offline

    baunegaard

    Why is it that lifts dont stop on each floot? i just changed from craftbook til falsebook, and my lifts takes me either all the way to the top or bottom, this is really annoying, can you change this to behave same way as in craftbook?
     
  8. Offline

    GeMoschen

    You mean, you are going up and down all the way!? This isn't supposed to happen. Or can you explain it a bit more? I think I don't understand what you mean.
     
  9. Offline

    IWannaWin

    The width/height does not accept negative numbers AFAIK.

    But I'll do it like you said, '0,0' will be disallowed and I'll add a check for the width/height.

    I just copy/pasted the code from another IC which was messy and had a lot of useless checks... I'll try to clean it up and upload it here soon.

    By the way, I have no idea how your IC naming works, so I'll leave it to you. :)
     
  10. Offline

    khamseen_air


    OK, that's how I thought the friction fix was supposed to work, so yeah I am doing it right, it's just not working sadly.

    The PickBoat plugin just stops the boats from being destroyed at the slightest touch, it was irritating people if they hit a bit of ice and lost their boats. :)
     
  11. Offline

    vianns

  12. Offline

    Keri

    Does the storage to cargo minecart and other way round station work? For me it somehow does nothing but rolliong over the station, not taking anything out of the chests, or depositing it there.
     
  13. Offline

    GeMoschen

    Have you done it like in the youtube-videos on my channel?

    http://www.youtube.com/user/TheFalsebook

    You may only transfer one blocktype at the moment. Still working on this.

    Tested them once again, and they work.

    Have you written "[Door Up]" and "[Door Down]" in the second line of the signs?

    And if so, what does it say, when you rightclick the sign?
     
  14. Offline

    vianns

    I did it, and I used redstone to link the down sign with a lever, and nothing happen.
     
  15. Offline

    Don Redhorse

    hmm... could you put an option in to eject HIGHER or perhaps even lower? atm you are only ejected to the same level as the cart.
     
  16. Offline

    Georg311

    Thanks for your dedication to this project!!
     
  17. Offline

    baunegaard

    In Craftbook i have severel [Lift Up] signs above each other so you stop at each sign when changing floor. With falsebook i just go all the way to the top sign no matter which floor i am on. Hope you can understand this :)
     
  18. Offline

    GeMoschen

    You mean, you go from one "lift up" to the next above sign saying "lift up" too?
     
  19. Offline

    baunegaard

    No that is the problem, instead of going to the sign just above me, i go all the way to the top most sign, skipping 4 signs on the way
     
  20. Offline

    Malkierian

    So does this mean that you actually have several lifts stacked on top of each other (i.e. every floor has its own [lift up]/[lift down] sign), and it's not recognizing the ones in between, it's just activating one from the top and bottom?

    Or do you only have one [lift down] sign (perhaps out of sight) and this is only a one-way lift?
     
  21. Offline

    baunegaard

    That is the exact situation :)

    Edit: you can still use the signs on the floors in between, but it will still take you to either the top or bottom, instead of the next sign in the line.
     
  22. Offline

    D3matt

    Are you sure ejectors are working? What block do they use? I put an ejector sign under wool and it said "Eject sign created" but the carts just went through with the player on them.
     
  23. Offline

    GeMoschen

    It's a coal-ore. Not an iron-block
     
  24. Offline

    Huts98

    Awesome! The new update has everything I asked for. :D Thanks
     
  25. Anything placed inside the space of a gate cant be removed as it just reapers.

    Also is anyone going to make a wiki page to do more explaining on the IC's?
     
  26. Offline

    zorphon

    The videos are great! I can't wait to see more. As kind of a 'request' for another video, is an IC system to have that lighthouse thing we were talking about a couple pages ago using transmitter/receiver ICs and stuff. That would be great! Thank you so much for a great plugin!

    Sorry for my stupidity, didn't notice you DID have a video about that... hehe!

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 11, 2016
  27. Offline

    GeMoschen

    The undestroyable gates are a feature! It was implemented to prevent blockfarming via Gates/Bridges/Doors.

    And yes, I'm still working on a wiki with more explanation.

    Hehe no problem mate ;-)
     
  28. Offline

    vinnickel

    When i try to use the mc1200 it keeps saying ic signs must be built on a wall even though i am building it on one.

    Any help?
     
  29. Offline

    GeMoschen

    Update your CraftBukkit version 614 or higher That's all.
     
  30. Offline

    vinnickel

    I am. Using 617
     
  31. Offline

    zorphon

    One quick question; what's the simplest way to allow a long line of redstone to continue without the signal dieing out after a certain number of blocks? I'm assuming a transmitter directly next to a receiver and continuing would work?
     

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